Struct MoveBy
hate::scene::action
pub struct MoveBy { /* fields omitted */ }
impl MoveBy
fn new(sprite: &Sprite, delta: Point, duration: Time) -> Self
impl Debug for MoveBy
fn fmt(&self, __arg_0: &mut Formatter) -> Result
Formats the value using the given formatter.
impl Action for MoveBy
fn update(&mut self, dtime: Time)
fn is_finished(&self) -> bool
fn begin(&mut self)
fn end(&mut self)
fn try_fork(&mut self) -> Option<Box<Action>>