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use std::fmt;
use heim_common::prelude::*;
use heim_common::units::Information;
use crate::sys;
pub struct Memory(sys::Memory);
wrap!(Memory, sys::Memory);
impl Memory {
    
    pub fn total(&self) -> Information {
        self.as_ref().total()
    }
    
    
    pub fn available(&self) -> Information {
        self.as_ref().available()
    }
    
    
    pub fn free(&self) -> Information {
        self.as_ref().free()
    }
}
impl fmt::Debug for Memory {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        f.debug_struct("Memory")
            .field("total", &self.total())
            .field("available", &self.available())
            .field("free", &self.free())
            .finish()
    }
}
pub fn memory() -> impl future::Future<Output = Result<Memory>> {
    sys::memory().map(|res| res.map(Into::into))
}