pub fn set_anchor(window: &impl IsA<Window>, edge: Edge, anchor_to_edge: bool)
Expand description

Set whether window should be anchored to edge.

  • If two perpendicular edges are anchored, the surface with be anchored to that corner
  • If two opposite edges are anchored, the window will be stretched across the screen in that direction

Default is false for each Edge

window

A layer surface.

edge

A Edge this layer suface may be anchored to.

anchor_to_edge

Whether or not to anchor this layer surface to edge.