[][src]Struct gw2api::v1::map_names::Map

pub struct Map { /* fields omitted */ }

Struct containing an unorded list of (localized) map names.

Implementations

impl Map[src]

pub fn get_all(client: &Client) -> Result<Vec<Map>, ApiError>[src]

Retrieve all map names that are in the game.

pub fn id(&self) -> &str[src]

Returns the id of the map.

pub fn name(&self) -> &str[src]

Returns the localized name of the map.

Trait Implementations

impl Debug for Map[src]

impl<'de> Deserialize<'de> for Map[src]

impl PartialEq<Map> for Map[src]

impl StructuralPartialEq for Map[src]

Auto Trait Implementations

impl RefUnwindSafe for Map

impl Send for Map

impl Sync for Map

impl Unpin for Map

impl UnwindSafe for Map

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Sealed<T> for T where
    T: ?Sized

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.