grafo/text.rs
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//! Text rendering for the Grafo library.
//!
//! This module provides functionality to render text using the `glyphon` crate.
//!
//! # Examples
//!
//! Rendering text with specific layout:
//!
//! ```rust
//! use grafo::{TextAlignment, TextLayout};
//! use grafo::Color;
//! use grafo::MathRect;
//!
//! // Define the text layout
//! let layout = TextLayout {
//! font_size: 16.0,
//! line_height: 20.0,
//! color: Color::rgb(255, 255, 255), // White text
//! area: MathRect {
//! min: (0.0, 0.0).into(),
//! max: (200.0, 50.0).into(),
//! },
//! horizontal_alignment: TextAlignment::Center,
//! vertical_alignment: TextAlignment::Center,
//! };
//!
//! // Usage of layout in rendering functions (pseudo-code)
//! // renderer.render_text("Hello, World!", layout);
//! ```
use crate::renderer::MathRect;
use crate::Color;
use glyphon::cosmic_text::Align;
use glyphon::{Attrs, Family, FontSystem, Metrics, Shaping, SwashCache, TextAtlas, TextRenderer};
use glyphon::{Buffer as TextBuffer, Color as TextColor, TextArea, TextBounds};
use wgpu::{Device, MultisampleState};
/// Specifies the alignment of text within its layout area.
///
/// # Variants
///
/// - `Start`: Align text to the start (left or right, depending on language).
/// - `End`: Align text to the end.
/// - `Center`: Center-align the text.
///
/// # Examples
///
/// ```rust
/// use grafo::TextAlignment;
///
/// let align_start = TextAlignment::Start;
/// let align_end = TextAlignment::End;
/// let align_center = TextAlignment::Center;
/// ```
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
pub enum TextAlignment {
/// Align text to the start (left or right, depending on language).
Start,
/// Align text to the end.
End,
/// Center-align the text.
Center,
}
/// Defines the layout parameters for rendering text.
///
/// # Fields
///
/// - `font_size`: The size of the font in pixels.
/// - `line_height`: The height of each line of text.
/// - `color`: The color of the text.
/// - `area`: The rectangular area within which the text is rendered.
/// - `horizontal_alignment`: The horizontal alignment of the text.
/// - `vertical_alignment`: The vertical alignment of the text.
///
/// # Examples
///
/// ```rust
/// use grafo::{TextAlignment, TextLayout};
/// use grafo::Color;
/// use grafo::MathRect;
///
/// let layout = TextLayout {
/// font_size: 16.0,
/// line_height: 20.0,
/// color: Color::rgb(255, 255, 255), // White text
/// area: MathRect {
/// min: (0.0, 0.0).into(),
/// max: (200.0, 50.0).into(),
/// },
/// horizontal_alignment: TextAlignment::Center,
/// vertical_alignment: TextAlignment::Center,
/// };
/// ```
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct TextLayout {
/// The size of the font in pixels.
pub font_size: f32,
/// The height of each line of text.
pub line_height: f32,
/// The color of the text.
pub color: Color,
/// The rectangular area within which the text is rendered.
pub area: MathRect,
/// The horizontal alignment of the text.
pub horizontal_alignment: TextAlignment,
/// The vertical alignment of the text.
pub vertical_alignment: TextAlignment,
}
/// Internal wrapper for `glyphon::TextRenderer` and related components.
///
/// This struct manages the text renderer, atlas, font system, and swash cache.
pub(crate) struct TextRendererWrapper {
pub(crate) text_renderer: TextRenderer,
pub(crate) atlas: TextAtlas,
pub(crate) font_system: FontSystem,
pub(crate) swash_cache: SwashCache,
}
impl TextRendererWrapper {
/// Creates a new `TextRendererWrapper`.
///
/// # Parameters
///
/// - `device`: The WGPU device.
/// - `queue`: The WGPU queue.
/// - `swapchain_format`: The format of the swapchain texture.
/// - `depth_stencil_state`: Optional depth stencil state.
pub fn new(
device: &Device,
queue: &wgpu::Queue,
swapchain_format: wgpu::TextureFormat,
depth_stencil_state: Option<wgpu::DepthStencilState>,
glyphon_cache: &glyphon::Cache,
) -> Self {
let font_system = FontSystem::new();
let swash_cache = SwashCache::new();
let mut atlas = TextAtlas::new(device, queue, glyphon_cache, swapchain_format);
let text_renderer = TextRenderer::new(
&mut atlas,
device,
MultisampleState::default(),
depth_stencil_state,
);
Self {
text_renderer,
atlas,
font_system,
swash_cache,
}
}
}
#[derive(Debug)]
pub(crate) struct TextDrawData {
/// The text buffer containing glyph information.
pub(crate) text_buffer: TextBuffer,
/// The area within which the text is rendered.
pub(crate) area: MathRect,
/// The vertical alignment of the text.
#[allow(unused)]
pub(crate) vertical_alignment: TextAlignment,
/// The top position of the text within the layout area.
pub(crate) top: f32,
/// The color of the text.
pub(crate) color: Color,
}
impl TextDrawData {
pub fn new(
text: &str,
layout: impl Into<TextLayout>,
clip_to_shape: Option<usize>,
scale_factor: f32,
font_system: &mut FontSystem,
font_family: Family,
) -> Self {
let layout = layout.into();
let mut buffer = TextBuffer::new(
font_system,
Metrics::new(layout.font_size, layout.line_height),
);
let text_area_size = layout.area.size();
buffer.set_size(
font_system,
Some(text_area_size.width),
Some(text_area_size.height),
);
// TODO: it's set text that causes performance issues
buffer.set_text(
font_system,
text,
Attrs::new()
.family(font_family)
.metadata(clip_to_shape.unwrap_or(0)),
Shaping::Advanced,
);
let align = match layout.horizontal_alignment {
// None is equal to start of the line - left or right, depending on the language
TextAlignment::Start => None,
TextAlignment::End => Some(Align::End),
TextAlignment::Center => Some(Align::Center),
};
for line in buffer.lines.iter_mut() {
line.set_align(align);
}
let area = layout.area;
let mut min_y = f32::INFINITY;
let mut max_y = f32::NEG_INFINITY;
buffer.shape_until_scroll(font_system, false);
for layout_run in buffer.layout_runs() {
for glyph in layout_run.glyphs.iter() {
let physical_glyph = glyph.physical((0.0, 0.0), scale_factor);
min_y = min_y.min(physical_glyph.y as f32 + layout_run.line_y);
max_y = max_y.max(physical_glyph.y as f32 + layout_run.line_y);
}
}
// TODO: that should be a line height
let buffer_height = if max_y > min_y {
max_y - min_y + layout.font_size
} else {
layout.font_size // for a single line
};
let top = match layout.vertical_alignment {
TextAlignment::Start => area.min.y,
TextAlignment::End => area.max.y - buffer_height,
TextAlignment::Center => area.min.y + (area.height() - buffer_height) / 2.0,
};
// println!("Text {} is clipped to shape {}", text, clip_to_shape.unwrap_or(0));
TextDrawData {
top,
text_buffer: buffer,
area: layout.area,
vertical_alignment: layout.vertical_alignment,
color: layout.color,
}
}
pub fn to_text_area(&self, scale_factor: f32) -> TextArea {
let area = self.area;
let top = self.top;
TextArea {
buffer: &self.text_buffer,
left: area.min.x * scale_factor,
top: top * scale_factor,
scale: scale_factor,
bounds: TextBounds {
left: (area.min.x * scale_factor) as i32,
top: (area.min.y * scale_factor) as i32,
right: (area.max.x * scale_factor) as i32,
bottom: (area.max.y * scale_factor) as i32,
},
default_color: TextColor::rgba(
self.color.0[1],
self.color.0[2],
self.color.0[3],
self.color.0[0],
),
custom_glyphs: &[],
}
}
}