Function gvr_sys::gvr_buffer_spec_set_multiview_layers
[−]
[src]
pub unsafe extern "C" fn gvr_buffer_spec_set_multiview_layers(
spec: *mut gvr_buffer_spec,
num_layers: i32
)
Sets the number of layers in a framebuffer backed by an array texture.
Default is 1, which means a non-layered texture will be created. Not all platforms support multiple layers, so clients can call gvr_is_feature_supported(GVR_FEATURE_MULTIVIEW) to check.
@param spec Buffer specification. @param num_layers The number of layers in the array texture.