Struct hecs::EntityBuilder

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pub struct EntityBuilder { /* private fields */ }
Expand description

Helper for incrementally constructing a bundle of components with dynamic component types

Prefer reusing the same builder over creating new ones repeatedly.

let mut world = World::new();
let mut builder = EntityBuilder::new();
builder.add(123).add("abc");
let e = world.spawn(builder.build()); // builder can now be reused
assert_eq!(*world.get::<&i32>(e).unwrap(), 123);
assert_eq!(*world.get::<&&str>(e).unwrap(), "abc");

Implementations§

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impl EntityBuilder

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pub fn new() -> Self

Create a builder representing an entity with no components

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pub fn add<T: Component>(&mut self, component: T) -> &mut Self

Add component to the entity.

If the bundle already contains a component of type T, it will be dropped and replaced with the most recently added one.

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pub fn add_bundle(&mut self, bundle: impl DynamicBundle) -> &mut Self

Add all components in bundle to the entity.

If the bundle contains any component which matches the type of a component already in the EntityBuilder, the newly added component from the bundle will replace the old component and the old component will be dropped.

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pub fn build(&mut self) -> BuiltEntity<'_>

Construct a Bundle suitable for spawning

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pub fn has<T: Component>(&self) -> bool

Checks to see if the component of type T exists

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pub fn get<'a, T: ComponentRefShared<'a>>(&'a self) -> Option<T>

Borrow a shared reference T to some component type, if it exists

Takes a reference as its type parameter for consistency with EntityRef::get, even though it cannot be a unique reference because EntityBuilder does not perform dynamic borrow checking.

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pub fn get_mut<'a, T: ComponentRef<'a>>(&'a mut self) -> Option<T>

Borrow a shared or unique reference T to some component type, if it exists

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pub fn component_types(&self) -> impl Iterator<Item = TypeId> + '_

Enumerate the types of the entity builder’s components

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pub fn clear(&mut self)

Drop previously added components

The builder is cleared implicitly when an entity is built, so this doesn’t usually need to be called.

Trait Implementations§

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impl Default for EntityBuilder

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fn default() -> EntityBuilder

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Component for T
where T: Send + Sync + 'static,