Struct BackTrackSolver

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pub struct BackTrackSolver<T>
where T: Puzzle,
{ pub original: T, pub state: T, pub prevs: Vec<(<T as Puzzle>::Pos, <T as Puzzle>::Val, bool)>, pub choice: Vec<(<T as Puzzle>::Pos, Vec<<T as Puzzle>::Val>)>, pub settings: SolveSettings, }
Expand description

Solvees puzzles using back tracking.

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§original: T

Stores the original state.

§state: T

Stores the state.

§prevs: Vec<(<T as Puzzle>::Pos, <T as Puzzle>::Val, bool)>

Stores the previous values of a position before making a choice. If the flag is true, the value was inserted due to a simple choice.

§choice: Vec<(<T as Puzzle>::Pos, Vec<<T as Puzzle>::Val>)>

Stores the choices for the states.

§settings: SolveSettings

Search for simple solutions.

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impl<T> BackTrackSolver<T>
where T: Puzzle,

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pub fn new(puzzle: T, settings: SolveSettings) -> BackTrackSolver<T>

Creates a new solver.

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pub fn solve<F, G>(self, f: F, g: G) -> Option<Solution<T>>
where F: FnMut(&T) -> Option<<T as Puzzle>::Pos>, G: FnMut(&T, <T as Puzzle>::Pos) -> Vec<<T as Puzzle>::Val>,

Solves puzzle, using a closure to look for best position to set a value next, and a closure for picking options in preferred order.

The second closure returns possible values at a given position. The last move in the list has highest priority, because the solver pops the values in turn.

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impl<T> Freeze for BackTrackSolver<T>
where T: Freeze,

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impl<T> RefUnwindSafe for BackTrackSolver<T>

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impl<T> Send for BackTrackSolver<T>
where T: Send, <T as Puzzle>::Pos: Send, <T as Puzzle>::Val: Send,

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impl<T> Sync for BackTrackSolver<T>
where T: Sync, <T as Puzzle>::Pos: Sync, <T as Puzzle>::Val: Sync,

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impl<T> Unpin for BackTrackSolver<T>
where T: Unpin, <T as Puzzle>::Pos: Unpin, <T as Puzzle>::Val: Unpin,

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impl<T> UnwindSafe for BackTrackSolver<T>
where T: UnwindSafe, <T as Puzzle>::Pos: UnwindSafe, <T as Puzzle>::Val: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.