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use super::*;
impl GraphicsStyle for PointSize {
fn draw_style(&self, state: &mut StyleContext) {
state.point_size = Some(self.clone());
}
}
impl GraphicsStyle for PointColor {
fn draw_style(&self, state: &mut StyleContext) {
state.point_color = Some(self.clone());
}
}
impl GraphicsStyle for CircleWidth {
fn draw_style(&self, state: &mut StyleContext) {
state.circle_width = Some(self.clone());
}
}
impl GraphicsStyle for CircleColor {
fn draw_style(&self, state: &mut StyleContext) {
state.circle_color = Some(self.clone());
}
}
impl GraphicsStyle for DiskFillColor {
fn draw_style(&self, state: &mut StyleContext) {
state.disk_fill_color = Some(self.clone());
}
}
impl GraphicsStyle for DiskEdgeWidth {
fn draw_style(&self, state: &mut StyleContext) {
state.disk_edge_width = Some(self.clone());
}
}
impl GraphicsStyle for DiskEdgeColor {
fn draw_style(&self, state: &mut StyleContext) {
state.disk_edge_color = Some(self.clone());
}
}
impl GraphicsStyle for LineWidth {
fn draw_style(&self, state: &mut StyleContext) {
state.line_width = Some(self.clone());
}
}
impl GraphicsStyle for LineColor {
fn draw_style(&self, state: &mut StyleContext) {
state.line_color = Some(self.clone());
}
}
impl GraphicsStyle for PointStyle {
fn draw_style(&self, state: &mut StyleContext) {
state.point_size = Some(self.point_size.unwrap_or_default());
state.point_color = Some(self.point_color.unwrap_or_default());
}
}
impl GraphicsStyle for CircleStyle {
fn draw_style(&self, state: &mut StyleContext) {
state.circle_width = Some(self.circle_width.unwrap_or_default());
state.circle_color = Some(self.circle_color.unwrap_or_default());
}
}
impl GraphicsStyle for DiskStyle {
fn draw_style(&self, state: &mut StyleContext) {
state.disk_fill_color = Some(self.disk_fill_color.unwrap_or_default());
state.disk_edge_width = Some(self.disk_edge_width.unwrap_or_default());
state.disk_edge_color = Some(self.disk_edge_color.unwrap_or_default());
}
}
impl GraphicsStyle for LineStyle {
fn draw_style(&self, state: &mut StyleContext) {
state.line_width = Some(self.line_width.unwrap_or_default());
state.line_color = Some(self.line_color.unwrap_or_default());
}
}