Struct heron::rapier_plugin::rapier2d::dynamics::ImpulseJointHandle
pub struct ImpulseJointHandle(pub Index);
Expand description
The unique identifier of a joint added to the joint set. The unique identifier of a collider added to a collider set.
Tuple Fields
0: Index
Implementations
impl ImpulseJointHandle
impl ImpulseJointHandle
pub fn into_raw_parts(self) -> (u32, u32)
pub fn into_raw_parts(self) -> (u32, u32)
Converts this handle into its (index, generation) components.
pub fn from_raw_parts(id: u32, generation: u32) -> ImpulseJointHandle
pub fn from_raw_parts(id: u32, generation: u32) -> ImpulseJointHandle
Reconstructs an handle from its (index, generation) components.
pub fn invalid() -> ImpulseJointHandle
pub fn invalid() -> ImpulseJointHandle
An always-invalid joint handle.
Trait Implementations
impl Clone for ImpulseJointHandle
impl Clone for ImpulseJointHandle
fn clone(&self) -> ImpulseJointHandle
fn clone(&self) -> ImpulseJointHandle
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Debug for ImpulseJointHandle
impl Debug for ImpulseJointHandle
impl Hash for ImpulseJointHandle
impl Hash for ImpulseJointHandle
impl PartialEq<ImpulseJointHandle> for ImpulseJointHandle
impl PartialEq<ImpulseJointHandle> for ImpulseJointHandle
fn eq(&self, other: &ImpulseJointHandle) -> bool
fn eq(&self, other: &ImpulseJointHandle) -> bool
impl Copy for ImpulseJointHandle
impl Eq for ImpulseJointHandle
impl StructuralEq for ImpulseJointHandle
impl StructuralPartialEq for ImpulseJointHandle
Auto Trait Implementations
impl RefUnwindSafe for ImpulseJointHandle
impl Send for ImpulseJointHandle
impl Sync for ImpulseJointHandle
impl Unpin for ImpulseJointHandle
impl UnwindSafe for ImpulseJointHandle
Blanket Implementations
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&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
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&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
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