pub struct Node<I: Index, NL: Label> {
pub id: I,
pub label: NL,
}
Expand description
Represents a single Node
. It has an id
entifier and an optional label
,
which can be removed by using the zero-sized type ()
Fields§
§id: I
§label: NL
Implementations§
Source§impl<I: Index, NL: Label> Node<I, NL>
impl<I: Index, NL: Label> Node<I, NL>
Sourcepub fn new(id: I, label: NL) -> Self
pub fn new(id: I, label: NL) -> Self
Create a new Node
with an id
, that is used to differentiate/identify the
node which has therefore to be unique and a label
, which determines the
‘type’.
Sourcepub fn is_isomorph_to(&self, n: &Self) -> bool
pub fn is_isomorph_to(&self, n: &Self) -> bool
Checks if the node has the same label as the other node n
.
Trait Implementations§
Source§impl<'de, I, NL> Deserialize<'de> for Node<I, NL>where
I: Deserialize<'de> + Index,
NL: Deserialize<'de> + Label,
impl<'de, I, NL> Deserialize<'de> for Node<I, NL>where
I: Deserialize<'de> + Index,
NL: Deserialize<'de> + Label,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<'a, I: Index, NL: Label, EL: Label> GraphWalk<'a, Node<I, NL>, Edge<I, EL>> for Graph<I, NL, EL>
impl<'a, I: Index, NL: Label, EL: Label> GraphWalk<'a, Node<I, NL>, Edge<I, EL>> for Graph<I, NL, EL>
Source§impl<'a, I: Index, NL: Label, EL: Label> Labeller<'a, Node<I, NL>, Edge<I, EL>> for Graph<I, NL, EL>
impl<'a, I: Index, NL: Label, EL: Label> Labeller<'a, Node<I, NL>, Edge<I, EL>> for Graph<I, NL, EL>
Source§fn node_id(&'a self, n: &Node<I, NL>) -> Id<'a>
fn node_id(&'a self, n: &Node<I, NL>) -> Id<'a>
Maps
n
to a unique identifier with respect to self
. The
implementer is responsible for ensuring that the returned name
is a valid DOT identifier.Source§fn node_label(&'a self, n: &N) -> LabelText<'a>
fn node_label(&'a self, n: &N) -> LabelText<'a>
Maps
n
to a label that will be used in the rendered output.
The label need not be unique, and may be the empty string; the
default is just the output from node_id
.Source§fn edge_label(&'a self, e: &E) -> LabelText<'a>
fn edge_label(&'a self, e: &E) -> LabelText<'a>
Maps
e
to a label that will be used in the rendered output.
The label need not be unique, and may be the empty string; the
default is in fact the empty string.Source§fn node_style(&'a self, _n: &N) -> Style
fn node_style(&'a self, _n: &N) -> Style
Maps
n
to a style that will be used in the rendered output.Source§fn edge_end_arrow(&'a self, _e: &E) -> Arrow
fn edge_end_arrow(&'a self, _e: &E) -> Arrow
Maps
e
to arrow style that will be used on the end of an edge.
Defaults to default arrow style.Source§fn edge_start_arrow(&'a self, _e: &E) -> Arrow
fn edge_start_arrow(&'a self, _e: &E) -> Arrow
Maps
e
to arrow style that will be used on the end of an edge.
Defaults to default arrow style.Source§fn edge_style(&'a self, _e: &E) -> Style
fn edge_style(&'a self, _e: &E) -> Style
Maps
e
to a style that will be used in the rendered output.impl<I: Index, NL: Label> StructuralPartialEq for Node<I, NL>
Auto Trait Implementations§
impl<I, NL> Freeze for Node<I, NL>
impl<I, NL> RefUnwindSafe for Node<I, NL>where
I: RefUnwindSafe,
NL: RefUnwindSafe,
impl<I, NL> Send for Node<I, NL>
impl<I, NL> Sync for Node<I, NL>
impl<I, NL> Unpin for Node<I, NL>
impl<I, NL> UnwindSafe for Node<I, NL>where
I: UnwindSafe,
NL: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more