Trait gstreamer::prelude::ElementExt [−][src]
pub trait ElementExt: 'static {}Show methods
fn abort_state(&self); fn add_pad<P: IsA<Pad>>(&self, pad: &P) -> Result<(), BoolError>; fn change_state(
&self,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>; fn continue_state(
&self,
ret: impl Into<StateChangeReturn>
) -> Result<StateChangeSuccess, StateChangeError>; fn create_all_pads(&self); fn foreach_pad<P: FnMut(&Element, &Pad) -> bool>(&self, func: P) -> bool; fn foreach_sink_pad<P: FnMut(&Element, &Pad) -> bool>(
&self,
func: P
) -> bool; fn foreach_src_pad<P: FnMut(&Element, &Pad) -> bool>(&self, func: P) -> bool; fn base_time(&self) -> Option<ClockTime>; fn bus(&self) -> Option<Bus>; fn clock(&self) -> Option<Clock>; fn compatible_pad<P: IsA<Pad>>(
&self,
pad: &P,
caps: Option<&Caps>
) -> Option<Pad>; fn compatible_pad_template(
&self,
compattempl: &PadTemplate
) -> Option<PadTemplate>; fn context(&self, context_type: &str) -> Option<Context>; fn contexts(&self) -> Vec<Context>; fn factory(&self) -> Option<ElementFactory>; fn start_time(&self) -> Option<ClockTime>; fn state(
&self,
timeout: impl Into<Option<ClockTime>>
) -> (Result<StateChangeSuccess, StateChangeError>, State, State); fn static_pad(&self, name: &str) -> Option<Pad>; fn is_locked_state(&self) -> bool; fn link<P: IsA<Element>>(&self, dest: &P) -> Result<(), BoolError>; fn link_filtered<P: IsA<Element>>(
&self,
dest: &P,
filter: &Caps
) -> Result<(), BoolError>; fn link_pads<P: IsA<Element>>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>
) -> Result<(), BoolError>; fn link_pads_filtered<P: IsA<Element>>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
filter: &Caps
) -> Result<(), BoolError>; fn link_pads_full<P: IsA<Element>>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
flags: PadLinkCheck
) -> Result<(), BoolError>; fn lost_state(&self); fn no_more_pads(&self); fn provide_clock(&self) -> Option<Clock>; fn release_request_pad<P: IsA<Pad>>(&self, pad: &P); fn remove_pad<P: IsA<Pad>>(&self, pad: &P) -> Result<(), BoolError>; fn request_pad(
&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>
) -> Option<Pad>; fn request_pad_simple(&self, name: &str) -> Option<Pad>; fn set_base_time(&self, time: ClockTime); fn set_bus(&self, bus: Option<&Bus>); fn set_clock<P: IsA<Clock>>(
&self,
clock: Option<&P>
) -> Result<(), BoolError>; fn set_context(&self, context: &Context); fn set_locked_state(&self, locked_state: bool) -> bool; fn set_start_time(&self, time: impl Into<Option<ClockTime>>); fn set_state(
&self,
state: State
) -> Result<StateChangeSuccess, StateChangeError>; fn sync_state_with_parent(&self) -> Result<(), BoolError>; fn unlink<P: IsA<Element>>(&self, dest: &P); fn unlink_pads<P: IsA<Element>>(
&self,
srcpadname: &str,
dest: &P,
destpadname: &str
); fn connect_no_more_pads<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_pad_added<F: Fn(&Self, &Pad) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_pad_removed<F: Fn(&Self, &Pad) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId;
Required methods
fn abort_state(&self)
fn change_state(
&self,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
fn continue_state(
&self,
ret: impl Into<StateChangeReturn>
) -> Result<StateChangeSuccess, StateChangeError>
fn create_all_pads(&self)
This is supported on crate feature
v1_14
only.This is supported on crate feature
v1_14
only.This is supported on crate feature
v1_14
only.fn compatible_pad_template(
&self,
compattempl: &PadTemplate
) -> Option<PadTemplate>
fn factory(&self) -> Option<ElementFactory>
fn start_time(&self) -> Option<ClockTime>
fn state(
&self,
timeout: impl Into<Option<ClockTime>>
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
fn static_pad(&self, name: &str) -> Option<Pad>
fn is_locked_state(&self) -> bool
fn link_pads<P: IsA<Element>>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>
) -> Result<(), BoolError>
fn link_pads_filtered<P: IsA<Element>>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
filter: &Caps
) -> Result<(), BoolError>
fn link_pads_full<P: IsA<Element>>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
flags: PadLinkCheck
) -> Result<(), BoolError>
fn lost_state(&self)
fn no_more_pads(&self)
fn provide_clock(&self) -> Option<Clock>
fn release_request_pad<P: IsA<Pad>>(&self, pad: &P)
fn request_pad(
&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>
) -> Option<Pad>
fn request_pad_simple(&self, name: &str) -> Option<Pad>
fn request_pad_simple(&self, name: &str) -> Option<Pad>
This is supported on crate feature
v1_20
only.fn set_base_time(&self, time: ClockTime)
fn set_context(&self, context: &Context)
fn set_locked_state(&self, locked_state: bool) -> bool
fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
fn set_state(
&self,
state: State
) -> Result<StateChangeSuccess, StateChangeError>
fn sync_state_with_parent(&self) -> Result<(), BoolError>
fn connect_no_more_pads<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_pad_added<F: Fn(&Self, &Pad) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_pad_removed<F: Fn(&Self, &Pad) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId