[−][src]Struct hektor::Vec4
Four-dimensional vector: x
, y
, z
, and w
.
Internally, this is four 16-byte aligned f32
values, or a SIMD equivalent.
Methods
impl Vec4
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Trait Implementations
impl CanAbs for Vec4
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impl Debug for Vec4
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impl Copy for Vec4
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impl From<[f32; 4]> for Vec4
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impl Clone for Vec4
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fn clone(&self) -> Vec4
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Default for Vec4
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impl Pod for Vec4
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impl Zeroable for Vec4
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Auto Trait Implementations
Blanket Implementations
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,