Struct heron::rapier_plugin::rapier3d::dynamics::JointLimits
pub struct JointLimits<N> {
pub min: N,
pub max: N,
pub impulse: N,
}
Expand description
The limits of a joint along one of its degrees of freedom.
Fields
min: N
The minimum bound of the joint limit.
max: N
The maximum bound of the joint limit.
impulse: N
The impulse applied to enforce the joint’s limit.
Trait Implementations
impl<N> Clone for JointLimits<N>where
N: Clone,
impl<N> Clone for JointLimits<N>where
N: Clone,
fn clone(&self) -> JointLimits<N>
fn clone(&self) -> JointLimits<N>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl<N> Debug for JointLimits<N>where
N: Debug,
impl<N> Debug for JointLimits<N>where
N: Debug,
impl<N> Default for JointLimits<N>where
N: WReal,
impl<N> Default for JointLimits<N>where
N: WReal,
fn default() -> JointLimits<N>
fn default() -> JointLimits<N>
Returns the “default value” for a type. Read more
impl<N> PartialEq<JointLimits<N>> for JointLimits<N>where
N: PartialEq<N>,
impl<N> PartialEq<JointLimits<N>> for JointLimits<N>where
N: PartialEq<N>,
fn eq(&self, other: &JointLimits<N>) -> bool
fn eq(&self, other: &JointLimits<N>) -> bool
impl<N> Copy for JointLimits<N>where
N: Copy,
impl<N> StructuralPartialEq for JointLimits<N>
Auto Trait Implementations
impl<N> RefUnwindSafe for JointLimits<N>where
N: RefUnwindSafe,
impl<N> Send for JointLimits<N>where
N: Send,
impl<N> Sync for JointLimits<N>where
N: Sync,
impl<N> Unpin for JointLimits<N>where
N: Unpin,
impl<N> UnwindSafe for JointLimits<N>where
N: UnwindSafe,
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moreimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given [World]sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read morefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.