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begin_frame

Function begin_frame 

Source
pub fn begin_frame(window: &Window)
Expand description

Promote the tree the last frame recorded and start a fresh one, claiming this frame for window. Called from the inspector’s render, which runs before any of this frame’s prepaints, so elements in every other window this thread draws are skipped for the rest of the frame.

There is one tree per thread, so two inspectors in two windows take the claim from each other every frame and both come up empty. Showing each of them a tree of both windows would be worse.