Struct Hide
hate::scene::action
pub struct Hide { /* fields omitted */ }
impl Hide
fn new(layer: &Layer, sprite: &Sprite) -> Self
impl Debug for Hide
fn fmt(&self, __arg_0: &mut Formatter) -> Result
Formats the value using the given formatter.
impl Action for Hide
fn begin(&mut self)
fn update(&mut self, _dtime: Time)
fn end(&mut self)
fn try_fork(&mut self) -> Option<Box<Action>>
fn is_finished(&self) -> bool