Expand description
Harlequinn is a real-time networking library primarily aimed at games. It is based on the Quinn implementation of the QUIC protocol. Harlequinn wraps around Quinn to provide an API that can be easily used from a synchronous game loop. It also implements some additional nice-to-have features out of the box.
Structs§
- Certificate
- A single TLS certificate
- HqEndpoint
- A harlequinn client or server endpoint.
- PeerId
- Represents a peer connected to an
HqEndpoint
. - Private
Key - The private key of a TLS certificate to be used by a server
Enums§
- Endpoint
Event - An event raised on the endpoint.
- Message
Order