Enum heron::rapier_plugin::rapier3d::geometry::TypedShape
source · pub enum TypedShape<'a> {
Show 19 variants
Ball(&'a Ball),
Cuboid(&'a Cuboid),
Capsule(&'a Capsule),
Segment(&'a Segment),
Triangle(&'a Triangle),
TriMesh(&'a TriMesh),
Polyline(&'a Polyline),
HalfSpace(&'a HalfSpace),
HeightField(&'a GenericHeightField<Matrix<f32, Dynamic, Dynamic, VecStorage<f32, Dynamic, Dynamic>>, Matrix<HeightFieldCellStatus, Dynamic, Dynamic, VecStorage<HeightFieldCellStatus, Dynamic, Dynamic>>>),
Compound(&'a Compound),
ConvexPolyhedron(&'a ConvexPolyhedron),
Cylinder(&'a Cylinder),
Cone(&'a Cone),
RoundCuboid(&'a RoundShape<Cuboid>),
RoundTriangle(&'a RoundShape<Triangle>),
RoundCylinder(&'a RoundShape<Cylinder>),
RoundCone(&'a RoundShape<Cone>),
RoundConvexPolyhedron(&'a RoundShape<ConvexPolyhedron>),
Custom(u32),
}
Expand description
Enum representing the shape with its actual type
Variants
Ball(&'a Ball)
A ball shape.
Cuboid(&'a Cuboid)
A cuboid shape.
Capsule(&'a Capsule)
A capsule shape.
Segment(&'a Segment)
A segment shape.
Triangle(&'a Triangle)
A triangle shape.
TriMesh(&'a TriMesh)
A triangle mesh shape.
Polyline(&'a Polyline)
A set of segments.
HalfSpace(&'a HalfSpace)
A shape representing a full half-space.
HeightField(&'a GenericHeightField<Matrix<f32, Dynamic, Dynamic, VecStorage<f32, Dynamic, Dynamic>>, Matrix<HeightFieldCellStatus, Dynamic, Dynamic, VecStorage<HeightFieldCellStatus, Dynamic, Dynamic>>>)
A heightfield shape.
Compound(&'a Compound)
A Compound shape.
ConvexPolyhedron(&'a ConvexPolyhedron)
A convex polyhedron.
Cylinder(&'a Cylinder)
A cylindrical shape.
Cone(&'a Cone)
A cone shape.
RoundCuboid(&'a RoundShape<Cuboid>)
A cuboid with rounded corners.
RoundTriangle(&'a RoundShape<Triangle>)
A triangle with rounded corners.
RoundCylinder(&'a RoundShape<Cylinder>)
A cylinder with rounded corners.
RoundCone(&'a RoundShape<Cone>)
A cone with rounded corners.
RoundConvexPolyhedron(&'a RoundShape<ConvexPolyhedron>)
A convex polyhedron with rounded corners.
Custom(u32)
A custom user-defined shape with a type identified by a number.
Trait Implementations
sourceimpl<'a> Clone for TypedShape<'a>
impl<'a> Clone for TypedShape<'a>
sourcefn clone(&self) -> TypedShape<'a>
fn clone(&self) -> TypedShape<'a>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl<'a> Copy for TypedShape<'a>
Auto Trait Implementations
impl<'a> !RefUnwindSafe for TypedShape<'a>
impl<'a> Send for TypedShape<'a>
impl<'a> Sync for TypedShape<'a>
impl<'a> Unpin for TypedShape<'a>
impl<'a> !UnwindSafe for TypedShape<'a>
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moresourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read morefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.