Enum heron::rapier_plugin::rapier2d::dynamics::MotorModel
pub enum MotorModel {
AccelerationBased,
ForceBased,
}
Expand description
The spring-like model used for constraints resolution.
Variants
AccelerationBased
The solved spring-like equation is:
acceleration = stiffness * (pos - target_pos) + damping * (vel - target_vel)
ForceBased
The solved spring-like equation is:
force = stiffness * (pos - target_pos) + damping * (vel - target_vel)
Implementations
impl MotorModel
impl MotorModel
Trait Implementations
impl Clone for MotorModel
impl Clone for MotorModel
fn clone(&self) -> MotorModel
fn clone(&self) -> MotorModel
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Debug for MotorModel
impl Debug for MotorModel
impl Default for MotorModel
impl Default for MotorModel
fn default() -> MotorModel
fn default() -> MotorModel
Returns the “default value” for a type. Read more
impl PartialEq<MotorModel> for MotorModel
impl PartialEq<MotorModel> for MotorModel
fn eq(&self, other: &MotorModel) -> bool
fn eq(&self, other: &MotorModel) -> bool
impl Copy for MotorModel
impl Eq for MotorModel
impl StructuralEq for MotorModel
impl StructuralPartialEq for MotorModel
Auto Trait Implementations
impl RefUnwindSafe for MotorModel
impl Send for MotorModel
impl Sync for MotorModel
impl Unpin for MotorModel
impl UnwindSafe for MotorModel
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
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&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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Convert
Box<dyn Trait>
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
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(where Trait: Downcast
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. Rc<Any>
can then be
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implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
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’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
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Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given [World]sourceimpl<T> Instrument for T
impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
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The inverse inclusion map: attempts to construct
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fn is_in_subset(&self) -> bool
Checks if
self
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fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.