Struct hakuban::object::ObjectState

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pub struct ObjectState<T> {
    pub data: T,
    pub format: DataFormat,
    pub version: DataVersion,
    pub synchronized: DataSynchronized,
}
Expand description

Structure holding individual data-object’s state

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§data: T§format: DataFormat§version: DataVersion§synchronized: DataSynchronized

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impl<T: 'static> ObjectState<T>

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pub fn new(data: T) -> ObjectState<T>

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pub fn with_data<U>(self, data: U) -> ObjectState<U>

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pub fn with_version(self, version: impl Into<DataVersion>) -> ObjectState<T>

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pub fn with_format(self, format: impl Into<DataFormat>) -> ObjectState<T>

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pub fn with_synchronized( self, synchronized: impl Into<DataSynchronized> ) -> ObjectState<T>

Trait Implementations§

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impl<T: Clone> Clone for ObjectState<T>

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fn clone(&self) -> ObjectState<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl JsonDeserializeState for ObjectState<Arc<Vec<u8>>>

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impl<T: Serialize + 'static> JsonSerializeState for ObjectState<T>

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impl<T: PartialEq> PartialEq<ObjectState<T>> for ObjectState<T>

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fn eq(&self, other: &ObjectState<T>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: Eq> Eq for ObjectState<T>

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impl<T> StructuralEq for ObjectState<T>

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impl<T> StructuralPartialEq for ObjectState<T>

Auto Trait Implementations§

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impl<T> RefUnwindSafe for ObjectState<T>where T: RefUnwindSafe,

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impl<T> Send for ObjectState<T>where T: Send,

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impl<T> Sync for ObjectState<T>where T: Sync,

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impl<T> Unpin for ObjectState<T>where T: Unpin,

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impl<T> UnwindSafe for ObjectState<T>where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V