Struct h2::client::Connection

source ·
pub struct Connection<T, B: IntoBuf = Bytes> { /* private fields */ }
Expand description

Manages all state associated with an HTTP/2.0 client connection.

A Connection is backed by an I/O resource (usually a TCP socket) and implements the HTTP/2.0 client logic for that connection. It is responsible for driving the internal state forward, performing the work requested of the associated handles (SendRequest, ResponseFuture, SendStream, RecvStream).

Connection values are created by calling handshake. Once a Connection value is obtained, the caller must repeatedly call poll until Ready is returned. The easiest way to do this is to submit the Connection instance to an executor.

Examples

client::handshake(my_io)
    .and_then(|(send_request, connection)| {
        // Submit the connection handle to an executor.
        my_executor.execute(
            connection.map_err(|_| panic!("connection failed"))
        ).unwrap();

        // Now, use `send_request` to initialize HTTP/2.0 streams.
        // ...
    })

Implementations

Sets the target window size for the whole connection.

If size is greater than the current value, then a WINDOW_UPDATE frame will be immediately sent to the remote, increasing the connection level window by size - current_value.

If size is less than the current value, nothing will happen immediately. However, as window capacity is released by ReleaseCapacity instances, no WINDOW_UPDATE frames will be sent out until the number of “in flight” bytes drops below size.

The default value is 65,535.

See ReleaseCapacity documentation for more details.

Trait Implementations

Formats the value using the given formatter. Read more
The type of value that this future will resolved with if it is successful. Read more
The type of error that this future will resolve with if it fails in a normal fashion. Read more
Query this future to see if its value has become available, registering interest if it is not. Read more
Block the current thread until this future is resolved. Read more
Map this future’s result to a different type, returning a new future of the resulting type. Read more
Map this future’s error to a different error, returning a new future. Read more
Map this future’s error to any error implementing From for this future’s Error, returning a new future. Read more
Chain on a computation for when a future finished, passing the result of the future to the provided closure f. Read more
Execute another future after this one has resolved successfully. Read more
Execute another future if this one resolves with an error. Read more
Waits for either one of two futures to complete. Read more
Waits for either one of two differently-typed futures to complete. Read more
Joins the result of two futures, waiting for them both to complete. Read more
Same as join, but with more futures.
Same as join, but with more futures.
Same as join, but with more futures.
Convert this future into a single element stream. Read more
Fuse a future such that poll will never again be called once it has completed. Read more
Do something with the item of a future, passing it on. Read more
Create a cloneable handle to this future where all handles will resolve to the same result. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The future that this type can be converted into.
The item that the future may resolve with.
The error that the future may resolve with.
Consumes this object and produces a future.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.