Struct heron::rapier_plugin::rapier3d::parry::bounding_volume::AABB[][src]

pub struct AABB {
    pub mins: OPoint<f32, Const<3_usize>>,
    pub maxs: OPoint<f32, Const<3_usize>>,
}
Expand description

An Axis Aligned Bounding Box.

Fields

mins: OPoint<f32, Const<3_usize>>maxs: OPoint<f32, Const<3_usize>>

Implementations

The vertex indices of each edge of this AABB.

This gives, for each edge of this AABB, the indices of its vertices when taken from the self.vertices() array. Here is how the faces are numbered, assuming a right-handed coordinate system:

y 3 - 2 | 7 − 6 | ___ x | | 1 (the zero is bellow 3 and on the left of 1, hidden by the 4-5-6-7 face.) / 4 - 5 z

The vertex indices of each face of this AABB.

This gives, for each face of this AABB, the indices of its vertices when taken from the self.vertices() array. Here is how the faces are numbered, assuming a right-handed coordinate system:

y 3 - 2 | 7 − 6 | ___ x | | 1 (the zero is bellow 3 and on the left of 1, hidden by the 4-5-6-7 face.) / 4 - 5 z

Creates a new AABB.

Arguments:
  • mins - position of the point with the smallest coordinates.
  • maxs - position of the point with the highest coordinates. Each component of mins must be smaller than the related components of maxs.

Creates an invalid AABB with mins components set to Real::max_values and maxscomponents set to -Real::max_values.

This is often used as the initial values of some AABB merging algorithms.

Creates a new AABB from its center and its half-extents.

Creates a new AABB from a set of points.

The center of this AABB.

The half extents of this AABB.

The volume of this AABB.

The extents of this AABB.

Enlarges this AABB so it also contains the point pt.

Computes the AABB bounding self transformed by m.

The smallest bounding sphere containing this AABB.

Computes the vertices of this AABB.

Splits this AABB at its center, into height parts (as in an octree).

Projects every point of AABB on an arbitrary axis.

Computes the intersection of a segment with this AABB.

Returns None if there is no intersection.

Computes the parameters of the two intersection points between a line and this AABB.

The parameters are such that the point are given by orig + dir * parameter. Returns None if there is no intersection.

Computes the intersection segment between a line and this AABB.

Returns None if there is no intersection.

Computes the parameters of the two intersection points between a ray and this AABB.

The parameters are such that the point are given by ray.orig + ray.dir * parameter. Returns None if there is no intersection.

Computes the intersection segment between a ray and this AABB.

Returns None if there is no intersection.

Computes the intersections between this AABB and the given polygon.

The results is written into points directly. The input points are assumed to form a convex polygon where all points lie on the same plane. In order to avoid internal allocations, uses self.clip_polygon_with_workspace instead.

Computes the intersections between this AABB and the given polygon.

The results is written into points directly. The input points are assumed to form a convex polygon where all points lie on the same plane.

Discretize the boundary of this AABB as a triangle-mesh.

Trait Implementations

Returns a point inside of this bounding volume. This is ideally its center.

Checks if this bounding volume intersect with another one.

Checks if this bounding volume contains another one.

Merges this bounding volume with another one. The merge is done in-place.

Merges this bounding volume with another one.

Enlarges this bounding volume.

Creates a new, enlarged version, of this bounding volume.

Tighten this bounding volume.

Creates a new, tightened version, of this bounding volume.

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Projects a point on self. Read more

Projects a point on the boundary of self and returns the id of the feature the point was projected on. Read more

Computes the minimal distance between a point and self.

Tests if the given point is inside of self.

Projects a point on self transformed by m.

Computes the minimal distance between a point and self transformed by m.

Projects a point on the boundary of self transformed by m and returns the id of the feature the point was projected on. Read more

Tests if the given point is inside of self transformed by m.

Computes the time of impact between this transform shape and a ray.

Computes the time of impact, and normal between this transformed shape and a ray.

Tests whether a ray intersects this transformed shape.

Computes the time of impact between this transform shape and a ray.

Computes the time of impact, and normal between this transformed shape and a ray.

Tests whether a ray intersects this transformed shape.

Auto Trait Implementations

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