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//! Types to represent the HCL structural sub-language.
use crate::encode::{EncodeDecorated, EncodeState, NO_DECOR};
use crate::expr::Expression;
use crate::repr::{Decor, Decorate, Decorated, SetSpan, Span};
use crate::{parser, Ident, RawString};
use std::fmt;
use std::ops::{self, Range};
use std::str::FromStr;
/// An owning iterator over the elements of a `Body`.
///
/// Values of this type are created by the [`into_iter`] method on [`Body`] (provided by the
/// [`IntoIterator`] trait). See its documentation for more.
///
/// [`into_iter`]: IntoIterator::into_iter
/// [`IntoIterator`]: core::iter::IntoIterator
pub type IntoIter = Box<dyn Iterator<Item = Structure>>;
/// An iterator over the elements of a `Body`.
///
/// Values of this type are created by the [`iter`] method on [`Body`]. See its documentation
/// for more.
///
/// [`iter`]: Body::iter
pub type Iter<'a> = Box<dyn Iterator<Item = &'a Structure> + 'a>;
/// A mutable iterator over the elements of a `Body`.
///
/// Values of this type are created by the [`iter_mut`] method on [`Body`]. See its
/// documentation for more.
///
/// [`iter_mut`]: Body::iter_mut
pub type IterMut<'a> = Box<dyn Iterator<Item = &'a mut Structure> + 'a>;
/// Represents an HCL config file body.
///
/// A `Body` consists of zero or more [`Attribute`] and [`Block`] HCL structures.
#[derive(Debug, Clone, Default, Eq)]
pub struct Body {
structures: Vec<Structure>,
decor: Decor,
span: Option<Range<usize>>,
}
impl Body {
/// Constructs a new, empty `Body`.
#[inline]
pub fn new() -> Self {
Body::default()
}
/// Constructs a new, empty `Body` with at least the specified capacity.
#[inline]
pub fn with_capacity(capacity: usize) -> Self {
Body {
structures: Vec::with_capacity(capacity),
..Default::default()
}
}
/// Returns `true` if the body contains no structures.
#[inline]
pub fn is_empty(&self) -> bool {
self.structures.is_empty()
}
/// Returns the number of structures in the body, also referred to as its 'length'.
#[inline]
pub fn len(&self) -> usize {
self.structures.len()
}
/// Clears the body, removing all structures.
#[inline]
pub fn clear(&mut self) {
self.structures.clear();
}
/// Returns a reference to the structure at the given index, or `None` if the index is out of
/// bounds.
#[inline]
pub fn get(&self, index: usize) -> Option<&Structure> {
self.structures.get(index)
}
/// Returns a mutable reference to the structure at the given index, or `None` if the index is
/// out of bounds.
#[inline]
pub fn get_mut(&mut self, index: usize) -> Option<&mut Structure> {
self.structures.get_mut(index)
}
/// Inserts a structure at position `index` within the body, shifting all structures after it
/// to the right.
///
/// # Panics
///
/// Panics if `index > len`.
#[inline]
pub fn insert(&mut self, index: usize, structure: impl Into<Structure>) {
self.structures.insert(index, structure.into());
}
/// Appends a structure to the back of the body.
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
#[inline]
pub fn push(&mut self, structure: impl Into<Structure>) {
self.structures.push(structure.into());
}
/// Removes the last structure from the body and returns it, or [`None`] if it is empty.
#[inline]
pub fn pop(&mut self) -> Option<Structure> {
self.structures.pop()
}
/// Removes and returns the structure at position `index` within the body, shifting all
/// elements after it to the left.
///
/// Like `Vec::remove`, the structure is removed by shifting all of the structures that follow
/// it, preserving their relative order. **This perturbs the index of all of those elements!**
///
/// # Panics
///
/// Panics if `index` is out of bounds.
#[inline]
pub fn remove(&mut self, index: usize) -> Structure {
self.structures.remove(index)
}
/// An iterator visiting all body structures in insertion order. The iterator element type is
/// `&'a Structure`.
#[inline]
pub fn iter(&self) -> Iter<'_> {
Box::new(self.structures.iter())
}
/// An iterator visiting all body structures in insertion order, with mutable references to the
/// values. The iterator element type is `&'a mut Structure`.
#[inline]
pub fn iter_mut(&mut self) -> IterMut<'_> {
Box::new(self.structures.iter_mut())
}
pub(crate) fn despan(&mut self, input: &str) {
self.decor.despan(input);
for structure in &mut self.structures {
structure.despan(input);
}
}
}
impl PartialEq for Body {
fn eq(&self, other: &Self) -> bool {
self.structures == other.structures
}
}
impl fmt::Display for Body {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let mut state = EncodeState::new(f);
self.encode_decorated(&mut state, NO_DECOR)
}
}
impl FromStr for Body {
type Err = parser::Error;
fn from_str(s: &str) -> Result<Self, Self::Err> {
parser::parse_body(s)
}
}
impl From<Vec<Structure>> for Body {
fn from(structures: Vec<Structure>) -> Self {
Body {
structures,
..Default::default()
}
}
}
impl<T> Extend<T> for Body
where
T: Into<Structure>,
{
fn extend<I>(&mut self, iterable: I)
where
I: IntoIterator<Item = T>,
{
let iter = iterable.into_iter();
let reserve = if self.is_empty() {
iter.size_hint().0
} else {
(iter.size_hint().0 + 1) / 2
};
self.structures.reserve(reserve);
iter.for_each(|v| self.push(v));
}
}
impl<T> FromIterator<T> for Body
where
T: Into<Structure>,
{
fn from_iter<I>(iterable: I) -> Self
where
I: IntoIterator<Item = T>,
{
let iter = iterable.into_iter();
let lower = iter.size_hint().0;
let mut body = Body::with_capacity(lower);
body.extend(iter);
body
}
}
impl IntoIterator for Body {
type Item = Structure;
type IntoIter = IntoIter;
fn into_iter(self) -> Self::IntoIter {
Box::new(self.structures.into_iter())
}
}
impl<'a> IntoIterator for &'a Body {
type Item = &'a Structure;
type IntoIter = Iter<'a>;
fn into_iter(self) -> Self::IntoIter {
self.iter()
}
}
impl<'a> IntoIterator for &'a mut Body {
type Item = &'a mut Structure;
type IntoIter = IterMut<'a>;
fn into_iter(self) -> Self::IntoIter {
self.iter_mut()
}
}
/// Represents an HCL structure.
///
/// There are two possible structures that can occur in an HCL [`Body`]: [`Attribute`]s and [`Block`]s.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum Structure {
/// Represents an HCL attribute.
Attribute(Attribute),
/// Represents an HCL block.
Block(Block),
}
impl Structure {
/// Returns `true` if the structure represents an [`Attribute`].
pub fn is_attribute(&self) -> bool {
self.as_attribute().is_some()
}
/// Returns `true` if the structure represents a [`Block`].
pub fn is_block(&self) -> bool {
self.as_block().is_some()
}
/// If the `Structure` is an `Attribute`, returns a reference to it, otherwise `None`.
pub fn as_attribute(&self) -> Option<&Attribute> {
match self {
Structure::Attribute(attr) => Some(attr),
Structure::Block(_) => None,
}
}
/// If the `Structure` is an `Attribute`, returns a mutable reference to it, otherwise `None`.
pub fn as_attribute_mut(&mut self) -> Option<&mut Attribute> {
match self {
Structure::Attribute(attr) => Some(attr),
Structure::Block(_) => None,
}
}
/// If the `Structure` is a `Block`, returns a reference to it, otherwise `None`.
pub fn as_block(&self) -> Option<&Block> {
match self {
Structure::Block(block) => Some(block),
Structure::Attribute(_) => None,
}
}
/// If the `Structure` is a `Block`, returns a mutable reference to it, otherwise `None`.
pub fn as_block_mut(&mut self) -> Option<&mut Block> {
match self {
Structure::Block(block) => Some(block),
Structure::Attribute(_) => None,
}
}
pub(crate) fn despan(&mut self, input: &str) {
match self {
Structure::Attribute(attr) => attr.despan(input),
Structure::Block(block) => block.despan(input),
}
}
}
impl From<Attribute> for Structure {
fn from(value: Attribute) -> Self {
Structure::Attribute(value)
}
}
impl From<Block> for Structure {
fn from(value: Block) -> Self {
Structure::Block(value)
}
}
/// Represents an HCL attribute which consists of an attribute key and a value expression.
///
/// In HCL syntax this is represented as:
///
/// ```hcl
/// key = value
/// ```
///
/// Use [`Attribute::new`] to construct an [`Attribute`] from a value that is convertible to this
/// crate's [`Expression`] type.
#[derive(Debug, Clone, Eq)]
pub struct Attribute {
/// The HCL attribute's key.
pub key: Decorated<Ident>,
/// The value expression of the HCL attribute.
pub value: Expression,
decor: Decor,
span: Option<Range<usize>>,
}
impl Attribute {
/// Creates a new `Attribute` from a key and a value.
pub fn new(key: Decorated<Ident>, value: Expression) -> Attribute {
Attribute {
key,
value,
decor: Decor::default(),
span: None,
}
}
pub(crate) fn despan(&mut self, input: &str) {
self.decor.despan(input);
self.key.decor_mut().despan(input);
self.value.despan(input);
}
}
impl PartialEq for Attribute {
fn eq(&self, other: &Self) -> bool {
self.key == other.key && self.value == other.value
}
}
/// Represents an HCL block which consists of a block identifier, zero or more block labels and a
/// block body.
///
/// In HCL syntax this is represented as:
///
/// ```hcl
/// block_identifier "block_label1" "block_label2" {
/// body
/// }
/// ```
#[derive(Debug, Clone, Eq)]
pub struct Block {
/// The block identifier.
pub ident: Decorated<Ident>,
/// Zero or more block labels.
pub labels: Vec<BlockLabel>,
/// Represents the `Block`'s body.
pub body: BlockBody,
decor: Decor,
span: Option<Range<usize>>,
}
impl Block {
/// Creates a new `Block` from an identifier and a block body.
pub fn new(ident: Decorated<Ident>, body: BlockBody) -> Block {
Block {
ident,
labels: Vec::new(),
body,
decor: Decor::default(),
span: None,
}
}
pub(crate) fn despan(&mut self, input: &str) {
self.decor.despan(input);
self.ident.decor_mut().despan(input);
for label in &mut self.labels {
label.despan(input);
}
self.body.despan(input);
}
}
impl PartialEq for Block {
fn eq(&self, other: &Self) -> bool {
self.ident == other.ident && self.labels == other.labels && self.body == other.body
}
}
/// Represents an HCL block label.
///
/// In HCL syntax this can be represented either as a quoted string literal...
///
/// ```hcl
/// block_identifier "block_label1" {
/// body
/// }
/// ```
///
/// ...or as a bare identifier:
///
/// ```hcl
/// block_identifier block_label1 {
/// body
/// }
/// ```
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum BlockLabel {
/// A bare HCL block label.
Ident(Decorated<Ident>),
/// A quoted string literal.
String(Decorated<String>),
}
impl BlockLabel {
/// Returns `true` if the block label is an `Ident`.
pub fn is_ident(&self) -> bool {
matches!(self, BlockLabel::Ident(_))
}
/// Returns `true` if the block label is a `String`.
pub fn is_string(&self) -> bool {
matches!(self, BlockLabel::String(_))
}
/// Returns a reference to the underlying string.
pub fn as_str(&self) -> &str {
match self {
BlockLabel::Ident(ident) => ident.as_str(),
BlockLabel::String(string) => string.as_str(),
}
}
pub(crate) fn despan(&mut self, input: &str) {
match self {
BlockLabel::Ident(ident) => ident.decor_mut().despan(input),
BlockLabel::String(string) => string.decor_mut().despan(input),
}
}
}
impl From<Ident> for BlockLabel {
fn from(value: Ident) -> Self {
BlockLabel::from(Decorated::new(value))
}
}
impl From<Decorated<Ident>> for BlockLabel {
fn from(value: Decorated<Ident>) -> Self {
BlockLabel::Ident(value)
}
}
impl From<&str> for BlockLabel {
fn from(value: &str) -> Self {
BlockLabel::from(value.to_string())
}
}
impl From<String> for BlockLabel {
fn from(value: String) -> Self {
BlockLabel::from(Decorated::new(value))
}
}
impl From<Decorated<String>> for BlockLabel {
fn from(value: Decorated<String>) -> Self {
BlockLabel::String(value)
}
}
impl AsRef<str> for BlockLabel {
fn as_ref(&self) -> &str {
self.as_str()
}
}
impl ops::Deref for BlockLabel {
type Target = str;
fn deref(&self) -> &Self::Target {
self.as_str()
}
}
/// Represents an HCL block body.
///
/// This can be either a multiline body with zero or more [`Structure`]s, or a oneline body
/// containing zero or one [`Attribute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum BlockBody {
/// A multiline block body with zero or more [`Structure`]s.
Multiline(Body),
/// A oneline block body with zero or one [`Attribute`]s.
Oneline(Box<OnelineBody>),
}
impl BlockBody {
/// Returns `true` if the block body contains no structures.
pub fn is_empty(&self) -> bool {
match self {
BlockBody::Multiline(body) => body.is_empty(),
BlockBody::Oneline(oneline) => oneline.is_empty(),
}
}
/// Returns the number of structures in the block body, also referred to as its 'length'.
pub fn len(&self) -> usize {
match self {
BlockBody::Multiline(body) => body.len(),
BlockBody::Oneline(oneline) => {
if oneline.is_empty() {
0
} else {
1
}
}
}
}
/// Returns `true` if this is a multiline block body.
pub fn is_multiline(&self) -> bool {
self.as_multiline().is_some()
}
/// Returns `true` if this is a oneline block body.
pub fn is_oneline(&self) -> bool {
self.as_oneline().is_some()
}
/// If the `BlockBody` is of variant `Multiline`, returns a reference to the [`Body`],
/// otherwise `None`.
pub fn as_multiline(&self) -> Option<&Body> {
match self {
BlockBody::Multiline(body) => Some(body),
BlockBody::Oneline(_) => None,
}
}
/// If the `BlockBody` is of variant `Multiline`, returns a mutable reference to the [`Body`],
/// otherwise `None`.
pub fn as_multiline_mut(&mut self) -> Option<&mut Body> {
match self {
BlockBody::Multiline(body) => Some(body),
BlockBody::Oneline(_) => None,
}
}
/// If the `BlockBody` is of variant `Oneline`, returns a reference to the [`OnelineBody`],
/// otherwise `None`.
pub fn as_oneline(&self) -> Option<&OnelineBody> {
match self {
BlockBody::Multiline(_) => None,
BlockBody::Oneline(oneline) => Some(oneline),
}
}
/// If the `BlockBody` is of variant `Oneline`, returns a mutable reference to the
/// [`OnelineBody`], otherwise `None`.
pub fn as_oneline_mut(&mut self) -> Option<&mut OnelineBody> {
match self {
BlockBody::Multiline(_) => None,
BlockBody::Oneline(oneline) => Some(oneline),
}
}
/// An iterator visiting all body structures in insertion order. The iterator element type is
/// `&'a Structure`.
pub fn iter(&self) -> Iter<'_> {
match self {
BlockBody::Multiline(body) => body.iter(),
BlockBody::Oneline(oneline) => match &oneline.attr {
Some(attr) => Box::new(std::iter::once(attr)),
None => Box::new(std::iter::empty()),
},
}
}
/// An iterator visiting all body structures in insertion order, with mutable references to the
/// values. The iterator element type is `&'a mut Structure`.
pub fn iter_mut(&mut self) -> IterMut<'_> {
match self {
BlockBody::Multiline(body) => body.iter_mut(),
BlockBody::Oneline(oneline) => match &mut oneline.attr {
Some(attr) => Box::new(std::iter::once(attr)),
None => Box::new(std::iter::empty()),
},
}
}
pub(crate) fn despan(&mut self, input: &str) {
match self {
BlockBody::Multiline(body) => body.despan(input),
BlockBody::Oneline(oneline) => oneline.despan(input),
}
}
}
impl From<Body> for BlockBody {
fn from(value: Body) -> Self {
BlockBody::Multiline(value)
}
}
impl From<OnelineBody> for BlockBody {
fn from(value: OnelineBody) -> Self {
BlockBody::Oneline(Box::new(value))
}
}
impl<T> FromIterator<T> for BlockBody
where
T: Into<Structure>,
{
fn from_iter<I>(iter: I) -> Self
where
I: IntoIterator<Item = T>,
{
BlockBody::Multiline(Body::from_iter(iter))
}
}
impl IntoIterator for BlockBody {
type Item = Structure;
type IntoIter = IntoIter;
fn into_iter(self) -> Self::IntoIter {
match self {
BlockBody::Multiline(body) => body.into_iter(),
BlockBody::Oneline(oneline) => match oneline.attr {
Some(attr) => Box::new(std::iter::once(attr)),
None => Box::new(std::iter::empty()),
},
}
}
}
impl<'a> IntoIterator for &'a BlockBody {
type Item = &'a Structure;
type IntoIter = Iter<'a>;
fn into_iter(self) -> Self::IntoIter {
self.iter()
}
}
impl<'a> IntoIterator for &'a mut BlockBody {
type Item = &'a mut Structure;
type IntoIter = IterMut<'a>;
fn into_iter(self) -> Self::IntoIter {
self.iter_mut()
}
}
/// Represents a oneline HCL block body containing zero or one [`Attribute`]s.
#[derive(Debug, Clone, PartialEq, Eq, Default)]
pub struct OnelineBody {
// Always of variant `Structure::Attribute` if not `None`. It's wrapped in a `Structure` to
// support the creation of iterators over (mutable) `Structure` references in `BlockBody`.
attr: Option<Structure>,
trailing: RawString,
}
impl OnelineBody {
/// Creates a new empty `OnelineBody`.
pub fn new() -> OnelineBody {
OnelineBody::default()
}
/// Returns `true` if the block body is empty.
pub fn is_empty(&self) -> bool {
self.attr.is_none()
}
/// Sets the optional [`Attribute`] within the online block body.
pub fn set_attribute(&mut self, attr: impl Into<Attribute>) {
self.attr = Some(Structure::Attribute(attr.into()))
}
/// If the `OnelineBody` contains an `Attribute`, returns a reference to it, otherwise `None`.
pub fn as_attribute(&self) -> Option<&Attribute> {
self.attr.as_ref().and_then(Structure::as_attribute)
}
/// If the `OnelineBody` contains an `Attribute`, returns a mutable reference to it, otherwise
/// `None`.
pub fn as_attribute_mut(&mut self) -> Option<&mut Attribute> {
self.attr.as_mut().and_then(Structure::as_attribute_mut)
}
/// Return a reference to raw trailing decor before the block's closing `}`.
pub fn trailing(&self) -> &RawString {
&self.trailing
}
/// Set the raw trailing decor before the block's closing `}`.
pub fn set_trailing(&mut self, trailing: impl Into<RawString>) {
self.trailing = trailing.into();
}
pub(crate) fn despan(&mut self, input: &str) {
if let Some(attr) = &mut self.attr {
attr.despan(input);
}
self.trailing.despan(input);
}
}
impl From<Attribute> for OnelineBody {
fn from(attr: Attribute) -> Self {
OnelineBody {
attr: Some(Structure::Attribute(attr)),
trailing: RawString::default(),
}
}
}
decorate_impl! { Body, Attribute, Block }
span_impl! { Body, Attribute, Block }
forward_decorate_impl! {
Structure => { Attribute, Block },
BlockLabel => { Ident, String },
}
forward_span_impl! {
Structure => { Attribute, Block },
BlockLabel => { Ident, String }
}