Struct harmony::Stone
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[src]
pub struct Stone<'a> {
pub owner: &'a Player,
pub state: PlayState,
}Fields
owner: &'a Player
state: PlayState
Methods from Deref<Target=Player>
Trait Implementations
impl<'a> Hash for Stone<'a>[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl<'a> PartialEq for Stone<'a>[src]
fn eq(&self, __arg_0: &Stone<'a>) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Stone<'a>) -> bool
This method tests for !=.
impl<'a> Eq for Stone<'a>[src]
impl<'a> Clone for Stone<'a>[src]
fn clone(&self) -> Stone<'a>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more