pub trait HeaderBarExt: IsA<HeaderBar> + Sealed + 'static {
Show 30 methods
// Provided methods
fn custom_title(&self) -> Option<Widget> { ... }
fn decoration_layout(&self) -> Option<GString> { ... }
fn has_subtitle(&self) -> bool { ... }
fn shows_close_button(&self) -> bool { ... }
fn subtitle(&self) -> Option<GString> { ... }
fn title(&self) -> Option<GString> { ... }
fn pack_end(&self, child: &impl IsA<Widget>) { ... }
fn pack_start(&self, child: &impl IsA<Widget>) { ... }
fn set_custom_title(&self, title_widget: Option<&impl IsA<Widget>>) { ... }
fn set_decoration_layout(&self, layout: Option<&str>) { ... }
fn set_has_subtitle(&self, setting: bool) { ... }
fn set_show_close_button(&self, setting: bool) { ... }
fn set_subtitle(&self, subtitle: Option<&str>) { ... }
fn set_title(&self, title: Option<&str>) { ... }
fn is_decoration_layout_set(&self) -> bool { ... }
fn set_decoration_layout_set(&self, decoration_layout_set: bool) { ... }
fn spacing(&self) -> i32 { ... }
fn set_spacing(&self, spacing: i32) { ... }
fn child_pack_type<T: IsA<Widget>>(&self, item: &T) -> PackType { ... }
fn set_child_pack_type<T: IsA<Widget>>(&self, item: &T, pack_type: PackType) { ... }
fn child_position<T: IsA<Widget>>(&self, item: &T) -> i32 { ... }
fn set_child_position<T: IsA<Widget>>(&self, item: &T, position: i32) { ... }
fn connect_custom_title_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId { ... }
fn connect_decoration_layout_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId { ... }
fn connect_decoration_layout_set_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId { ... }
fn connect_has_subtitle_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId { ... }
fn connect_show_close_button_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId { ... }
fn connect_spacing_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId { ... }
fn connect_subtitle_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId { ... }
fn connect_title_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId { ... }
}