Struct heron::rapier_plugin::rapier3d::geometry::GenericHeightField
source · pub struct GenericHeightField<Heights, Status> { /* private fields */ }
Expand description
A 3D heightfield with a generic storage buffer for its height grid.
Implementations
sourceimpl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
impl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
sourceimpl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
impl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
sourcepub fn bounding_sphere(
&self,
pos: &Isometry<f32, Unit<Quaternion<f32>>, 3>
) -> BoundingSphere
pub fn bounding_sphere(
&self,
pos: &Isometry<f32, Unit<Quaternion<f32>>, 3>
) -> BoundingSphere
Computes the world-space bounding sphere of this height-field, transformed by pos
.
sourcepub fn local_bounding_sphere(&self) -> BoundingSphere
pub fn local_bounding_sphere(&self) -> BoundingSphere
Computes the local-space bounding sphere of this height-field.
sourceimpl GenericHeightField<Matrix<f32, Dynamic, Dynamic, VecStorage<f32, Dynamic, Dynamic>>, Matrix<HeightFieldCellStatus, Dynamic, Dynamic, VecStorage<HeightFieldCellStatus, Dynamic, Dynamic>>>
impl GenericHeightField<Matrix<f32, Dynamic, Dynamic, VecStorage<f32, Dynamic, Dynamic>>, Matrix<HeightFieldCellStatus, Dynamic, Dynamic, VecStorage<HeightFieldCellStatus, Dynamic, Dynamic>>>
sourcepub fn new(
heights: Matrix<f32, Dynamic, Dynamic, VecStorage<f32, Dynamic, Dynamic>>,
scale: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
) -> GenericHeightField<Matrix<f32, Dynamic, Dynamic, VecStorage<f32, Dynamic, Dynamic>>, Matrix<HeightFieldCellStatus, Dynamic, Dynamic, VecStorage<HeightFieldCellStatus, Dynamic, Dynamic>>>
pub fn new(
heights: Matrix<f32, Dynamic, Dynamic, VecStorage<f32, Dynamic, Dynamic>>,
scale: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
) -> GenericHeightField<Matrix<f32, Dynamic, Dynamic, VecStorage<f32, Dynamic, Dynamic>>, Matrix<HeightFieldCellStatus, Dynamic, Dynamic, VecStorage<HeightFieldCellStatus, Dynamic, Dynamic>>>
Initializes a new heightfield with the given heights and a scaling factor.
sourceimpl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
impl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
sourcepub fn closest_cell_at_point(&self, pt: &OPoint<f32, Const<3>>) -> (usize, usize)
pub fn closest_cell_at_point(&self, pt: &OPoint<f32, Const<3>>) -> (usize, usize)
The pair of index of the cell containing the vertical projection of the given point.
sourcepub fn cell_at_point(&self, pt: &OPoint<f32, Const<3>>) -> Option<(usize, usize)>
pub fn cell_at_point(&self, pt: &OPoint<f32, Const<3>>) -> Option<(usize, usize)>
The pair of index of the cell containing the vertical projection of the given point.
sourcepub fn x_at(&self, j: usize) -> f32
pub fn x_at(&self, j: usize) -> f32
The smallest x coordinate of the j
-th column of this heightfield.
sourcepub fn z_at(&self, i: usize) -> f32
pub fn z_at(&self, i: usize) -> f32
The smallest z coordinate of the start of the i
-th row of this heightfield.
sourcepub fn triangles<'a>(&'a self) -> impl Iterator<Item = Triangle> + 'a
pub fn triangles<'a>(&'a self) -> impl Iterator<Item = Triangle> + 'a
An iterator through all the triangles of this heightfield.
sourcepub fn triangles_around_point<'a>(
&'a self,
point: &OPoint<f32, Const<3>>
) -> HeightFieldRadialTriangles<'a, Heights, Status>
pub fn triangles_around_point<'a>(
&'a self,
point: &OPoint<f32, Const<3>>
) -> HeightFieldRadialTriangles<'a, Heights, Status>
An iterator through all the triangles around the given point, after vertical projection on the heightfield.
sourcepub fn triangles_at(
&self,
i: usize,
j: usize
) -> (Option<Triangle>, Option<Triangle>)
pub fn triangles_at(
&self,
i: usize,
j: usize
) -> (Option<Triangle>, Option<Triangle>)
The two triangles at the cell (i, j) of this heightfield.
Returns None
fore triangles that have been removed because of their user-defined status
flags (described by the HeightFieldCellStatus
bitfield).
sourcepub fn cell_status(&self, i: usize, j: usize) -> HeightFieldCellStatus
pub fn cell_status(&self, i: usize, j: usize) -> HeightFieldCellStatus
The status of the (i, j)
-th cell.
sourcepub fn set_cell_status(
&mut self,
i: usize,
j: usize,
status: HeightFieldCellStatus
)
pub fn set_cell_status(
&mut self,
i: usize,
j: usize,
status: HeightFieldCellStatus
)
Set the status of the (i, j)
-th cell.
sourcepub fn cells_statuses(&self) -> &Status
pub fn cells_statuses(&self) -> &Status
The statuses of all the cells of this heightfield.
sourcepub fn cells_statuses_mut(&mut self) -> &mut Status
pub fn cells_statuses_mut(&mut self) -> &mut Status
The mutable statuses of all the cells of this heightfield.
sourcepub fn scale(&self) -> &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
pub fn scale(&self) -> &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
The scale factor applied to this heightfield.
sourcepub fn set_scale(
&mut self,
new_scale: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
)
pub fn set_scale(
&mut self,
new_scale: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
)
Sets the scale factor applied to this heightfield.
sourcepub fn scaled(
self,
scale: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
) -> GenericHeightField<Heights, Status>
pub fn scaled(
self,
scale: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
) -> GenericHeightField<Heights, Status>
Returns a scaled version of this heightfield.
sourcepub fn cell_width(&self) -> f32
pub fn cell_width(&self) -> f32
The width (extent along its local x
axis) of each cell of this heightmap, including the scale factor.
sourcepub fn cell_height(&self) -> f32
pub fn cell_height(&self) -> f32
The height (extent along its local z
axis) of each cell of this heightmap, including the scale factor.
sourcepub fn unit_cell_width(&self) -> f32
pub fn unit_cell_width(&self) -> f32
The width (extent along its local x
axis) of each cell of this heightmap, excluding the scale factor.
sourcepub fn unit_cell_height(&self) -> f32
pub fn unit_cell_height(&self) -> f32
The height (extent along its local z
axis) of each cell of this heightmap, excluding the scale factor.
sourceimpl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
impl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
Trait Implementations
sourceimpl<Heights, Status> Clone for GenericHeightField<Heights, Status>where
Heights: Clone,
Status: Clone,
impl<Heights, Status> Clone for GenericHeightField<Heights, Status>where
Heights: Clone,
Status: Clone,
sourcefn clone(&self) -> GenericHeightField<Heights, Status>
fn clone(&self) -> GenericHeightField<Heights, Status>
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresourceimpl<Heights, Status> Debug for GenericHeightField<Heights, Status>where
Heights: Debug,
Status: Debug,
impl<Heights, Status> Debug for GenericHeightField<Heights, Status>where
Heights: Debug,
Status: Debug,
sourceimpl<Heights, Status> From<GenericHeightField<Heights, Status>> for TriMeshwhere
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
impl<Heights, Status> From<GenericHeightField<Heights, Status>> for TriMeshwhere
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
sourcefn from(heightfield: GenericHeightField<Heights, Status>) -> TriMesh
fn from(heightfield: GenericHeightField<Heights, Status>) -> TriMesh
sourceimpl<Heights, Status> PointQuery for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
impl<Heights, Status> PointQuery for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
sourcefn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<3>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
fn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<3>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
self
, unless the projection lies further than the given max distance. Read moresourcefn project_local_point(
&self,
point: &OPoint<f32, Const<3>>,
_: bool
) -> PointProjection
fn project_local_point(
&self,
point: &OPoint<f32, Const<3>>,
_: bool
) -> PointProjection
self
. Read moresourcefn project_local_point_and_get_feature(
&self,
point: &OPoint<f32, Const<3>>
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature(
&self,
point: &OPoint<f32, Const<3>>
) -> (PointProjection, FeatureId)
self
and returns the id of the
feature the point was projected on. Read moresourcefn contains_local_point(&self, _point: &OPoint<f32, Const<3>>) -> bool
fn contains_local_point(&self, _point: &OPoint<f32, Const<3>>) -> bool
self
.sourcefn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
fn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
self
transformed by m
, unless the projection lies further than the given max distance.sourcefn distance_to_local_point(&self, pt: &OPoint<f32, Const<3>>, solid: bool) -> f32
fn distance_to_local_point(&self, pt: &OPoint<f32, Const<3>>, solid: bool) -> f32
self
.sourcefn project_point(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool
) -> PointProjection
fn project_point(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool
) -> PointProjection
self
transformed by m
.sourcefn distance_to_point(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool
) -> f32
fn distance_to_point(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool
) -> f32
self
transformed by m
.sourcefn project_point_and_get_feature(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>
) -> (PointProjection, FeatureId)
fn project_point_and_get_feature(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>
) -> (PointProjection, FeatureId)
self
transformed by m
and returns the id of the
feature the point was projected on. Read moresourceimpl<Heights, Status> PointQueryWithLocation for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
impl<Heights, Status> PointQueryWithLocation for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
type Location = (usize, TrianglePointLocation)
type Location = (usize, TrianglePointLocation)
sourcefn project_local_point_and_get_location(
&self,
_point: &OPoint<f32, Const<3>>,
_: bool
) -> (PointProjection, <GenericHeightField<Heights, Status> as PointQueryWithLocation>::Location)
fn project_local_point_and_get_location(
&self,
_point: &OPoint<f32, Const<3>>,
_: bool
) -> (PointProjection, <GenericHeightField<Heights, Status> as PointQueryWithLocation>::Location)
self
.sourcefn project_point_and_get_location(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool
) -> (PointProjection, Self::Location)
fn project_point_and_get_location(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool
) -> (PointProjection, Self::Location)
self
transformed by m
.sourceimpl<Heights, Status> RayCast for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
impl<Heights, Status> RayCast for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
sourcefn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<RayIntersection>
sourcefn cast_local_ray(&self, ray: &Ray, max_toi: f32, solid: bool) -> Option<f32>
fn cast_local_ray(&self, ray: &Ray, max_toi: f32, solid: bool) -> Option<f32>
sourcefn intersects_local_ray(&self, ray: &Ray, max_toi: f32) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_toi: f32) -> bool
sourcefn cast_ray(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<f32>
fn cast_ray(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<f32>
sourcefn cast_ray_and_get_normal(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<RayIntersection>
fn cast_ray_and_get_normal(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<RayIntersection>
sourcefn intersects_ray(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
ray: &Ray,
max_toi: f32
) -> bool
fn intersects_ray(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
ray: &Ray,
max_toi: f32
) -> bool
sourceimpl Shape for GenericHeightField<Matrix<f32, Dynamic, Dynamic, VecStorage<f32, Dynamic, Dynamic>>, Matrix<HeightFieldCellStatus, Dynamic, Dynamic, VecStorage<HeightFieldCellStatus, Dynamic, Dynamic>>>
impl Shape for GenericHeightField<Matrix<f32, Dynamic, Dynamic, VecStorage<f32, Dynamic, Dynamic>>, Matrix<HeightFieldCellStatus, Dynamic, Dynamic, VecStorage<HeightFieldCellStatus, Dynamic, Dynamic>>>
sourcefn clone_box(&self) -> Box<dyn Shape + 'static, Global>
fn clone_box(&self) -> Box<dyn Shape + 'static, Global>
sourcefn compute_local_aabb(&self) -> AABB
fn compute_local_aabb(&self) -> AABB
sourcefn compute_local_bounding_sphere(&self) -> BoundingSphere
fn compute_local_bounding_sphere(&self) -> BoundingSphere
sourcefn compute_aabb(
&self,
position: &Isometry<f32, Unit<Quaternion<f32>>, 3>
) -> AABB
fn compute_aabb(
&self,
position: &Isometry<f32, Unit<Quaternion<f32>>, 3>
) -> AABB
sourcefn mass_properties(&self, _density: f32) -> MassProperties
fn mass_properties(&self, _density: f32) -> MassProperties
sourcefn shape_type(&self) -> ShapeType
fn shape_type(&self) -> ShapeType
sourcefn as_typed_shape(&self) -> TypedShape<'_>
fn as_typed_shape(&self) -> TypedShape<'_>
fn ccd_thickness(&self) -> f32
fn ccd_angular_thickness(&self) -> f32
sourcefn compute_bounding_sphere(
&self,
position: &Isometry<f32, Unit<Quaternion<f32>>, 3>
) -> BoundingSphere
fn compute_bounding_sphere(
&self,
position: &Isometry<f32, Unit<Quaternion<f32>>, 3>
) -> BoundingSphere
sourcefn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>
sourcefn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
sourcefn feature_normal_at_point(
&self,
_feature: FeatureId,
_point: &OPoint<f32, Const<3>>
) -> Option<Unit<Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>>>
fn feature_normal_at_point(
&self,
_feature: FeatureId,
_point: &OPoint<f32, Const<3>>
) -> Option<Unit<Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>>>
sourcefn compute_swept_aabb(
&self,
start_pos: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
end_pos: &Isometry<f32, Unit<Quaternion<f32>>, 3>
) -> AABB
fn compute_swept_aabb(
&self,
start_pos: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
end_pos: &Isometry<f32, Unit<Quaternion<f32>>, 3>
) -> AABB
impl<Heights, Status> Copy for GenericHeightField<Heights, Status>where
Heights: Copy,
Status: Copy,
Auto Trait Implementations
impl<Heights, Status> RefUnwindSafe for GenericHeightField<Heights, Status>where
Heights: RefUnwindSafe,
Status: RefUnwindSafe,
impl<Heights, Status> Send for GenericHeightField<Heights, Status>where
Heights: Send,
Status: Send,
impl<Heights, Status> Sync for GenericHeightField<Heights, Status>where
Heights: Sync,
Status: Sync,
impl<Heights, Status> Unpin for GenericHeightField<Heights, Status>where
Heights: Unpin,
Status: Unpin,
impl<Heights, Status> UnwindSafe for GenericHeightField<Heights, Status>where
Heights: UnwindSafe,
Status: UnwindSafe,
Blanket Implementations
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&self,
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) -> U
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&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
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] for self
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