Crate graphics_buffer[−][src]
This library provides a buffer which can be used as a render target for Piston’s graphics library. This buffer can be loaded from and/or saved to a file on disk. This allows for things like screenshots in games.
There is also an optional feature for RenderBuffer that allows it to be
converted into a G2dTexture so that it can be rendered with
piston_window. To
enable this, add features = ["piston_window_texture"] to the graphics_buffer
dependency in your cargo.toml. More about this feature can be found in
the RenderBuffer documentation.
Structs
| RenderBuffer | A buffer that can be rendered to with Piston’s graphics library. |
Enums
| Error | An Error type for |
Constants
| IDENTITY | The identity matrix: |
Functions
| buffer_glyphs_from_bytes | Create a |
| buffer_glyphs_from_path | Create a |
Type Definitions
| BufferGlyphs | A character cache for drawing text to a |