hapi_rs/attribute/
mod.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
//! Geometry attributes access and iterators
//!
//! Geometry attributes of different types are represented as trait objects
//! and need to be downcast to concrete types
//!
//! ```
//!
//! use hapi_rs::session::new_in_process;
//! use hapi_rs::geometry::*;
//! use hapi_rs::attribute::*;
//! let session = new_in_process(None).unwrap();
//! let lib = session.load_asset_file("otls/hapi_geo.hda").unwrap();
//! let node = lib.try_create_first().unwrap();
//! let geo = node.geometry().unwrap().unwrap();
//! geo.node.cook_blocking().unwrap();
//! let attr_p = geo.get_attribute(0, AttributeOwner::Point, "P").unwrap().expect("P exists");
//! let attr_p = attr_p.downcast::<NumericAttr<f32>>().unwrap();
//! attr_p.get(0).expect("read_attribute");
//!
//! ```
mod array;
mod bindings;

use crate::attribute::bindings::AsyncResult;
use crate::errors::Result;
pub use crate::ffi::enums::StorageType;
pub use crate::ffi::AttributeInfo;
use crate::node::HoudiniNode;
use crate::stringhandle::StringArray;
pub use array::*;
pub use bindings::AttribAccess;
use std::any::Any;
use std::borrow::Cow;
use std::ffi::{CStr, CString};
use std::marker::PhantomData;

impl StorageType {
    // Helper for matching array types to actual data type,
    // e.g StorageType::Array is actually an array of StorageType::Int,
    // StorageType::FloatArray is StorageType::Float
    pub(crate) fn type_matches(&self, other: StorageType) -> bool {
        use StorageType::*;
        match other {
            IntArray | Uint8Array | Int8Array | Int16Array | Int64Array => {
                matches!(*self, Int | Uint8 | Int16 | Int64)
            }
            FloatArray | Float64Array => matches!(*self, Float | Float64),
            StringArray => matches!(*self, StringArray),
            _st => matches!(*self, _st),
        }
    }
}

pub(crate) struct AttributeBundle {
    pub(crate) info: AttributeInfo,
    pub(crate) name: CString,
    pub(crate) node: HoudiniNode,
}

pub struct NumericAttr<T: AttribAccess>(pub(crate) AttributeBundle, PhantomData<T>);

pub struct NumericArrayAttr<T: AttribAccess>(pub(crate) AttributeBundle, PhantomData<T>);

pub struct StringAttr(pub(crate) AttributeBundle);

pub struct StringArrayAttr(pub(crate) AttributeBundle);

pub struct DictionaryAttr(pub(crate) AttributeBundle);

pub struct DictionaryArrayAttr(pub(crate) AttributeBundle);

impl<T: AttribAccess> NumericArrayAttr<T>
where
    [T]: ToOwned<Owned = Vec<T>>,
{
    pub(crate) fn new(
        name: CString,
        info: AttributeInfo,
        node: HoudiniNode,
    ) -> NumericArrayAttr<T> {
        NumericArrayAttr(AttributeBundle { info, name, node }, PhantomData)
    }
    pub fn get(&self, part_id: i32) -> Result<DataArray<T>> {
        debug_assert!(self.0.info.storage().type_matches(T::storage()));
        T::get_array(&self.0.name, &self.0.node, &self.0.info, part_id)
    }
    pub fn set(&self, part_id: i32, values: &DataArray<T>) -> Result<()> {
        debug_assert!(self.0.info.storage().type_matches(T::storage()));
        debug_assert_eq!(
            self.0.info.count(),
            values.sizes().len() as i32,
            "sizes array must be the same as AttributeInfo::count"
        );
        debug_assert_eq!(
            self.0.info.total_array_elements(),
            values.data().len() as i64,
            "data array must be the same as AttributeInfo::total_array_elements"
        );
        T::set_array(
            &self.0.name,
            &self.0.node,
            &self.0.info,
            part_id,
            values.data(),
            values.sizes(),
        )
    }
}

impl<T: AttribAccess> NumericAttr<T> {
    pub(crate) fn new(name: CString, info: AttributeInfo, node: HoudiniNode) -> NumericAttr<T> {
        NumericAttr(AttributeBundle { info, name, node }, PhantomData)
    }
    /// Get attribute value. Allocates a new vector on every call
    pub fn get(&self, part_id: i32) -> Result<Vec<T>> {
        debug_assert_eq!(self.0.info.storage(), T::storage());
        let mut buffer = vec![];
        T::get(
            &self.0.name,
            &self.0.node,
            &self.0.info,
            part_id,
            &mut buffer,
        )?;
        Ok(buffer)
    }
    pub fn get_async(&self, part_id: i32, buffer: &mut Vec<T>) -> Result<i32> {
        T::get_async(&self.0.name, &self.0.node, &self.0.info, part_id, buffer)
    }
    /// Read the attribute data into a provided buffer. The buffer will be auto-resized
    /// from the attribute info.
    pub fn read_into(&self, part_id: i32, buffer: &mut Vec<T>) -> Result<()> {
        debug_assert_eq!(self.0.info.storage(), T::storage());
        let info = AttributeInfo::new(&self.0.node, part_id, self.0.info.owner(), &self.0.name)?;
        T::get(&self.0.name, &self.0.node, &info, part_id, buffer)
    }
    pub fn set(&self, part_id: i32, values: &[T]) -> Result<()> {
        debug_assert_eq!(self.0.info.storage(), T::storage());
        T::set(
            &self.0.name,
            &self.0.node,
            &self.0.info,
            part_id,
            values,
            0,
            self.0.info.count(),
        )
    }

    /// Set multiple attribute data to the same value.
    /// value length must be less or equal to attribute tuple size.
    pub fn set_unique(&self, part_id: i32, value: &[T]) -> Result<()> {
        debug_assert_eq!(self.0.info.storage(), T::storage());
        debug_assert!(value.len() <= self.0.info.tuple_size() as usize);
        T::set_unique(&self.0.name, &self.0.node, &self.0.info, part_id, value, 0)
    }
}

impl StringAttr {
    pub fn new(name: CString, info: AttributeInfo, node: HoudiniNode) -> StringAttr {
        StringAttr(AttributeBundle { info, name, node })
    }
    pub fn get(&self, part_id: i32) -> Result<StringArray> {
        debug_assert!(self.0.node.is_valid()?);
        bindings::get_attribute_string_data(
            &self.0.node,
            part_id,
            self.0.name.as_c_str(),
            &self.0.info.0,
        )
    }

    pub fn get_async(&self, part_id: i32) -> Result<AsyncResult<StringArray>> {
        bindings::get_attribute_string_data_async(
            &self.0.node,
            part_id,
            self.0.name.as_c_str(),
            &self.0.info.0,
        )
    }
    pub fn set(&self, part_id: i32, values: &[&str]) -> Result<()> {
        debug_assert!(self.0.node.is_valid()?);
        let cstr: std::result::Result<Vec<CString>, std::ffi::NulError> =
            values.iter().map(|s| CString::new(*s)).collect();
        let cstr = cstr?;
        let mut ptrs: Vec<*const i8> = cstr.iter().map(|cs| cs.as_ptr()).collect();
        bindings::set_attribute_string_data(
            &self.0.node,
            part_id,
            self.0.name.as_c_str(),
            &self.0.info.0,
            ptrs.as_mut(),
        )
    }
    pub fn set_cstr<'a>(&self, part_id: i32, values: impl Iterator<Item = &'a CStr>) -> Result<()> {
        let mut ptrs: Vec<*const i8> = values.map(|cs| cs.as_ptr()).collect();
        bindings::set_attribute_string_data(
            &self.0.node,
            part_id,
            self.0.name.as_c_str(),
            &self.0.info.0,
            ptrs.as_mut(),
        )
    }
    /// Set multiple attribute data to the same value.
    /// value length must be less or equal to attribute tuple size.
    pub fn set_unique(&self, part: i32, value: &str) -> Result<()> {
        let value = CString::new(value)?;
        unsafe {
            bindings::set_attribute_string_unique_data(
                &self.0.node,
                self.0.name.as_c_str(),
                &self.0.info.0,
                part,
                value.as_ptr(),
            )
        }
    }
}

impl StringArrayAttr {
    pub fn new(name: CString, info: AttributeInfo, node: HoudiniNode) -> StringArrayAttr {
        StringArrayAttr(AttributeBundle { info, name, node })
    }
    pub fn get(&self, part_id: i32) -> Result<StringMultiArray> {
        debug_assert!(self.0.node.is_valid()?);
        bindings::get_attribute_string_array_data(
            &self.0.node,
            self.0.name.as_c_str(),
            part_id,
            &self.0.info,
        )
    }
    pub fn set(&self, values: &[impl AsRef<str>], sizes: &[i32]) -> Result<()> {
        debug_assert!(self.0.node.is_valid()?);
        let cstr: std::result::Result<Vec<CString>, std::ffi::NulError> =
            values.iter().map(|s| CString::new(s.as_ref())).collect();
        let cstr = cstr?;
        let mut ptrs: Vec<_> = cstr.iter().map(|cs| cs.as_ptr()).collect();
        bindings::set_attribute_string_array_data(
            &self.0.node,
            self.0.name.as_c_str(),
            &self.0.info.0,
            ptrs.as_mut(),
            &sizes,
        )
    }
}

impl DictionaryAttr {
    pub fn new(name: CString, info: AttributeInfo, node: HoudiniNode) -> Self {
        DictionaryAttr(AttributeBundle { info, name, node })
    }

    pub fn get(&self, part_id: i32) -> Result<StringArray> {
        debug_assert!(self.0.node.is_valid()?);
        bindings::get_attribute_dictionary_data(
            &self.0.node,
            part_id,
            self.0.name.as_c_str(),
            &self.0.info.0,
        )
    }

    /// Set dictionary attribute values where each string should be a JSON-encoded value.
    pub fn set(&self, part_id: i32, values: &[impl AsRef<str>]) -> Result<()> {
        debug_assert!(self.0.node.is_valid()?);
        let cstr: std::result::Result<Vec<CString>, std::ffi::NulError> =
            values.iter().map(|s| CString::new(s.as_ref())).collect();
        let cstr = cstr?;
        let mut cstrings: Vec<*const i8> = cstr.iter().map(|cs| cs.as_ptr()).collect();
        bindings::set_attribute_dictionary_data(
            &self.0.node,
            part_id,
            &self.0.name.as_c_str(),
            &self.0.info.0,
            cstrings.as_mut(),
        )
    }
}

impl DictionaryArrayAttr {
    pub fn new(name: CString, info: AttributeInfo, node: HoudiniNode) -> Self {
        DictionaryArrayAttr(AttributeBundle { info, name, node })
    }
    pub fn get(&self, part_id: i32) -> Result<StringMultiArray> {
        debug_assert!(self.0.node.is_valid()?);
        bindings::get_attribute_dictionary_array_data(
            &self.0.node,
            &self.0.name,
            part_id,
            &self.0.info,
        )
    }
    pub fn set(&self, values: &[impl AsRef<str>], sizes: &[i32]) -> Result<()> {
        debug_assert!(self.0.node.is_valid()?);
        let cstrings: std::result::Result<Vec<CString>, std::ffi::NulError> =
            values.iter().map(|s| CString::new(s.as_ref())).collect();
        let cstrings = cstrings?;
        let mut ptrs: Vec<_> = cstrings.iter().map(|cs| cs.as_ptr()).collect();
        bindings::set_attribute_dictionary_array_data(
            &self.0.node,
            self.0.name.as_c_str(),
            &self.0.info.0,
            ptrs.as_mut(),
            &sizes,
        )
    }
}

#[doc(hidden)]
pub trait AsAttribute: Send {
    fn info(&self) -> &AttributeInfo;
    fn storage(&self) -> StorageType;
    fn boxed(self) -> Box<dyn AnyAttribWrapper>
    where
        Self: Sized + 'static,
    {
        Box::new(self)
    }
    fn name(&self) -> &CStr;
    fn node(&self) -> &HoudiniNode;
}

impl<T: AttribAccess> AsAttribute for NumericAttr<T> {
    fn info(&self) -> &AttributeInfo {
        &self.0.info
    }
    fn storage(&self) -> StorageType {
        T::storage()
    }

    fn name(&self) -> &CStr {
        &self.0.name
    }

    fn node(&self) -> &HoudiniNode {
        &self.0.node
    }
}

impl<T: AttribAccess> AsAttribute for NumericArrayAttr<T> {
    fn info(&self) -> &AttributeInfo {
        &self.0.info
    }
    fn storage(&self) -> StorageType {
        T::storage()
    }
    fn name(&self) -> &CStr {
        &self.0.name
    }
    fn node(&self) -> &HoudiniNode {
        &self.0.node
    }
}

impl AsAttribute for StringAttr {
    fn info(&self) -> &AttributeInfo {
        &self.0.info
    }

    fn storage(&self) -> StorageType {
        StorageType::String
    }

    fn name(&self) -> &CStr {
        &self.0.name
    }

    fn node(&self) -> &HoudiniNode {
        &self.0.node
    }
}

impl AsAttribute for StringArrayAttr {
    fn info(&self) -> &AttributeInfo {
        &self.0.info
    }

    fn storage(&self) -> StorageType {
        StorageType::StringArray
    }

    fn name(&self) -> &CStr {
        &self.0.name
    }

    fn node(&self) -> &HoudiniNode {
        &self.0.node
    }
}

impl AsAttribute for DictionaryAttr {
    fn info(&self) -> &AttributeInfo {
        &self.0.info
    }

    fn storage(&self) -> StorageType {
        StorageType::Dictionary
    }

    fn name(&self) -> &CStr {
        &self.0.name
    }

    fn node(&self) -> &HoudiniNode {
        &self.0.node
    }
}

impl AsAttribute for DictionaryArrayAttr {
    fn info(&self) -> &AttributeInfo {
        &self.0.info
    }

    fn storage(&self) -> StorageType {
        StorageType::DictionaryArray
    }

    fn name(&self) -> &CStr {
        &self.0.name
    }

    fn node(&self) -> &HoudiniNode {
        &self.0.node
    }
}

#[doc(hidden)]
pub trait AnyAttribWrapper: Any + AsAttribute {
    fn as_any(&self) -> &dyn Any;
}

impl<T: AsAttribute + 'static> AnyAttribWrapper for T {
    fn as_any(&self) -> &dyn Any {
        self
    }
}

pub struct Attribute(Box<dyn AnyAttribWrapper>);

impl Attribute {
    pub(crate) fn new(attr_obj: Box<dyn AnyAttribWrapper>) -> Self {
        Attribute(attr_obj)
    }
    pub fn downcast<T: AnyAttribWrapper>(&self) -> Option<&T> {
        self.0.as_any().downcast_ref::<T>()
    }
    pub fn name(&self) -> Cow<str> {
        self.0.name().to_string_lossy()
    }
    pub fn storage(&self) -> StorageType {
        self.0.storage()
    }
    pub fn info(&self) -> &AttributeInfo {
        self.0.info()
    }
    pub fn delete(self, part_id: i32) -> Result<()> {
        crate::ffi::delete_attribute(self.0.node(), part_id, self.0.name(), &self.0.info().0)
    }
}