Struct gtk4::Text

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pub struct Text { /* private fields */ }

Implementations§

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impl Text

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pub fn new() -> Text

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pub fn with_buffer(buffer: &impl IsA<EntryBuffer>) -> Text

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pub fn builder() -> TextBuilder

Creates a new builder-pattern struct instance to construct Text objects.

This method returns an instance of TextBuilder which can be used to create Text objects.

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pub fn compute_cursor_extents(&self, position: usize) -> (Rect, Rect)

Available on crate feature v4_4 only.
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pub fn activates_default(&self) -> bool

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pub fn attributes(&self) -> Option<AttrList>

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pub fn buffer(&self) -> EntryBuffer

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pub fn enables_emoji_completion(&self) -> bool

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pub fn extra_menu(&self) -> Option<MenuModel>

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pub fn input_hints(&self) -> InputHints

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pub fn input_purpose(&self) -> InputPurpose

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pub fn invisible_char(&self) -> char

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pub fn max_length(&self) -> i32

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pub fn is_overwrite_mode(&self) -> bool

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pub fn placeholder_text(&self) -> Option<GString>

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pub fn propagates_text_width(&self) -> bool

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pub fn tabs(&self) -> Option<TabArray>

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pub fn text_length(&self) -> u16

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pub fn must_truncate_multiline(&self) -> bool

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pub fn is_visible(&self) -> bool

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pub fn grab_focus_without_selecting(&self) -> bool

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pub fn set_activates_default(&self, activates: bool)

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pub fn set_attributes(&self, attrs: Option<&AttrList>)

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pub fn set_buffer(&self, buffer: &impl IsA<EntryBuffer>)

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pub fn set_enable_emoji_completion(&self, enable_emoji_completion: bool)

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pub fn set_extra_menu(&self, model: Option<&impl IsA<MenuModel>>)

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pub fn set_input_hints(&self, hints: InputHints)

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pub fn set_input_purpose(&self, purpose: InputPurpose)

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pub fn set_invisible_char(&self, ch: char)

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pub fn set_max_length(&self, length: i32)

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pub fn set_overwrite_mode(&self, overwrite: bool)

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pub fn set_placeholder_text(&self, text: Option<&str>)

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pub fn set_propagate_text_width(&self, propagate_text_width: bool)

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pub fn set_tabs(&self, tabs: Option<&TabArray>)

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pub fn set_truncate_multiline(&self, truncate_multiline: bool)

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pub fn set_visibility(&self, visible: bool)

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pub fn unset_invisible_char(&self)

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pub fn im_module(&self) -> Option<GString>

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pub fn set_im_module(&self, im_module: Option<&str>)

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pub fn is_invisible_char_set(&self) -> bool

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pub fn scroll_offset(&self) -> i32

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pub fn connect_activates_default_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_attributes_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_buffer_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_enable_emoji_completion_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_extra_menu_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_im_module_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_input_hints_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_input_purpose_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_invisible_char_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_invisible_char_set_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_max_length_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_overwrite_mode_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_placeholder_text_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_propagate_text_width_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_scroll_offset_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_tabs_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_truncate_multiline_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_visibility_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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impl Text

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pub fn connect_activate<F: Fn(&Text) + 'static>(&self, f: F) -> SignalHandlerId

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pub fn connect_backspace<F: Fn(&Text) + 'static>(&self, f: F) -> SignalHandlerId

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pub fn connect_copy_clipboard<F: Fn(&Text) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_cut_clipboard<F: Fn(&Text) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_delete_from_cursor<F: Fn(&Text, DeleteType, i32) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_insert_at_cursor<F: Fn(&Text, &str) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_insert_emoji<F: Fn(&Text) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_move_cursor<F: Fn(&Text, MovementStep, i32, bool) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_paste_clipboard<F: Fn(&Text) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_populate_popup<F: Fn(&Text, &Widget) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_preedit_changed<F: Fn(&Text, &str) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_toggle_overwrite<F: Fn(&Text) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn emit_activate(&self)

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pub fn emit_backspace(&self)

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pub fn emit_copy_clipboard(&self)

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pub fn emit_cut_clipboard(&self)

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pub fn emit_delete_from_cursor(&self, type_: DeleteType, count: i32)

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pub fn emit_insert_at_cursor(&self, string: impl IntoGStr)

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pub fn emit_insert_emoji(&self)

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pub fn emit_move_cursor(&self, step: MovementStep, count: i32, extend: bool)

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pub fn emit_paste_clipboard(&self)

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pub fn emit_preedit_changed(&self, preedit: impl IntoGStr)

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pub fn emit_toggle_overwrite(&self)

Trait Implementations§

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impl Clone for Text

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Text

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Text

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for Text

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type ParamSpec = ParamSpecObject

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type SetValue = Text

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Text>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for Text

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Text

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for Text

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impl<OT: ObjectType> PartialEq<OT> for Text

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for Text

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for Text

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for Text

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impl IsA<Accessible> for Text

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impl IsA<Buildable> for Text

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impl IsA<ConstraintTarget> for Text

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impl IsA<Editable> for Text

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impl IsA<Widget> for Text

Auto Trait Implementations§

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impl Freeze for Text

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impl RefUnwindSafe for Text

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impl !Send for Text

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impl !Sync for Text

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impl Unpin for Text

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impl UnwindSafe for Text

Blanket Implementations§

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impl<O> AccessibleExt for O
where O: IsA<Accessible>,

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fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)

Available on crate feature v4_14 only.
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fn accessible_parent(&self) -> Option<Accessible>

Available on crate feature v4_10 only.
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fn accessible_role(&self) -> AccessibleRole

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fn at_context(&self) -> ATContext

Available on crate feature v4_10 only.
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fn bounds(&self) -> Option<(i32, i32, i32, i32)>

Available on crate feature v4_10 only.
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fn first_accessible_child(&self) -> Option<Accessible>

Available on crate feature v4_10 only.
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fn next_accessible_sibling(&self) -> Option<Accessible>

Available on crate feature v4_10 only.
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fn platform_state(&self, state: AccessiblePlatformState) -> bool

Available on crate feature v4_10 only.
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fn reset_property(&self, property: AccessibleProperty)

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fn reset_relation(&self, relation: AccessibleRelation)

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fn reset_state(&self, state: AccessibleState)

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fn set_accessible_parent( &self, parent: Option<&impl IsA<Accessible>>, next_sibling: Option<&impl IsA<Accessible>> )

Available on crate feature v4_10 only.
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fn update_next_accessible_sibling( &self, new_sibling: Option<&impl IsA<Accessible>> )

Available on crate feature v4_10 only.
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fn set_accessible_role(&self, accessible_role: AccessibleRole)

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fn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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impl<O> AccessibleExtManual for O
where O: IsA<Accessible>,

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fn update_property(&self, properties: &[Property<'_>])

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fn update_relation(&self, relations: &[Relation<'_>])

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fn update_state(&self, states: &[State])

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<O> BuildableExt for O
where O: IsA<Buildable>,

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impl<T> Cast for T
where T: ObjectType,

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fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
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impl<O> EditableExt for O
where O: IsA<Editable>,

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fn delegate_get_accessible_platform_state( &self, state: AccessiblePlatformState ) -> bool

Available on crate feature v4_10 only.
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fn delete_selection(&self)

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fn delete_text(&self, start_pos: i32, end_pos: i32)

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fn finish_delegate(&self)

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fn alignment(&self) -> f32

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fn chars(&self, start_pos: i32, end_pos: i32) -> GString

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fn delegate(&self) -> Option<Editable>

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fn is_editable(&self) -> bool

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fn enables_undo(&self) -> bool

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fn max_width_chars(&self) -> i32

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fn position(&self) -> i32

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fn selection_bounds(&self) -> Option<(i32, i32)>

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fn text(&self) -> GString

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fn width_chars(&self) -> i32

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fn init_delegate(&self)

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fn insert_text(&self, text: &str, position: &mut i32)

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fn select_region(&self, start_pos: i32, end_pos: i32)

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fn set_alignment(&self, xalign: f32)

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fn set_editable(&self, is_editable: bool)

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fn set_enable_undo(&self, enable_undo: bool)

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fn set_max_width_chars(&self, n_chars: i32)

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fn set_position(&self, position: i32)

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fn set_text(&self, text: &str)

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fn set_width_chars(&self, n_chars: i32)

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fn cursor_position(&self) -> i32

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fn selection_bound(&self) -> i32

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fn xalign(&self) -> f32

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fn set_xalign(&self, xalign: f32)

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fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_delete_text<F: Fn(&Self, i32, i32) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_cursor_position_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_editable_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_enable_undo_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_max_width_chars_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_selection_bound_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_text_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_width_chars_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_xalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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impl<O> EditableExtManual for O
where O: IsA<Editable>,

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fn connect_insert_text<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, &str, &mut i32) + 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

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impl<U> IsSubclassableExt for U

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> WidgetExt for O
where O: IsA<Widget>,

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fn action_set_enabled(&self, action_name: &str, enabled: bool)

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fn activate(&self) -> bool

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fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>

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fn activate_default(&self)

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fn add_controller(&self, controller: impl IsA<EventController>)

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fn add_css_class(&self, css_class: &str)

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fn add_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform> )

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fn child_focus(&self, direction: DirectionType) -> bool

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fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>

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fn compute_expand(&self, orientation: Orientation) -> bool

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fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>

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fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>

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fn contains(&self, x: f64, y: f64) -> bool

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fn create_pango_context(&self) -> Context

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fn create_pango_layout(&self, text: Option<&str>) -> Layout

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fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32 ) -> bool

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fn error_bell(&self)

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fn allocated_baseline(&self) -> i32

👎Deprecated: Since 4.12
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fn allocated_height(&self) -> i32

👎Deprecated: Since 4.12
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fn allocated_width(&self) -> i32

👎Deprecated: Since 4.12
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fn allocation(&self) -> Allocation

👎Deprecated: Since 4.12
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fn ancestor(&self, widget_type: Type) -> Option<Widget>

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fn baseline(&self) -> i32

Available on crate feature v4_12 only.
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fn can_focus(&self) -> bool

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fn can_target(&self) -> bool

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fn is_child_visible(&self) -> bool

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fn clipboard(&self) -> Clipboard

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fn color(&self) -> RGBA

Available on crate feature v4_10 only.
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fn css_classes(&self) -> Vec<GString>

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fn css_name(&self) -> GString

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fn cursor(&self) -> Option<Cursor>

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fn direction(&self) -> TextDirection

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fn display(&self) -> Display

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fn first_child(&self) -> Option<Widget>

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fn focus_child(&self) -> Option<Widget>

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fn gets_focus_on_click(&self) -> bool

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fn is_focusable(&self) -> bool

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fn font_map(&self) -> Option<FontMap>

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fn font_options(&self) -> Option<FontOptions>

👎Deprecated: Since 4.16
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fn frame_clock(&self) -> Option<FrameClock>

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fn halign(&self) -> Align

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fn has_tooltip(&self) -> bool

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fn height(&self) -> i32

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fn hexpands(&self) -> bool

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fn is_hexpand_set(&self) -> bool

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fn last_child(&self) -> Option<Widget>

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fn layout_manager(&self) -> Option<LayoutManager>

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fn is_mapped(&self) -> bool

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fn margin_bottom(&self) -> i32

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fn margin_end(&self) -> i32

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fn margin_start(&self) -> i32

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fn margin_top(&self) -> i32

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fn widget_name(&self) -> GString

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fn native(&self) -> Option<Native>

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fn next_sibling(&self) -> Option<Widget>

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fn opacity(&self) -> f64

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fn overflow(&self) -> Overflow

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fn pango_context(&self) -> Context

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fn parent(&self) -> Option<Widget>

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fn preferred_size(&self) -> (Requisition, Requisition)

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fn prev_sibling(&self) -> Option<Widget>

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fn primary_clipboard(&self) -> Clipboard

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fn is_realized(&self) -> bool

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fn receives_default(&self) -> bool

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fn request_mode(&self) -> SizeRequestMode

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fn root(&self) -> Option<Root>

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fn scale_factor(&self) -> i32

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fn get_sensitive(&self) -> bool

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fn settings(&self) -> Settings

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fn size(&self, orientation: Orientation) -> i32

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fn size_request(&self) -> (i32, i32)

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fn state_flags(&self) -> StateFlags

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fn style_context(&self) -> StyleContext

👎Deprecated: Since 4.10
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fn tooltip_markup(&self) -> Option<GString>

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fn tooltip_text(&self) -> Option<GString>

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fn valign(&self) -> Align

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fn vexpands(&self) -> bool

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fn is_vexpand_set(&self) -> bool

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fn get_visible(&self) -> bool

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fn width(&self) -> i32

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fn grab_focus(&self) -> bool

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fn has_css_class(&self, css_class: &str) -> bool

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fn has_default(&self) -> bool

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fn has_focus(&self) -> bool

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fn has_visible_focus(&self) -> bool

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fn hide(&self)

👎Deprecated: Since 4.10
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fn in_destruction(&self) -> bool

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fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)

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fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>> )

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fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>> )

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fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool

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fn is_drawable(&self) -> bool

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fn is_focus(&self) -> bool

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fn is_sensitive(&self) -> bool

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fn is_visible(&self) -> bool

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fn keynav_failed(&self, direction: DirectionType) -> bool

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fn list_mnemonic_labels(&self) -> Vec<Widget>

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fn map(&self)

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fn measure( &self, orientation: Orientation, for_size: i32 ) -> (i32, i32, i32, i32)

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fn mnemonic_activate(&self, group_cycling: bool) -> bool

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fn observe_children(&self) -> ListModel

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fn observe_controllers(&self) -> ListModel

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fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>

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fn queue_allocate(&self)

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fn queue_draw(&self)

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fn queue_resize(&self)

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fn realize(&self)

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fn remove_controller(&self, controller: &impl IsA<EventController>)

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fn remove_css_class(&self, css_class: &str)

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fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn set_can_focus(&self, can_focus: bool)

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fn set_can_target(&self, can_target: bool)

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fn set_child_visible(&self, child_visible: bool)

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fn set_css_classes(&self, classes: &[&str])

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fn set_cursor(&self, cursor: Option<&Cursor>)

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fn set_cursor_from_name(&self, name: Option<&str>)

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fn set_direction(&self, dir: TextDirection)

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fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)

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fn set_focus_on_click(&self, focus_on_click: bool)

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fn set_focusable(&self, focusable: bool)

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fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)

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fn set_font_options(&self, options: Option<&FontOptions>)

👎Deprecated: Since 4.16
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fn set_halign(&self, align: Align)

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fn set_has_tooltip(&self, has_tooltip: bool)

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fn set_hexpand(&self, expand: bool)

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fn set_hexpand_set(&self, set: bool)

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fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)

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fn set_margin_bottom(&self, margin: i32)

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fn set_margin_end(&self, margin: i32)

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fn set_margin_start(&self, margin: i32)

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fn set_margin_top(&self, margin: i32)

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fn set_widget_name(&self, name: &str)

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fn set_opacity(&self, opacity: f64)

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fn set_overflow(&self, overflow: Overflow)

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fn set_parent(&self, parent: &impl IsA<Widget>)

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fn set_receives_default(&self, receives_default: bool)

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fn set_sensitive(&self, sensitive: bool)

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fn set_size_request(&self, width: i32, height: i32)

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fn set_state_flags(&self, flags: StateFlags, clear: bool)

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fn set_tooltip_markup(&self, markup: Option<&str>)

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fn set_tooltip_text(&self, text: Option<&str>)

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fn set_valign(&self, align: Align)

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fn set_vexpand(&self, expand: bool)

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fn set_vexpand_set(&self, set: bool)

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fn set_visible(&self, visible: bool)

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fn should_layout(&self) -> bool

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fn show(&self)

👎Deprecated: Since 4.10
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fn size_allocate(&self, allocation: &Allocation, baseline: i32)

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fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot> )

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fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64 ) -> Option<(f64, f64)>

👎Deprecated: Since 4.12
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fn trigger_tooltip_query(&self)

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fn unmap(&self)

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fn unparent(&self)

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fn unrealize(&self)

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fn unset_state_flags(&self, flags: StateFlags)

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fn height_request(&self) -> i32

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fn set_height_request(&self, height_request: i32)

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fn width_request(&self) -> i32

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fn set_width_request(&self, width_request: i32)

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fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_keynav_failed<F: Fn(&Self, DirectionType) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F ) -> SignalHandlerId

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fn emit_move_focus(&self, direction: DirectionType)

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fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_can_focus_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_can_target_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_css_classes_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_cursor_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_focus_on_click_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_focusable_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_halign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_has_default_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_has_focus_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_has_tooltip_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_height_request_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_hexpand_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_hexpand_set_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_layout_manager_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_margin_bottom_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_margin_end_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_margin_start_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_margin_top_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_name_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_opacity_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_overflow_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

source§

fn connect_parent_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_receives_default_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_root_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_scale_factor_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_sensitive_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_tooltip_markup_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_tooltip_text_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_valign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_vexpand_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_vexpand_set_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_visible_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_width_request_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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impl<O> WidgetExtManual for O
where O: IsA<Widget>,

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fn add_tick_callback<P: Fn(&Self, &FrameClock) -> ControlFlow + 'static>( &self, callback: P ) -> TickCallbackId

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impl<O> ConstraintTargetExt for O

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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,