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use super::*;
#[derive(Default)]
pub struct Selector {
button: Button,
line_edit: LineEdit,
choices: Vec<Button>,
open: bool,
editing: bool,
pub choice: usize,
}
impl Selector {
pub fn draw<'s>(&'s mut self, r: &mut RenderLock<'s>, t: &'s Theme, pos: Vec2, size: Vec2, options: &'s mut [String]) -> usize {
let Self {
button,
line_edit,
choices,
open,
editing,
choice,
} = self;
let text = options.at(*choice);
if !*open {
choices.clear();
let mut pressed = StaticPtr!(&button.pressed);
if button.draw(r, t, pos, size, text) {
*pressed.get_mut() = false;
*open = true;
line_edit.text = text.into();
}
} else {
choices.resize_def(options.len());
for (n, c) in choices.iter_mut().enumerate() {
if c.draw(r, t, pos.sum(size.mul((0, n + 1))), size, &options[n]) {
*open = false;
*editing = false;
*choice = n;
return *choice;
}
}
let text = options.at_mut(*choice);
if *editing {
if !r.focused(LUID(line_edit)) {
*text = line_edit.text.to_string();
*open = false;
*editing = false;
}
} else {
*open &= r.hovers_in((pos, pos.sum(size.mul((1, options.len() + 1)))))
}
*editing |= r.focused(LUID(line_edit));
line_edit.draw(r, t, pos, size);
}
*choice
}
}