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//! Types to represent HCL structures.
//!
//! The main types in this module are:
//!
//! - [`Attribute`]: represent an HCL attribute
//! - [`Block`]: represent an HCL block
//! - [`BlockBuilder`]: provides functionality for building `Block`s
//! - [`Body`]: represent the body of an HCL configuration or block
//! - [`BodyBuilder`]: provides functionality for building `Body`s
//!
//! ## Examples
//!
//! Building HCL structures:
//!
//! ```
//! use hcl::{Body, Block, BlockLabel};
//!
//! let body = Body::builder()
//! .add_block(
//! Block::builder("resource")
//! .add_label("aws_s3_bucket")
//! .add_label("mybucket")
//! .add_attribute(("name", "mybucket"))
//! .add_block(
//! Block::builder("logging")
//! .add_attribute(("target_bucket", "mylogsbucket"))
//! .build()
//! )
//! .build()
//! )
//! .build();
//!
//! let mut iter = body.attributes();
//!
//! assert_eq!(iter.next(), None);
//!
//! let mut iter = body.blocks();
//!
//! let block = iter.next().unwrap();
//!
//! assert_eq!(block.identifier(), "resource");
//! assert_eq!(
//! block.labels().first(),
//! Some(&BlockLabel::StringLit("aws_s3_bucket".into())),
//! );
//! ```
pub mod attribute;
pub mod block;
pub mod body;
pub use self::{
attribute::Attribute,
block::{Block, BlockBuilder, BlockLabel},
body::{Body, BodyBuilder},
};
use crate::{Map, Value};
/// Represents an HCL structure.
///
/// There are two possible structures that can occur in an HCL [`Body`]: [`Attribute`]s and [`Block`]s.
#[derive(Debug, PartialEq, Clone)]
pub enum Structure {
/// Represents an HCL attribute.
Attribute(Attribute),
/// Represents an HCL block.
Block(Block),
}
impl Structure {
/// Returns `true` if the structure represents an [`Attribute`].
pub fn is_attribute(&self) -> bool {
self.as_attribute().is_some()
}
/// Returns `true` if the structure represents a [`Block`].
pub fn is_block(&self) -> bool {
self.as_block().is_some()
}
/// If the `Structure` is an Attribute, returns a reference to the `Attribute`. Returns None
/// otherwise.
pub fn as_attribute(&self) -> Option<&Attribute> {
match self {
Structure::Attribute(attr) => Some(attr),
Structure::Block(_) => None,
}
}
/// If the `Structure` is an Attribute, returns a mutable reference to the `Attribute`. Returns
/// None otherwise.
pub fn as_attribute_mut(&mut self) -> Option<&mut Attribute> {
match self {
Structure::Attribute(attr) => Some(attr),
Structure::Block(_) => None,
}
}
/// If the `Structure` is a Block, returns a reference to the `Block`. Returns None otherwise.
pub fn as_block(&self) -> Option<&Block> {
match self {
Structure::Block(block) => Some(block),
Structure::Attribute(_) => None,
}
}
/// If the `Structure` is a Block, returns a mutable reference to the `Block`. Returns None
/// otherwise.
pub fn as_block_mut(&mut self) -> Option<&mut Block> {
match self {
Structure::Block(block) => Some(block),
Structure::Attribute(_) => None,
}
}
}
impl From<Structure> for Value {
fn from(s: Structure) -> Value {
match s {
Structure::Attribute(attr) => attr.into(),
Structure::Block(block) => block.into(),
}
}
}
impl From<Attribute> for Structure {
fn from(attr: Attribute) -> Structure {
Structure::Attribute(attr)
}
}
impl From<Block> for Structure {
fn from(block: Block) -> Structure {
Structure::Block(block)
}
}
// A trait to convert an HCL structure into a map of nodes.
//
// This is used internally by the `Body` and `Block` types to convert into a `Value`.
//
// The detour over a map of nodes is necessary as HCL blocks with the same identifier and labels
// need to be merged so that the resulting `Value` conforms to the [HCL JSON
// specification](hcl-json-spec).
//
// [hcl-json-spec]: https://github.com/hashicorp/hcl/blob/main/json/spec.md#blocks
trait IntoNodeMap {
fn into_node_map(self) -> Map<String, Node>;
}
impl IntoNodeMap for Body {
fn into_node_map(self) -> Map<String, Node> {
self.into_iter().fold(Map::new(), |mut map, structure| {
match structure {
Structure::Attribute(attr) => {
map.insert(attr.key, Node::Value(attr.value));
}
Structure::Block(block) => {
block
.into_node_map()
.into_iter()
.for_each(|(key, mut node)| {
map.entry(key)
.and_modify(|entry| entry.deep_merge(&mut node))
.or_insert(node);
});
}
};
map
})
}
}
impl IntoNodeMap for Block {
fn into_node_map(self) -> Map<String, Node> {
let mut labels = self.labels.into_iter();
let node = match labels.next() {
Some(label) => {
let block = Block {
identifier: label.into_inner(),
labels: labels.collect(),
body: self.body,
};
Node::Block(block.into_node_map())
}
None => Node::BlockInner(vec![self.body]),
};
Map::from_iter(std::iter::once((self.identifier, node)))
}
}
enum Node {
Empty,
Block(Map<String, Node>),
BlockInner(Vec<Body>),
Value(Value),
}
impl From<Node> for Value {
fn from(node: Node) -> Value {
match node {
Node::Empty => Value::Null,
Node::Block(map) => Value::from_iter(map),
Node::BlockInner(mut vec) => {
// Flatten as per the [HCL JSON spec](json-spec).
//
// > After any labelling levels, the next nested value is either a JSON
// > object representing a single block body, or a JSON array of JSON
// > objects that each represent a single block body.
//
// [json-spec]: https://github.com/hashicorp/hcl/blob/main/json/spec.md#blocks
if vec.len() == 1 {
vec.remove(0).into()
} else {
vec.into()
}
}
Node::Value(value) => value,
}
}
}
impl Node {
fn take(&mut self) -> Node {
std::mem::replace(self, Node::Empty)
}
fn deep_merge(&mut self, other: &mut Node) {
match (self, other) {
(Node::Block(lhs), Node::Block(rhs)) => {
rhs.iter_mut().for_each(|(key, node)| {
lhs.entry(key.to_string())
.and_modify(|lhs| lhs.deep_merge(node))
.or_insert_with(|| node.take());
});
}
(Node::BlockInner(lhs), Node::BlockInner(rhs)) => {
lhs.append(rhs);
}
(lhs, rhs) => *lhs = rhs.take(),
}
}
}