[−][src]Crate graphics_buffer
This library provides a buffer which can be used as a render target for Piston's graphics library. This buffer can be loaded from and/or saved to a file on disk. This allows for things like screenshots in games.
There is also an optional feature for RenderBuffer
that allows it to be
converted into a G2dTexture
so that it can be rendered with
piston_window
. To
enable this, add features = ["piston_window_texture"]
to the graphics_buffer
dependency in your cargo.toml
. More about this feature can be found in
the RenderBuffer
documentation.
Structs
RenderBuffer | A buffer that can be rendered to with Piston's graphics library. |
Enums
Error | An Error type for |
Constants
IDENTITY | The identity matrix: |
Functions
buffer_glyphs_from_bytes | Create a |
buffer_glyphs_from_path | Create a |
Type Definitions
BufferGlyphs | A character cache for drawing text to a |