[−][src]Enum grr::Primitive
Primitve topology.
Specifies how the input assembler (fixed-function) of the graphics pipeline will assemble primitives based on the incoming vertex data.
Variants
Points
Independent vertex points.
One vertex corresponds to one point. The size of a point can be changed dynamically in the vertex, geometry or tessellation evaluation stage. A point is rendered as square.
GLSL: gl_PointSize
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Lines
Lines segment list.
Every two consecutive vertices will form a line segment.
LineStrip
Lines segment strip.
The vertices will build a connected list of line segments.
Triangles
Triangle list.
Three consecutive vertices will form triangle.
TriangleStrip
LinesAdjacency
LinesStripAdjacency
TrianglesAdjacency
TrianglesStripAdjacency
Patches
Trait Implementations
impl Copy for Primitive
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impl Clone for Primitive
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fn clone(&self) -> Primitive
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
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impl Debug for Primitive
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Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,