Struct harmony::Stone
[−]
[src]
pub struct Stone<'a> { pub owner: &'a Player, pub state: PlayState, }
Fields
owner: &'a Player
state: PlayState
Methods from Deref<Target = Player>
Trait Implementations
impl<'a> Debug for Stone<'a>
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impl<'a> Clone for Stone<'a>
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fn clone(&self) -> Stone<'a>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl<'a> Eq for Stone<'a>
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impl<'a> PartialEq for Stone<'a>
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fn eq(&self, __arg_0: &Stone<'a>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Stone<'a>) -> bool
This method tests for !=
.
impl<'a> Hash for Stone<'a>
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more