pub fn delete(project: &str, id: i32) -> Result<TimelineEntry>Expand description
Delete a timeline event for good. Deleting a placement leaves its entry or scene alone.
Needs timeline.delete (by name) in the manifest’s [permissions].
pub fn delete(project: &str, id: i32) -> Result<TimelineEntry>Delete a timeline event for good. Deleting a placement leaves its entry or scene alone.
Needs timeline.delete (by name) in the manifest’s [permissions].