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Guide

Trait Guide 

Source
pub trait Guide:
    Send
    + Sync
    + 'static {
    // Required methods
    fn id(&self) -> &String;
    fn kind(&self) -> Execution;
    fn scope(&self) -> &GuideScope;
    fn apply<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        ctx: &'life1 mut Context,
        world: &'life2 World,
    ) -> Pin<Box<dyn Future<Output = Result<(), GuideError>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             Self: 'async_trait;

    // Provided method
    fn apply_before_iter<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        _ctx: &'life1 mut Context,
        _world: &'life2 World,
    ) -> Pin<Box<dyn Future<Output = Result<(), GuideError>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             Self: 'async_trait { ... }
}

Required Methods§

Source

fn id(&self) -> &String

Source

fn kind(&self) -> Execution

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fn scope(&self) -> &GuideScope

Source

fn apply<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, ctx: &'life1 mut Context, world: &'life2 World, ) -> Pin<Box<dyn Future<Output = Result<(), GuideError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, Self: 'async_trait,

Called ONCE per session, at the start, before the first model call. Use for content that doesn’t change across iterations (profile, skills catalogue, static instructions).

Provided Methods§

Source

fn apply_before_iter<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, _ctx: &'life1 mut Context, _world: &'life2 World, ) -> Pin<Box<dyn Future<Output = Result<(), GuideError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, Self: 'async_trait,

Called BEFORE every model.complete() call within a session (default: no-op). Override to inject content that should adapt to the current conversation state — most useful for recall-style guides that want to re-query an external store based on the last user message.

Implementations are responsible for cleaning up their previous injection (typically by tagging their Block::Text with a unique marker prefix and removing it before pushing a fresh one) — the framework doesn’t auto-roll-back between iterations.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§