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GrabClient

Trait GrabClient 

Source
pub trait GrabClient: Send + Sync {
    // Required methods
    fn search<'life0, 'life1, 'async_trait>(
        &'life0 self,
        query: &'life1 str,
        limit: usize,
    ) -> Pin<Box<dyn Future<Output = GrabResult<Vec<Merchant>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn menu<'life0, 'life1, 'async_trait>(
        &'life0 self,
        merchant_id: &'life1 str,
    ) -> Pin<Box<dyn Future<Output = GrabResult<Menu>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn cart<'life0, 'life1, 'async_trait>(
        &'life0 self,
        op: &'life1 CartOp,
    ) -> Pin<Box<dyn Future<Output = GrabResult<Cart>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn quote<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = GrabResult<Quote>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn place_order<'life0, 'life1, 'async_trait>(
        &'life0 self,
        quote_id: &'life1 str,
    ) -> Pin<Box<dyn Future<Output = GrabResult<Placed>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn track<'life0, 'life1, 'async_trait>(
        &'life0 self,
        order_id: Option<&'life1 str>,
    ) -> Pin<Box<dyn Future<Output = GrabResult<Vec<Tracked>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn refresh<'life0, 'async_trait>(
        &'life0 self,
        liveness: bool,
    ) -> Pin<Box<dyn Future<Output = GrabResult<Health>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}
Expand description

One account’s Grab, over its SessionSlot.

Required Methods§

Source

fn search<'life0, 'life1, 'async_trait>( &'life0 self, query: &'life1 str, limit: usize, ) -> Pin<Box<dyn Future<Output = GrabResult<Vec<Merchant>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Restaurants matching query (at most limit).

Source

fn menu<'life0, 'life1, 'async_trait>( &'life0 self, merchant_id: &'life1 str, ) -> Pin<Box<dyn Future<Output = GrabResult<Menu>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

A merchant’s menu.

Source

fn cart<'life0, 'life1, 'async_trait>( &'life0 self, op: &'life1 CartOp, ) -> Pin<Box<dyn Future<Output = GrabResult<Cart>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Change (or show) the cart; the cart after.

Source

fn quote<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = GrabResult<Quote>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

The cart priced now, with the best voucher that applies.

Source

fn place_order<'life0, 'life1, 'async_trait>( &'life0 self, quote_id: &'life1 str, ) -> Pin<Box<dyn Future<Output = GrabResult<Placed>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Place the cart’s order against quote_id (the caller re-quoted and matched it). Never retried.

Source

fn track<'life0, 'life1, 'async_trait>( &'life0 self, order_id: Option<&'life1 str>, ) -> Pin<Box<dyn Future<Output = GrabResult<Vec<Tracked>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

One order’s tracking, or the ongoing orders’.

Source

fn refresh<'life0, 'async_trait>( &'life0 self, liveness: bool, ) -> Pin<Box<dyn Future<Output = GrabResult<Health>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

A silent SSO refresh when the web session is near its end (saved through the slot), and with liveness a check that the account answers (its name).

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§