Trait gtk::prelude::GLAreaExt

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pub trait GLAreaExt: IsA<GLArea> + Sealed + 'static {
Show 27 methods // Provided methods fn attach_buffers(&self) { ... } fn is_auto_render(&self) -> bool { ... } fn context(&self) -> Option<GLContext> { ... } fn error(&self) -> Option<Error> { ... } fn has_alpha(&self) -> bool { ... } fn has_depth_buffer(&self) -> bool { ... } fn has_stencil_buffer(&self) -> bool { ... } fn required_version(&self) -> (i32, i32) { ... } fn uses_es(&self) -> bool { ... } fn make_current(&self) { ... } fn queue_render(&self) { ... } fn set_auto_render(&self, auto_render: bool) { ... } fn set_error(&self, error: Option<&Error>) { ... } fn set_has_alpha(&self, has_alpha: bool) { ... } fn set_has_depth_buffer(&self, has_depth_buffer: bool) { ... } fn set_has_stencil_buffer(&self, has_stencil_buffer: bool) { ... } fn set_required_version(&self, major: i32, minor: i32) { ... } fn set_use_es(&self, use_es: bool) { ... } fn connect_create_context<F: Fn(&Self) -> Option<GLContext> + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_render<F: Fn(&Self, &GLContext) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_resize<F: Fn(&Self, i32, i32) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_auto_render_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_context_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_has_alpha_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_has_depth_buffer_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_has_stencil_buffer_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId { ... } fn connect_use_es_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId { ... }
}

Provided Methods§

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fn attach_buffers(&self)

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fn is_auto_render(&self) -> bool

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fn context(&self) -> Option<GLContext>

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fn error(&self) -> Option<Error>

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fn has_alpha(&self) -> bool

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fn has_depth_buffer(&self) -> bool

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fn has_stencil_buffer(&self) -> bool

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fn required_version(&self) -> (i32, i32)

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fn uses_es(&self) -> bool

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fn make_current(&self)

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fn queue_render(&self)

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fn set_auto_render(&self, auto_render: bool)

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fn set_error(&self, error: Option<&Error>)

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fn set_has_alpha(&self, has_alpha: bool)

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fn set_has_depth_buffer(&self, has_depth_buffer: bool)

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fn set_has_stencil_buffer(&self, has_stencil_buffer: bool)

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fn set_required_version(&self, major: i32, minor: i32)

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fn set_use_es(&self, use_es: bool)

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fn connect_create_context<F: Fn(&Self) -> Option<GLContext> + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_render<F: Fn(&Self, &GLContext) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_resize<F: Fn(&Self, i32, i32) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_auto_render_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_context_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_has_alpha_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_has_depth_buffer_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_has_stencil_buffer_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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fn connect_use_es_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Implementors§

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impl<O: IsA<GLArea>> GLAreaExt for O