[][src]Struct guion_sdl2::core::Queue

pub struct Queue<E> where
    E: Env
{ pub event: EventSubsystem, pub timer: TimerSubsystem, pub validate_render: Vec<E::WidgetPath>, pub validate_size: Vec<(E::WidgetPath, ESize<E>)>, pub invalidate: Vec<E::WidgetPath>, pub mut_fn: VecDeque<StdEnqueueable<E>>, }

Fields

event: EventSubsystemtimer: TimerSubsystemvalidate_render: Vec<E::WidgetPath>validate_size: Vec<(E::WidgetPath, ESize<E>)>invalidate: Vec<E::WidgetPath>mut_fn: VecDeque<StdEnqueueable<E>>

Trait Implementations

impl<E> AsRefMut<Queue<E>> for Queue<E> where
    E: Env
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impl<E> Queue<StdEnqueueable<E>> for Queue<E> where
    E: Env + Sync,
    E::Context: GuionContext<E, Queue = Self>, 
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Auto Trait Implementations

impl<E> !RefUnwindSafe for Queue<E>

impl<E> !Send for Queue<E>

impl<E> !Sync for Queue<E>

impl<E> Unpin for Queue<E> where
    <E as Env>::Backend: Backend<E>,
    <<E as Env>::Backend as Backend<E>>::Event: Unpin,
    <<E as Env>::Backend as Backend<E>>::Size: Unpin,
    <E as Env>::WidgetPath: Unpin

impl<E> !UnwindSafe for Queue<E>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, I> AsRefMut<I> for T where
    T: AsRef<I> + AsMut<I>, 
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.