[−][src]Struct grid_trait::grid2::combinate::slice::Grid2Slice
Sub-view of a Grid2.
The valid coordinates in this grid are a subset of the valid coordinates in the inner grid.
Methods
impl<G, X, Y> Grid2Slice<G, X, Y> where
G: Grid2,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
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G: Grid2,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
pub fn try_new(inner: G, new_x: X, new_y: Y) -> Result<Self, G>
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Fails if the new bounds are not a subset of the old ones.
pub fn new(inner: G, new_x: X, new_y: Y) -> Self where
X: Debug,
Y: Debug,
<G as Grid2>::XBound: Debug,
<G as Grid2>::YBound: Debug,
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X: Debug,
Y: Debug,
<G as Grid2>::XBound: Debug,
<G as Grid2>::YBound: Debug,
Panics if the new bounds are not a subset of the old ones.
Trait Implementations
impl<G, X, Y> Grid2 for Grid2Slice<G, X, Y> where
G: Grid2,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
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G: Grid2,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
type Item = <G as Grid2>::Item
type XBound = X
type YBound = Y
fn x_bound(&self) -> Self::XBound
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fn y_bound(&self) -> Self::YBound
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fn in_bounds<I>(&self, coord: I) -> bool where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
fn map<F, T>(self, func: F) -> Grid2Map<Self, F, T> where
Self: Sized,
F: Fn(Self::Item) -> T,
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Self: Sized,
F: Fn(Self::Item) -> T,
fn enumap<I, F, T>(self, func: F) -> Grid2EnuMap<Self, F, T, I> where
Self: Sized,
I: From<Vector2<i32>>,
F: Fn(I, Self::Item) -> T,
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Self: Sized,
I: From<Vector2<i32>>,
F: Fn(I, Self::Item) -> T,
fn flatten<I>(self, stride: I) -> Grid2Flat<Self> where
Self: Sized,
Self::Item: Grid2,
Self::XBound: Clone + RangeBoundsTimes,
Self::YBound: Clone + RangeBoundsTimes,
I: Into<Vector2<i32>>,
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Self: Sized,
Self::Item: Grid2,
Self::XBound: Clone + RangeBoundsTimes,
Self::YBound: Clone + RangeBoundsTimes,
I: Into<Vector2<i32>>,
fn new_origin<I>(self, new_origin: I) -> Grid2NewOrigin<Self> where
Self: Sized,
Self::XBound: RangeBoundsPlus,
Self::YBound: RangeBoundsPlus,
I: Into<Vector2<i32>>,
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Self: Sized,
Self::XBound: RangeBoundsPlus,
Self::YBound: RangeBoundsPlus,
I: Into<Vector2<i32>>,
fn oob_handler<I, F>(self, handler: F) -> Grid2OobHandler<Self, I, F> where
Self: Sized,
I: From<Vector2<i32>>,
F: Fn(I) -> Self::Item,
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Self: Sized,
I: From<Vector2<i32>>,
F: Fn(I) -> Self::Item,
fn subview<X, Y>(self, new_x: X, new_y: Y) -> Grid2Slice<Self, X, Y> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
X: RangeBounds<i32> + Clone + Debug,
Y: RangeBounds<i32> + Clone + Debug,
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Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
X: RangeBounds<i32> + Clone + Debug,
Y: RangeBounds<i32> + Clone + Debug,
fn try_subview<X, Y>(
self,
new_x: X,
new_y: Y
) -> Result<Grid2Slice<Self, X, Y>, Self> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
X: RangeBounds<i32> + Clone + Debug,
Y: RangeBounds<i32> + Clone + Debug,
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self,
new_x: X,
new_y: Y
) -> Result<Grid2Slice<Self, X, Y>, Self> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
X: RangeBounds<i32> + Clone + Debug,
Y: RangeBounds<i32> + Clone + Debug,
fn subview_0to(
self,
new_x_len: i32,
new_y_len: i32
) -> Grid2Slice<Self, Range0To, Range0To> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
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self,
new_x_len: i32,
new_y_len: i32
) -> Grid2Slice<Self, Range0To, Range0To> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
fn try_subview_0to(
self,
new_x_len: i32,
new_y_len: i32
) -> Result<Grid2Slice<Self, Range0To, Range0To>, Self> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
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self,
new_x_len: i32,
new_y_len: i32
) -> Result<Grid2Slice<Self, Range0To, Range0To>, Self> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
fn wrapping(self) -> Grid2Wrapping<Self> where
Self: Sized,
Self::XBound: BoundRange,
Self::YBound: BoundRange,
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Self: Sized,
Self::XBound: BoundRange,
Self::YBound: BoundRange,
fn collect(&self) -> ArrayGrid2<Self::Item> where
Self: Grid2Get,
Self::XBound: Into<Range0To>,
Self::YBound: Into<Range0To>,
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Self: Grid2Get,
Self::XBound: Into<Range0To>,
Self::YBound: Into<Range0To>,
impl<G, X, Y> Grid2Get for Grid2Slice<G, X, Y> where
G: Grid2 + Grid2Get,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
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G: Grid2 + Grid2Get,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
fn get<I>(&self, coord: I) -> Self::Item where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
fn try_get<I>(&self, coord: I) -> Option<Self::Item> where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
impl<G> Grid2Len for Grid2Slice<G, Range0To, Range0To> where
G: Grid2,
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G: Grid2,
impl<G, X, Y> Grid2Mut for Grid2Slice<G, X, Y> where
G: Grid2 + Grid2Mut,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
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G: Grid2 + Grid2Mut,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
fn midx<I>(&mut self, coord: I) -> &mut Self::Item where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
fn try_midx<I>(&mut self, coord: I) -> Option<&mut Self::Item> where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
impl<G, X, Y> Grid2Ref for Grid2Slice<G, X, Y> where
G: Grid2 + Grid2Ref,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
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G: Grid2 + Grid2Ref,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
fn idx<I>(&self, coord: I) -> &Self::Item where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
fn try_idx<I>(&self, coord: I) -> Option<&Self::Item> where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
impl<G, X, Y> Grid2Set for Grid2Slice<G, X, Y> where
G: Grid2 + Grid2Set,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
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G: Grid2 + Grid2Set,
X: RangeBounds<i32> + Clone,
Y: RangeBounds<i32> + Clone,
Auto Trait Implementations
impl<G, X, Y> RefUnwindSafe for Grid2Slice<G, X, Y> where
G: RefUnwindSafe,
X: RefUnwindSafe,
Y: RefUnwindSafe,
G: RefUnwindSafe,
X: RefUnwindSafe,
Y: RefUnwindSafe,
impl<G, X, Y> Send for Grid2Slice<G, X, Y> where
G: Send,
X: Send,
Y: Send,
G: Send,
X: Send,
Y: Send,
impl<G, X, Y> Sync for Grid2Slice<G, X, Y> where
G: Sync,
X: Sync,
Y: Sync,
G: Sync,
X: Sync,
Y: Sync,
impl<G, X, Y> Unpin for Grid2Slice<G, X, Y> where
G: Unpin,
X: Unpin,
Y: Unpin,
G: Unpin,
X: Unpin,
Y: Unpin,
impl<G, X, Y> UnwindSafe for Grid2Slice<G, X, Y> where
G: UnwindSafe,
X: UnwindSafe,
Y: UnwindSafe,
G: UnwindSafe,
X: UnwindSafe,
Y: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Grid2 for T where
T: Deref,
<T as Deref>::Target: Grid2,
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T: Deref,
<T as Deref>::Target: Grid2,
type Item = <<T as Deref>::Target as Grid2>::Item
type XBound = <<T as Deref>::Target as Grid2>::XBound
type YBound = <<T as Deref>::Target as Grid2>::YBound
fn x_bound(&Self) -> <T as Grid2>::XBound
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fn y_bound(&Self) -> <T as Grid2>::YBound
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fn in_bounds<I>(&self, coord: I) -> bool where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
fn map<F, T>(self, func: F) -> Grid2Map<Self, F, T> where
Self: Sized,
F: Fn(Self::Item) -> T,
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Self: Sized,
F: Fn(Self::Item) -> T,
fn enumap<I, F, T>(self, func: F) -> Grid2EnuMap<Self, F, T, I> where
Self: Sized,
I: From<Vector2<i32>>,
F: Fn(I, Self::Item) -> T,
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Self: Sized,
I: From<Vector2<i32>>,
F: Fn(I, Self::Item) -> T,
fn flatten<I>(self, stride: I) -> Grid2Flat<Self> where
Self: Sized,
Self::Item: Grid2,
Self::XBound: Clone + RangeBoundsTimes,
Self::YBound: Clone + RangeBoundsTimes,
I: Into<Vector2<i32>>,
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Self: Sized,
Self::Item: Grid2,
Self::XBound: Clone + RangeBoundsTimes,
Self::YBound: Clone + RangeBoundsTimes,
I: Into<Vector2<i32>>,
fn new_origin<I>(self, new_origin: I) -> Grid2NewOrigin<Self> where
Self: Sized,
Self::XBound: RangeBoundsPlus,
Self::YBound: RangeBoundsPlus,
I: Into<Vector2<i32>>,
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Self: Sized,
Self::XBound: RangeBoundsPlus,
Self::YBound: RangeBoundsPlus,
I: Into<Vector2<i32>>,
fn oob_handler<I, F>(self, handler: F) -> Grid2OobHandler<Self, I, F> where
Self: Sized,
I: From<Vector2<i32>>,
F: Fn(I) -> Self::Item,
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Self: Sized,
I: From<Vector2<i32>>,
F: Fn(I) -> Self::Item,
fn subview<X, Y>(self, new_x: X, new_y: Y) -> Grid2Slice<Self, X, Y> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
X: RangeBounds<i32> + Clone + Debug,
Y: RangeBounds<i32> + Clone + Debug,
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Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
X: RangeBounds<i32> + Clone + Debug,
Y: RangeBounds<i32> + Clone + Debug,
fn try_subview<X, Y>(
self,
new_x: X,
new_y: Y
) -> Result<Grid2Slice<Self, X, Y>, Self> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
X: RangeBounds<i32> + Clone + Debug,
Y: RangeBounds<i32> + Clone + Debug,
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self,
new_x: X,
new_y: Y
) -> Result<Grid2Slice<Self, X, Y>, Self> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
X: RangeBounds<i32> + Clone + Debug,
Y: RangeBounds<i32> + Clone + Debug,
fn subview_0to(
self,
new_x_len: i32,
new_y_len: i32
) -> Grid2Slice<Self, Range0To, Range0To> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
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self,
new_x_len: i32,
new_y_len: i32
) -> Grid2Slice<Self, Range0To, Range0To> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
fn try_subview_0to(
self,
new_x_len: i32,
new_y_len: i32
) -> Result<Grid2Slice<Self, Range0To, Range0To>, Self> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
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self,
new_x_len: i32,
new_y_len: i32
) -> Result<Grid2Slice<Self, Range0To, Range0To>, Self> where
Self: Sized,
Self::XBound: Debug,
Self::YBound: Debug,
fn wrapping(self) -> Grid2Wrapping<Self> where
Self: Sized,
Self::XBound: BoundRange,
Self::YBound: BoundRange,
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Self: Sized,
Self::XBound: BoundRange,
Self::YBound: BoundRange,
fn collect(&self) -> ArrayGrid2<Self::Item> where
Self: Grid2Get,
Self::XBound: Into<Range0To>,
Self::YBound: Into<Range0To>,
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Self: Grid2Get,
Self::XBound: Into<Range0To>,
Self::YBound: Into<Range0To>,
impl<T> Grid2Get for T where
T: Deref,
<T as Deref>::Target: Grid2Get,
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T: Deref,
<T as Deref>::Target: Grid2Get,
fn get<I>(&Self, I) -> <T as Grid2>::Item where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
fn try_get<I>(&self, coord: I) -> Option<Self::Item> where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
impl<T> Grid2Len for T where
T: Deref,
<T as Deref>::Target: Grid2Len,
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T: Deref,
<T as Deref>::Target: Grid2Len,
impl<T> Grid2Mut for T where
T: Deref + DerefMut,
<T as Deref>::Target: Grid2Mut,
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T: Deref + DerefMut,
<T as Deref>::Target: Grid2Mut,
fn midx<I>(&mut Self, I) -> &mut <T as Grid2>::Item where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
fn try_midx<I>(&mut self, coord: I) -> Option<&mut Self::Item> where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
impl<T> Grid2Ref for T where
T: Deref,
<T as Deref>::Target: Grid2Ref,
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T: Deref,
<T as Deref>::Target: Grid2Ref,
fn idx<I>(&Self, I) -> &<T as Grid2>::Item where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
fn try_idx<I>(&self, coord: I) -> Option<&Self::Item> where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
impl<T> Grid2Set for T where
T: Deref + DerefMut,
<T as Deref>::Target: Grid2Set,
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T: Deref + DerefMut,
<T as Deref>::Target: Grid2Set,
fn set<I>(&mut Self, I, <T as Grid2>::Item) where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
fn try_set<I>(&mut self, coord: I, elem: Self::Item) -> Result<(), Self::Item> where
I: Into<Vector2<i32>>,
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I: Into<Vector2<i32>>,
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,