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use crate::GL::types::*; pub trait IdxType { const TYPE: GLenum; } impl IdxType for u8 { const TYPE: GLenum = gl::UNSIGNED_BYTE; } impl IdxType for u16 { const TYPE: GLenum = gl::UNSIGNED_SHORT; } impl IdxType for u32 { const TYPE: GLenum = gl::UNSIGNED_INT; } pub trait AttrType { const TYPE: GLenum; } impl AttrType for i8 { const TYPE: GLenum = gl::BYTE; } impl AttrType for u8 { const TYPE: GLenum = gl::UNSIGNED_BYTE; } impl AttrType for i16 { const TYPE: GLenum = gl::SHORT; } impl AttrType for u16 { const TYPE: GLenum = gl::UNSIGNED_SHORT; } impl AttrType for i32 { const TYPE: GLenum = gl::INT; } impl AttrType for u32 { const TYPE: GLenum = gl::UNSIGNED_INT; } impl AttrType for f16 { const TYPE: GLenum = gl::HALF_FLOAT; } impl AttrType for f32 { const TYPE: GLenum = gl::FLOAT; } impl AttrType for f64 { const TYPE: GLenum = gl::DOUBLE; }