Struct heron::rapier_plugin::rapier3d::geometry::ColliderMaterial [−]
pub struct ColliderMaterial {
pub friction: f32,
pub restitution: f32,
pub friction_combine_rule: CoefficientCombineRule,
pub restitution_combine_rule: CoefficientCombineRule,
}
Expand description
The constraints solver-related properties of this collider (friction, restitution, etc.)
Fields
friction: f32
The friction coefficient of this collider.
The greater the value, the stronger the friction forces will be.
Should be >= 0
.
restitution: f32
The restitution coefficient of this collider.
Increase this value to make contacts with this collider more “bouncy”.
Should be >= 0
and should generally not be greater than 1
(perfectly elastic
collision).
friction_combine_rule: CoefficientCombineRule
The rule applied to combine the friction coefficients of two colliders in contact.
restitution_combine_rule: CoefficientCombineRule
The rule applied to combine the restitution coefficients of two colliders.
Implementations
impl ColliderMaterial
impl ColliderMaterial
pub fn new(friction: f32, restitution: f32) -> ColliderMaterial
pub fn new(friction: f32, restitution: f32) -> ColliderMaterial
Creates a new collider material with the given friction and restitution coefficients.
Trait Implementations
impl Clone for ColliderMaterial
impl Clone for ColliderMaterial
pub fn clone(&self) -> ColliderMaterial
pub fn clone(&self) -> ColliderMaterial
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl ComponentSet<ColliderMaterial> for ColliderSet
impl ComponentSet<ColliderMaterial> for ColliderSet
impl ComponentSetMut<ColliderMaterial> for ColliderSet
impl ComponentSetMut<ColliderMaterial> for ColliderSet
pub fn set_internal(&mut self, handle: Index, val: ColliderMaterial)
pub fn set_internal(&mut self, handle: Index, val: ColliderMaterial)
Set the value of this element.
pub fn map_mut_internal<Result>(
&mut self,
handle: Index,
f: impl FnOnce(&mut ColliderMaterial) -> Result
) -> Option<Result>
pub fn map_mut_internal<Result>(
&mut self,
handle: Index,
f: impl FnOnce(&mut ColliderMaterial) -> Result
) -> Option<Result>
Applies the given closure to the element associated to the given handle
. Read more
impl ComponentSetOption<ColliderMaterial> for ColliderSet
impl ComponentSetOption<ColliderMaterial> for ColliderSet
pub fn get(&self, handle: Index) -> Option<&ColliderMaterial>
pub fn get(&self, handle: Index) -> Option<&ColliderMaterial>
Get the element associated to the given handle
, if there is one.
impl Debug for ColliderMaterial
impl Debug for ColliderMaterial
impl Default for ColliderMaterial
impl Default for ColliderMaterial
pub fn default() -> ColliderMaterial
pub fn default() -> ColliderMaterial
Returns the “default value” for a type. Read more
impl PartialEq<ColliderMaterial> for ColliderMaterial
impl PartialEq<ColliderMaterial> for ColliderMaterial
pub fn eq(&self, other: &ColliderMaterial) -> bool
pub fn eq(&self, other: &ColliderMaterial) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
pub fn ne(&self, other: &ColliderMaterial) -> bool
pub fn ne(&self, other: &ColliderMaterial) -> bool
This method tests for !=
.
impl Copy for ColliderMaterial
impl StructuralPartialEq for ColliderMaterial
Auto Trait Implementations
impl RefUnwindSafe for ColliderMaterial
impl Send for ColliderMaterial
impl Sync for ColliderMaterial
impl Unpin for ColliderMaterial
impl UnwindSafe for ColliderMaterial
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
pub fn vzip(self) -> V
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more