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gpui/
platform.rs

1mod app_menu;
2mod keyboard;
3mod keystroke;
4
5#[cfg(all(target_os = "linux", feature = "wayland"))]
6#[expect(missing_docs)]
7pub mod layer_shell;
8
9/// Types for configuring parent-anchored popup windows such as menus, dropdowns and tooltips.
10pub mod popup;
11
12#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
13mod threaded_dispatcher;
14
15#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
16mod test;
17
18#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
19mod visual_test;
20
21#[cfg(all(
22    feature = "screen-capture",
23    any(target_os = "windows", target_os = "linux", target_os = "freebsd",)
24))]
25pub mod scap_screen_capture;
26
27#[cfg(all(
28    any(target_os = "windows", target_os = "linux"),
29    feature = "screen-capture"
30))]
31pub(crate) type PlatformScreenCaptureFrame = scap::frame::Frame;
32#[cfg(not(feature = "screen-capture"))]
33pub(crate) type PlatformScreenCaptureFrame = ();
34#[cfg(all(target_os = "macos", feature = "screen-capture"))]
35pub(crate) type PlatformScreenCaptureFrame =
36    objc2_core_foundation::CFRetained<objc2_core_video::CVImageBuffer>;
37
38use crate::{
39    Action, AnyWindowHandle, App, AsyncWindowContext, BackgroundExecutor, Bounds,
40    DEFAULT_WINDOW_SIZE, DevicePixels, DispatchEventResult, Edges, ExternalDragPayload, Font,
41    FontId, FontMetrics, FontRun, ForegroundExecutor, GlyphId, GpuSpecs, Hsla, ImageSource, Keymap,
42    LineLayout, MissingGlyphSink, Pixels, PlatformGestures, PlatformInput, Point, Priority,
43    RenderGlyphParams, RenderImage, RenderImageParams, RenderSvgParams, Scene, ShapedGlyph,
44    ShapedRun, SharedString, Size, SvgRenderer, SystemWindowTab, Task, Window, WindowControlArea,
45    hash, point, px, size,
46};
47#[cfg(any(target_os = "linux", target_os = "freebsd"))]
48use anyhow::bail;
49use anyhow::{Context as _, Result};
50use async_task::Runnable;
51use collections::FxHashMap;
52use futures::channel::oneshot;
53#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
54use image::RgbaImage;
55use image::codecs::gif::GifDecoder;
56use image::{AnimationDecoder as _, DynamicImage, Frame};
57use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
58use scheduler::Instant;
59pub use scheduler::RunnableMeta;
60use schemars::JsonSchema;
61use seahash::SeaHasher;
62use serde::{Deserialize, Serialize};
63use smallvec::SmallVec;
64use std::borrow::Cow;
65use std::collections::hash_map::Entry;
66use std::hash::{Hash, Hasher};
67use std::io::Cursor;
68use std::ops;
69use std::time::Duration;
70use std::{
71    ffi::OsString,
72    fmt::{self, Debug},
73    ops::Range,
74    path::{Path, PathBuf},
75    rc::Rc,
76    sync::Arc,
77};
78use strum::EnumIter;
79use uuid::Uuid;
80
81pub use app_menu::*;
82pub use keyboard::*;
83pub use keystroke::*;
84
85/// Whether the platform is presenting a window's frames.
86///
87/// This is about presentation, not the window's shown/hidden state: a shown
88/// window that is fully covered by other windows, minimized, on another
89/// Space or virtual desktop, or on a display that is asleep is `Hidden`. A
90/// window only partly covered by other windows is `Visible`.
91///
92/// Each platform reports from a single source, and what that source can see
93/// differs:
94///
95/// * macOS: `NSWindow.occlusionState`. Covers all of the cases above.
96/// * Windows: `WS_VISIBLE` and the minimized state. Windows keeps compositing
97///   covered windows for thumbnails and Alt-Tab and offers no occlusion
98///   notification, so a fully covered window stays `Visible`. Display sleep is
99///   not reported either.
100/// * Wayland: the `xdg_toplevel` `suspended` state (xdg-shell v6). Compositors
101///   that don't support it never report `Hidden`.
102/// * X11: mapped state plus `VisibilityNotify`. Compositing window managers
103///   generally never report a window as fully obscured, so covering is only
104///   detected without compositing.
105#[derive(Debug, Clone, Copy, PartialEq, Eq)]
106pub enum WindowVisibility {
107    /// At least part of the window is being presented; frames drawn for it
108    /// will be shown.
109    Visible,
110    /// No part of the window is being presented. The platform will not
111    /// request frames for it until it becomes visible again.
112    Hidden,
113}
114
115impl WindowVisibility {
116    /// Whether frames drawn for the window will be shown.
117    pub fn is_visible(self) -> bool {
118        self == Self::Visible
119    }
120}
121
122/// Controls whether the application participates in the system's foreground UI.
123///
124/// Only has an effect on macOS; other platforms ignore this setting. There,
125/// [`App::request_windowing`] sets it: `Accessory` while headless and `Regular` while windowed.
126/// Set it directly with [`App::set_activation_policy`] for the one case that doesn't cover: an
127/// accessory app that shows windows, such as a menu bar utility.
128#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
129pub enum ActivationPolicy {
130    /// Participate in foreground application UI, such as the Dock and menu bar on macOS.
131    #[default]
132    Regular,
133    /// Run without foreground application UI while retaining the ability to open windows.
134    Accessory,
135}
136
137#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
138pub(crate) use test::*;
139
140#[cfg(any(test, feature = "test-support"))]
141pub use test::{TestDispatcher, TestScreenCaptureSource, TestScreenCaptureStream};
142
143#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
144pub use threaded_dispatcher::ThreadedDispatcher;
145
146#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
147pub use visual_test::VisualTestPlatform;
148
149/// Keeps an operating system activity, such as an idle sleep inhibitor, alive until dropped.
150pub struct ActivityGuard {
151    _release: gpui_util::Deferred<Box<dyn FnOnce() + Send>>,
152}
153
154impl ActivityGuard {
155    /// Runs `release` when the guard is dropped.
156    pub fn new(release: impl FnOnce() + Send + 'static) -> Self {
157        Self {
158            _release: gpui_util::defer(Box::new(release)),
159        }
160    }
161
162    /// A guard for platforms without a corresponding activity.
163    pub fn noop() -> Self {
164        Self::new(|| {})
165    }
166}
167
168// TODO(jk): return an enum instead of a string
169/// Return which compositor we're guessing we'll use.
170/// Does not attempt to connect to the given compositor.
171#[cfg(any(target_os = "linux", target_os = "freebsd"))]
172#[inline]
173pub fn guess_compositor() -> &'static str {
174    if std::env::var_os("ZED_HEADLESS").is_some() {
175        return "Headless";
176    }
177    GraphicalEnvironment::detect().guess_compositor()
178}
179
180/// The graphical session to connect to: the variables that locate its display server, as some
181/// process sees them.
182///
183/// A long-running process can outlive the graphical session it was started in, so a platform
184/// that attaches to a display server later can be given a fresher environment than its own.
185/// While connected, programs the platform launches (for example to open a URL) get these
186/// variables instead of the ones this process started with. Apply
187/// [`App::graphical_environment`] to the programs an app launches, for the same reason.
188#[cfg(any(target_os = "linux", target_os = "freebsd"))]
189#[derive(Clone, Debug, Default)]
190pub struct GraphicalEnvironment {
191    /// `WAYLAND_DISPLAY`: a socket name relative to `xdg_runtime_dir`, or an absolute path.
192    pub wayland_display: Option<OsString>,
193    /// `DISPLAY`: the X11 display name.
194    pub x11_display: Option<OsString>,
195    /// `XDG_RUNTIME_DIR`: the directory containing Wayland sockets.
196    pub xdg_runtime_dir: Option<OsString>,
197    /// `XDG_ACTIVATION_TOKEN`: lets the first window take focus on Wayland.
198    ///
199    /// A platform takes this process's token from its environment when it's created, and uses
200    /// it if it starts windowed. Pass one here to switch to windowed mode later, for example
201    /// the token of the process that asked for a window.
202    pub activation_token: Option<String>,
203}
204
205/// The graphical session to connect to: the Windows session whose desktop windows appear on.
206///
207/// A process can only show windows in its own session, so switching to windowed mode fails if
208/// this names another one, for example when a process started over SSH is asked to show a
209/// window on the desktop.
210#[cfg(target_os = "windows")]
211#[derive(Clone, Debug, Default)]
212pub struct GraphicalEnvironment {
213    /// The session ID, as `ProcessIdToSessionId` reports it. `None` means this process's own
214    /// session.
215    pub session_id: Option<u32>,
216}
217
218#[cfg(target_os = "windows")]
219impl GraphicalEnvironment {
220    /// Returns the environment of this process's session.
221    pub fn detect() -> Self {
222        let mut session_id = 0;
223        // SAFETY: `session_id` is a valid pointer for the call's duration.
224        let result = unsafe {
225            windows::Win32::System::RemoteDesktop::ProcessIdToSessionId(
226                windows::Win32::System::Threading::GetCurrentProcessId(),
227                &mut session_id,
228            )
229        };
230        Self {
231            session_id: result.is_ok().then_some(session_id),
232        }
233    }
234
235    /// Does nothing on this platform: programs inherit the session of the process that
236    /// starts them.
237    pub fn apply_to(&self, _command: &mut std::process::Command) {}
238}
239
240/// The graphical session to connect to. Carries nothing yet on this platform.
241#[cfg(not(any(target_os = "linux", target_os = "freebsd", target_os = "windows")))]
242#[derive(Clone, Debug, Default)]
243pub struct GraphicalEnvironment;
244
245#[cfg(not(any(target_os = "linux", target_os = "freebsd", target_os = "windows")))]
246impl GraphicalEnvironment {
247    /// Returns the environment of this process's graphical session.
248    pub fn detect() -> Self {
249        Self
250    }
251
252    /// Does nothing on this platform.
253    pub fn apply_to(&self, _command: &mut std::process::Command) {}
254}
255
256/// A display mode for [`App::request_windowing`] to switch to.
257#[derive(Clone, Debug)]
258pub enum WindowingRequest {
259    /// No display server. Windows lay out and handle input but draw nothing.
260    Headless,
261    /// Connected to the display server that the environment names.
262    Windowed(GraphicalEnvironment),
263}
264
265#[cfg(any(target_os = "linux", target_os = "freebsd"))]
266impl GraphicalEnvironment {
267    /// Reads the display variables from this process's environment.
268    ///
269    /// This only reads environment variables: whether they name a reachable display server is
270    /// checked when a platform connects. Leaves `activation_token` unset: see its documentation.
271    pub fn detect() -> Self {
272        Self {
273            wayland_display: std::env::var_os("WAYLAND_DISPLAY"),
274            x11_display: std::env::var_os("DISPLAY"),
275            xdg_runtime_dir: std::env::var_os("XDG_RUNTIME_DIR"),
276            activation_token: None,
277        }
278    }
279
280    /// Sets this environment's display variables on `command`, and removes the ones it doesn't
281    /// set, so the program connects to this graphical session rather than the one this process
282    /// started in. Leaves `XDG_ACTIVATION_TOKEN` alone.
283    pub fn apply_to(&self, command: &mut std::process::Command) {
284        for (name, value) in [
285            ("WAYLAND_DISPLAY", &self.wayland_display),
286            ("DISPLAY", &self.x11_display),
287            ("XDG_RUNTIME_DIR", &self.xdg_runtime_dir),
288        ] {
289            match value {
290                Some(value) => command.env(name, value),
291                None => command.env_remove(name),
292            };
293        }
294    }
295
296    /// Returns the compositor this environment selects: Wayland, then X11, then headless.
297    ///
298    /// Does not attempt to connect to the compositor.
299    pub fn guess_compositor(&self) -> &'static str {
300        let is_set =
301            |value: &Option<OsString>| value.as_ref().is_some_and(|value| !value.is_empty());
302        if cfg!(feature = "wayland") && is_set(&self.wayland_display) {
303            "Wayland"
304        } else if cfg!(feature = "x11") && is_set(&self.x11_display) {
305            "X11"
306        } else {
307            "Headless"
308        }
309    }
310}
311
312#[cfg(any(target_os = "linux", target_os = "freebsd"))]
313bitflags::bitflags! {
314    /// The windowing modes a platform may start in or switch to.
315    #[derive(Clone, Copy, Debug, PartialEq, Eq)]
316    pub struct WindowingModes: u8 {
317        /// Connected to a Wayland compositor.
318        const WAYLAND = 1 << 0;
319        /// Connected to an X server.
320        const X11 = 1 << 1;
321        /// No display server. Windows lay out and handle input but draw nothing.
322        const HEADLESS = 1 << 2;
323    }
324}
325
326#[expect(missing_docs)]
327pub trait Platform: 'static {
328    fn background_executor(&self) -> BackgroundExecutor;
329    fn foreground_executor(&self) -> ForegroundExecutor;
330    fn text_system(&self) -> Arc<dyn PlatformTextSystem>;
331
332    fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>);
333    fn quit(&self);
334    /// Switches a capable platform between headless and windowed modes. See
335    /// [`App::request_windowing`].
336    /// Sets the windowing mode the platform starts in. Called before `run`. See
337    /// [`Application::with_windowing`].
338    fn set_initial_windowing(&self, _request: WindowingRequest) {}
339    fn request_windowing(&self, _request: WindowingRequest) -> Task<anyhow::Result<()>> {
340        Task::ready(Err(anyhow::anyhow!(
341            "this platform cannot switch between headless and windowed modes"
342        )))
343    }
344    fn restart(&self, binary_path: Option<PathBuf>, arguments: Vec<OsString>);
345    fn activate(&self, ignoring_other_apps: bool);
346    /// Sets the initial or current activation policy. Has no effect outside macOS.
347    fn set_activation_policy(&self, _policy: ActivationPolicy) {}
348    fn hide(&self);
349    fn hide_other_apps(&self);
350    fn unhide_other_apps(&self);
351
352    fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>>;
353    fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>>;
354    fn active_window(&self) -> Option<AnyWindowHandle>;
355    fn window_stack(&self) -> Option<Vec<AnyWindowHandle>> {
356        None
357    }
358
359    fn is_screen_capture_supported(&self) -> bool {
360        false
361    }
362
363    fn screen_capture_sources(
364        &self,
365    ) -> oneshot::Receiver<anyhow::Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
366        let (sources_tx, sources_rx) = oneshot::channel();
367        sources_tx
368            .send(Err(anyhow::anyhow!(
369                "gpui was compiled without the screen-capture feature"
370            )))
371            .ok();
372        sources_rx
373    }
374
375    fn open_window(
376        &self,
377        handle: AnyWindowHandle,
378        options: WindowParams,
379    ) -> anyhow::Result<Box<dyn PlatformWindow>>;
380
381    /// Returns the appearance of the application's windows.
382    fn window_appearance(&self) -> WindowAppearance;
383
384    /// Overrides the appearance (light/dark) applied to the app's windows, independent
385    /// of the OS-wide setting. Pass `None` to clear the override and follow the system
386    /// again. The override is reflected by [`Platform::window_appearance`].
387    ///
388    /// Currently only implemented on macOS, where it sets `NSApplication.appearance` so
389    /// the native window chrome (the window border and titlebar) of every window matches
390    /// a dark app theme even when the system is in light mode (or vice versa). A no-op on
391    /// other platforms.
392    fn set_window_appearance(&self, _appearance: Option<WindowAppearance>) {}
393
394    /// Returns the window button layout configuration when supported.
395    fn button_layout(&self) -> Option<WindowButtonLayout> {
396        None
397    }
398
399    fn open_url(&self, url: &str);
400    fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>);
401    fn register_url_scheme(&self, url: &str) -> Task<Result<()>>;
402
403    fn prompt_for_paths(
404        &self,
405        options: PathPromptOptions,
406    ) -> oneshot::Receiver<Result<Option<Vec<PathBuf>>>>;
407    fn prompt_for_new_path(
408        &self,
409        directory: &Path,
410        suggested_name: Option<&str>,
411    ) -> oneshot::Receiver<Result<Option<PathBuf>>>;
412    fn can_select_mixed_files_and_dirs(&self) -> bool;
413    fn reveal_path(&self, path: &Path);
414    fn open_with_system(&self, path: &Path);
415
416    fn on_quit(&self, callback: Box<dyn FnMut() -> bool>);
417    fn on_reopen(&self, callback: Box<dyn FnMut()>);
418    /// Registers the callback invoked when the system is about to sleep.
419    fn on_system_sleep(&self, callback: Box<dyn FnMut()>);
420    /// Registers the callback invoked when the system resumes from sleep.
421    fn on_system_wake(&self, callback: Box<dyn FnMut()>);
422
423    // Mobile platform methods. On mobile the OS owns the application
424    // lifecycle: apps are backgrounded, foregrounded, and killed at the
425    // system's discretion, and must react rather than decide.
426
427    /// Registers a callback invoked whenever the application's lifecycle
428    /// phase changes. See [`AppLifecyclePhase`] for the phase vocabulary and
429    /// its mapping onto iOS and Android.
430    ///
431    /// Desktop platforms never invoke this.
432    fn on_app_lifecycle(&self, _callback: Box<dyn FnMut(AppLifecyclePhase)>) {}
433
434    /// Registers a callback invoked when the OS signals memory pressure
435    /// (iOS `didReceiveMemoryWarning`, Android `onTrimMemory`).
436    ///
437    /// Desktop platforms never invoke this.
438    fn on_memory_warning(&self, _callback: Box<dyn FnMut()>) {}
439
440    /// The platform's gesture recognition services, if it provides any
441    /// beyond gpui's portable recognizers. See
442    /// [`PlatformGestures`](crate::PlatformGestures).
443    fn gestures(&self) -> Option<Rc<dyn PlatformGestures>> {
444        None
445    }
446
447    fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap);
448    fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
449        None
450    }
451
452    fn set_dock_menu(&self, menu: Vec<MenuItem>, keymap: &Keymap);
453    fn perform_dock_menu_action(&self, _action: usize) {}
454    fn add_recent_document(&self, _path: &Path) {}
455    fn update_jump_list(
456        &self,
457        _menus: Vec<MenuItem>,
458        _entries: Vec<SmallVec<[PathBuf; 2]>>,
459    ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
460        Task::ready(Vec::new())
461    }
462    fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>);
463    fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>);
464    fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>);
465
466    fn thermal_state(&self) -> ThermalState;
467    fn on_thermal_state_change(&self, callback: Box<dyn FnMut()>);
468    fn prevent_idle_sleep(&self, reason: &str) -> Task<Result<ActivityGuard>>;
469
470    /// Sets the application's process-wide identity and user-visible name.
471    ///
472    /// The identifier is used for platform identity mechanisms such as the
473    /// Windows AppUserModelID. The name is used wherever the operating system
474    /// presents the application to the user. Call this once, early in startup,
475    /// before opening windows or posting notifications.
476    fn set_app_identity(&self, identifier: &str, name: &str) {
477        _ = (identifier, name);
478    }
479
480    /// Posts a notification to the operating system's notification center.
481    ///
482    /// Posting a notification whose [`SystemNotification::tag`] matches an
483    /// earlier one replaces that notification where the platform supports it.
484    /// No-op on platforms without notification support, or when delivery is
485    /// unavailable (e.g. authorization was denied).
486    fn show_system_notification(&self, notification: SystemNotification) {
487        _ = notification;
488    }
489
490    /// Removes the delivered or pending notification with this tag.
491    ///
492    /// Best-effort: some platforms cannot retract a notification once shown,
493    /// in which case it ages out of the notification center on its own.
494    fn dismiss_system_notification(&self, tag: &str) {
495        _ = tag;
496    }
497
498    /// Registers the callback invoked when the user activates a system
499    /// notification, either by clicking its body or one of its action
500    /// buttons.
501    ///
502    /// Implementations must invoke the callback on the main thread.
503    fn on_system_notification_response(
504        &self,
505        callback: Box<dyn FnMut(SystemNotificationResponse)>,
506    ) {
507        _ = callback;
508    }
509
510    fn compositor_name(&self) -> &'static str {
511        ""
512    }
513    /// The environment of the display server a platform that can switch windowing modes is
514    /// connected to. See [`App::graphical_environment`].
515    fn graphical_environment(&self) -> Option<GraphicalEnvironment> {
516        None
517    }
518    fn app_path(&self) -> Result<PathBuf>;
519    fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf>;
520
521    fn set_cursor_style(&self, style: CursorStyle);
522
523    /// Hides the mouse cursor until the user moves the mouse over one of
524    /// this application's windows.
525    fn hide_cursor_until_mouse_moves(&self);
526
527    /// Returns whether the mouse cursor is currently visible.
528    fn is_cursor_visible(&self) -> bool;
529
530    fn should_auto_hide_scrollbars(&self) -> bool;
531
532    fn read_from_clipboard(&self) -> Option<ClipboardItem>;
533    fn write_to_clipboard(&self, item: ClipboardItem);
534
535    /// Reads the clipboard, resolving once its contents are available.
536    ///
537    /// Most platforms read synchronously and return a ready task. Platforms
538    /// whose clipboard access is inherently asynchronous and permission-gated
539    /// (e.g. the browser's async clipboard API) override this method; on those
540    /// platforms [`Platform::read_from_clipboard`] cannot return the clipboard
541    /// contents, so callers that can await should prefer this method.
542    fn read_from_clipboard_async(&self) -> Task<Result<Option<ClipboardItem>, ClipboardReadError>> {
543        Task::ready(Ok(self.read_from_clipboard()))
544    }
545
546    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
547    fn read_from_primary(&self) -> Option<ClipboardItem>;
548    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
549    fn write_to_primary(&self, item: ClipboardItem);
550
551    #[cfg(target_os = "macos")]
552    fn read_from_find_pasteboard(&self) -> Option<ClipboardItem>;
553    #[cfg(target_os = "macos")]
554    fn write_to_find_pasteboard(&self, item: ClipboardItem);
555
556    fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>>;
557    fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>>;
558    fn delete_credentials(&self, url: &str) -> Task<Result<()>>;
559
560    fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout>;
561    fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper>;
562    fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>);
563}
564
565/// A handle to a platform's display, e.g. a monitor or laptop screen.
566pub trait PlatformDisplay: Debug {
567    /// Get the ID for this display
568    fn id(&self) -> DisplayId;
569
570    /// Returns a stable identifier for this display that can be persisted and used
571    /// across system restarts.
572    fn uuid(&self) -> Result<Uuid>;
573
574    /// Get the bounds for this display
575    fn bounds(&self) -> Bounds<Pixels>;
576
577    /// Get the visible bounds for this display, excluding taskbar/dock areas.
578    /// This is the usable area where windows can be placed without being obscured.
579    /// Defaults to the full display bounds if not overridden.
580    fn visible_bounds(&self) -> Bounds<Pixels> {
581        self.bounds()
582    }
583
584    /// Get the default bounds for this display to place a window
585    fn default_bounds(&self) -> Bounds<Pixels> {
586        let bounds = self.bounds();
587        let center = bounds.center();
588        let clipped_window_size = DEFAULT_WINDOW_SIZE.min(&bounds.size);
589
590        let offset = clipped_window_size / 2.0;
591        let origin = point(center.x - offset.width, center.y - offset.height);
592        Bounds::new(origin, clipped_window_size)
593    }
594}
595
596/// A notification posted to the operating system's notification center,
597/// rather than rendered as in-app UI.
598#[derive(Clone, Debug, PartialEq, Eq)]
599pub struct SystemNotification {
600    /// Stable identity for the notification. Posting a new notification with
601    /// the same tag replaces the previous one where the platform supports it,
602    /// and responses carry the tag back to the application.
603    pub tag: SharedString,
604    /// The notification's headline.
605    pub title: SharedString,
606    /// Additional text displayed below the title.
607    pub body: SharedString,
608    /// Buttons offered on the notification. Platforms that cannot display
609    /// action buttons show the notification without them.
610    pub actions: Vec<SystemNotificationAction>,
611}
612
613/// A button offered on a [`SystemNotification`].
614#[derive(Clone, Debug, PartialEq, Eq, Hash)]
615pub struct SystemNotificationAction {
616    /// Identifies the action in [`SystemNotificationResponse::action_id`]
617    /// when the user presses this button.
618    pub id: SharedString,
619    /// The button's user-visible label.
620    pub label: SharedString,
621}
622
623/// The user's activation of a [`SystemNotification`].
624#[derive(Clone, Debug, PartialEq, Eq)]
625pub struct SystemNotificationResponse {
626    /// The [`SystemNotification::tag`] of the activated notification.
627    pub tag: SharedString,
628    /// The pressed action button's [`SystemNotificationAction::id`], or
629    /// `None` when the user activated the notification body itself.
630    pub action_id: Option<SharedString>,
631}
632
633/// Thermal state of the system
634#[derive(Debug, Clone, Copy, PartialEq, Eq)]
635pub enum ThermalState {
636    /// System has no thermal constraints
637    Nominal,
638    /// System is slightly constrained, reduce discretionary work
639    Fair,
640    /// System is moderately constrained, reduce CPU/GPU intensive work
641    Serious,
642    /// System is critically constrained, minimize all resource usage
643    Critical,
644}
645
646/// Metadata for a given [ScreenCaptureSource]
647#[derive(Clone)]
648pub struct SourceMetadata {
649    /// Opaque identifier of this screen.
650    pub id: u64,
651    /// Human-readable label for this source.
652    pub label: Option<SharedString>,
653    /// Whether this source is the main display.
654    pub is_main: Option<bool>,
655    /// Video resolution of this source.
656    pub resolution: Size<DevicePixels>,
657}
658
659/// A source of on-screen video content that can be captured.
660pub trait ScreenCaptureSource {
661    /// Returns metadata for this source.
662    fn metadata(&self) -> Result<SourceMetadata>;
663
664    /// Start capture video from this source, invoking the given callback
665    /// with each frame.
666    fn stream(
667        &self,
668        foreground_executor: &ForegroundExecutor,
669        frame_callback: Box<dyn Fn(ScreenCaptureFrame) + Send>,
670    ) -> oneshot::Receiver<Result<Box<dyn ScreenCaptureStream>>>;
671}
672
673/// A video stream captured from a screen.
674pub trait ScreenCaptureStream {
675    /// Returns metadata for this source.
676    fn metadata(&self) -> Result<SourceMetadata>;
677}
678
679/// A frame of video captured from a screen.
680pub struct ScreenCaptureFrame(pub PlatformScreenCaptureFrame);
681
682/// An opaque identifier for a hardware display
683#[derive(PartialEq, Eq, Hash, Copy, Clone)]
684pub struct DisplayId(pub(crate) u64);
685
686impl DisplayId {
687    /// Create a new `DisplayId` from a raw platform display identifier.
688    pub fn new(id: u64) -> Self {
689        Self(id)
690    }
691}
692
693impl From<u64> for DisplayId {
694    fn from(id: u64) -> Self {
695        Self(id)
696    }
697}
698
699impl From<DisplayId> for u64 {
700    fn from(id: DisplayId) -> Self {
701        id.0
702    }
703}
704
705impl Debug for DisplayId {
706    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
707        write!(f, "DisplayId({})", self.0)
708    }
709}
710
711/// Which part of the window to resize
712#[derive(Debug, Clone, Copy, PartialEq, Eq)]
713pub enum ResizeEdge {
714    /// The top edge
715    Top,
716    /// The top right corner
717    TopRight,
718    /// The right edge
719    Right,
720    /// The bottom right corner
721    BottomRight,
722    /// The bottom edge
723    Bottom,
724    /// The bottom left corner
725    BottomLeft,
726    /// The left edge
727    Left,
728    /// The top left corner
729    TopLeft,
730}
731
732/// A type to describe the appearance of a window
733#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
734pub enum WindowDecorations {
735    #[default]
736    /// Server side decorations
737    Server,
738    /// Client side decorations
739    Client,
740}
741
742/// A type to describe how this window is currently configured
743#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
744pub enum Decorations {
745    /// The window is configured to use server side decorations
746    #[default]
747    Server,
748    /// The window is configured to use client side decorations
749    Client {
750        /// The edge tiling state
751        tiling: Tiling,
752    },
753}
754
755/// What window controls this platform supports
756#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
757pub struct WindowControls {
758    /// Whether this platform supports fullscreen
759    pub fullscreen: bool,
760    /// Whether this platform supports maximize
761    pub maximize: bool,
762    /// Whether this platform supports minimize
763    pub minimize: bool,
764    /// Whether this platform supports a window menu
765    pub window_menu: bool,
766}
767
768impl Default for WindowControls {
769    fn default() -> Self {
770        // Assume that we can do anything, unless told otherwise
771        Self {
772            fullscreen: true,
773            maximize: true,
774            minimize: true,
775            window_menu: true,
776        }
777    }
778}
779
780/// A window control button type used in [`WindowButtonLayout`].
781#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
782pub enum WindowButton {
783    /// The minimize button
784    Minimize,
785    /// The maximize button
786    Maximize,
787    /// The close button
788    Close,
789}
790
791impl WindowButton {
792    /// Returns a stable element ID for rendering this button.
793    pub fn id(&self) -> &'static str {
794        match self {
795            WindowButton::Minimize => "minimize",
796            WindowButton::Maximize => "maximize",
797            WindowButton::Close => "close",
798        }
799    }
800
801    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
802    fn index(&self) -> usize {
803        match self {
804            WindowButton::Minimize => 0,
805            WindowButton::Maximize => 1,
806            WindowButton::Close => 2,
807        }
808    }
809}
810
811/// Maximum number of [`WindowButton`]s per side in the titlebar.
812pub const MAX_BUTTONS_PER_SIDE: usize = 3;
813
814/// Describes which [`WindowButton`]s appear on each side of the titlebar.
815///
816/// On Linux, this is read from the desktop environment's configuration
817/// (e.g. GNOME's `gtk-decoration-layout` gsetting) via [`WindowButtonLayout::parse`].
818#[derive(Debug, Clone, Copy, PartialEq, Eq)]
819pub struct WindowButtonLayout {
820    /// Buttons on the left side of the titlebar.
821    pub left: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
822    /// Buttons on the right side of the titlebar.
823    pub right: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
824}
825
826#[cfg(any(target_os = "linux", target_os = "freebsd"))]
827impl WindowButtonLayout {
828    /// Returns Zed's built-in fallback button layout for Linux titlebars.
829    pub fn linux_default() -> Self {
830        Self {
831            left: [None; MAX_BUTTONS_PER_SIDE],
832            right: [
833                Some(WindowButton::Minimize),
834                Some(WindowButton::Maximize),
835                Some(WindowButton::Close),
836            ],
837        }
838    }
839
840    /// Parses a GNOME-style `button-layout` string (e.g. `"close,minimize:maximize"`).
841    pub fn parse(layout_string: &str) -> Result<Self> {
842        fn parse_side(
843            s: &str,
844            seen_buttons: &mut [bool; MAX_BUTTONS_PER_SIDE],
845            unrecognized: &mut Vec<String>,
846        ) -> [Option<WindowButton>; MAX_BUTTONS_PER_SIDE] {
847            let mut result = [None; MAX_BUTTONS_PER_SIDE];
848            let mut i = 0;
849            for name in s.split(',') {
850                let trimmed = name.trim();
851                if trimmed.is_empty() {
852                    continue;
853                }
854                let button = match trimmed {
855                    "minimize" => Some(WindowButton::Minimize),
856                    "maximize" => Some(WindowButton::Maximize),
857                    "close" => Some(WindowButton::Close),
858                    other => {
859                        unrecognized.push(other.to_string());
860                        None
861                    }
862                };
863                if let Some(button) = button {
864                    if seen_buttons[button.index()] {
865                        continue;
866                    }
867                    if let Some(slot) = result.get_mut(i) {
868                        *slot = Some(button);
869                        seen_buttons[button.index()] = true;
870                        i += 1;
871                    }
872                }
873            }
874            result
875        }
876
877        let (left_str, right_str) = layout_string.split_once(':').unwrap_or(("", layout_string));
878        let mut unrecognized = Vec::new();
879        let mut seen_buttons = [false; MAX_BUTTONS_PER_SIDE];
880        let layout = Self {
881            left: parse_side(left_str, &mut seen_buttons, &mut unrecognized),
882            right: parse_side(right_str, &mut seen_buttons, &mut unrecognized),
883        };
884
885        if !unrecognized.is_empty()
886            && layout.left.iter().all(Option::is_none)
887            && layout.right.iter().all(Option::is_none)
888        {
889            bail!(
890                "button layout string {:?} contains no valid buttons (unrecognized: {})",
891                layout_string,
892                unrecognized.join(", ")
893            );
894        }
895
896        Ok(layout)
897    }
898
899    /// Formats the layout back into a GNOME-style `button-layout` string.
900    #[cfg(test)]
901    pub fn format(&self) -> String {
902        fn format_side(buttons: &[Option<WindowButton>; MAX_BUTTONS_PER_SIDE]) -> String {
903            buttons
904                .iter()
905                .flatten()
906                .map(|button| match button {
907                    WindowButton::Minimize => "minimize",
908                    WindowButton::Maximize => "maximize",
909                    WindowButton::Close => "close",
910                })
911                .collect::<Vec<_>>()
912                .join(",")
913        }
914
915        format!("{}:{}", format_side(&self.left), format_side(&self.right))
916    }
917}
918
919/// A type to describe which sides of the window are currently tiled in some way
920#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
921pub struct Tiling {
922    /// Whether the top edge is tiled
923    pub top: bool,
924    /// Whether the left edge is tiled
925    pub left: bool,
926    /// Whether the right edge is tiled
927    pub right: bool,
928    /// Whether the bottom edge is tiled
929    pub bottom: bool,
930}
931
932impl Tiling {
933    /// Initializes a [`Tiling`] type with all sides tiled
934    pub fn tiled() -> Self {
935        Self {
936            top: true,
937            left: true,
938            right: true,
939            bottom: true,
940        }
941    }
942
943    /// Whether any edge is tiled
944    pub fn is_tiled(&self) -> bool {
945        self.top || self.left || self.right || self.bottom
946    }
947}
948
949/// Callbacks for the accessibility adapter.
950pub struct A11yCallbacks {
951    /// Called when the adapter is activated (a screen reader connects).
952    pub activation: Box<dyn Fn() -> Option<accesskit::TreeUpdate> + Send + 'static>,
953    /// Called when an action is requested by the screen reader.
954    pub action: Box<dyn Fn(accesskit::ActionRequest) + Send + 'static>,
955    /// Called when the adapter is deactivated (screen reader disconnects).
956    pub deactivation: Box<dyn Fn() + Send + 'static>,
957}
958
959/// The source of a platform frame request's timestamp.
960#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
961pub enum FrameRequestSource {
962    /// An OS callback or compositor-paced frame request.
963    #[default]
964    NativeCallback,
965    /// A refresh timer, retry, queued wakeup, or fallback sleep paced by the app.
966    LocalSchedule,
967}
968
969#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
970#[expect(missing_docs)]
971pub struct RequestFrameOptions {
972    /// Whether a presentation is required.
973    pub require_presentation: bool,
974    /// Force refresh of all rendering states when true.
975    pub force_render: bool,
976    /// When the platform first requested this frame, before main-thread dispatch.
977    ///
978    /// `None` means the captured request time is unavailable.
979    /// Coalesced requests carry their first request time, not their delivery time.
980    /// Built-in backends collect timestamps only with the `profiler` feature.
981    pub signal_at: Option<Instant>,
982    /// Distinguishes native callbacks from local scheduling requests.
983    pub signal_source: FrameRequestSource,
984}
985
986/// Preserves the first platform frame request time across coalesced notifications.
987///
988/// Producers may record from a platform thread without waiting for the UI thread.
989/// The consumer drains the timestamp before dispatching the request on the UI thread.
990/// The timestamp offset and source share one atomic word so coalescing cannot
991/// mix a request's time with another request's source. The low bit encodes the
992/// source; the remaining bits encode nanoseconds from `origin`. `u64::MAX` is empty.
993/// Without the `profiler` feature, this accumulator has no timestamp storage.
994pub struct PlatformFrameSignal {
995    #[cfg(feature = "profiler")]
996    origin: Instant,
997    #[cfg(feature = "profiler")]
998    first_signal: std::sync::atomic::AtomicU64,
999}
1000
1001impl Default for PlatformFrameSignal {
1002    fn default() -> Self {
1003        Self::new()
1004    }
1005}
1006
1007impl PlatformFrameSignal {
1008    /// Creates an empty signal accumulator.
1009    pub fn new() -> Self {
1010        Self {
1011            #[cfg(feature = "profiler")]
1012            origin: Instant::now(),
1013            #[cfg(feature = "profiler")]
1014            first_signal: std::sync::atomic::AtomicU64::new(u64::MAX),
1015        }
1016    }
1017
1018    /// Captures a platform request timestamp only when profiling is enabled.
1019    ///
1020    /// The closure is not invoked in profiler-disabled builds.
1021    #[inline]
1022    pub fn capture(capture: impl FnOnce() -> Instant) -> Option<Instant> {
1023        if cfg!(feature = "profiler") {
1024            Some(capture())
1025        } else {
1026            None
1027        }
1028    }
1029
1030    /// Records a platform frame request, retaining the first undrained timestamp.
1031    #[inline]
1032    #[cfg_attr(not(feature = "profiler"), expect(unused_variables))]
1033    pub fn record(&self, at: Instant, source: FrameRequestSource) {
1034        #[cfg(feature = "profiler")]
1035        {
1036            let nanoseconds = at
1037                .saturating_duration_since(self.origin)
1038                .as_nanos()
1039                .min(u128::from((u64::MAX >> 1) - 1)) as u64;
1040            let source_bit = match source {
1041                FrameRequestSource::NativeCallback => 0,
1042                FrameRequestSource::LocalSchedule => 1,
1043            };
1044            self.first_signal.fetch_min(
1045                (nanoseconds << 1) | source_bit,
1046                std::sync::atomic::Ordering::Relaxed,
1047            );
1048        }
1049    }
1050
1051    /// Drains the first platform frame request time and source, leaving the accumulator empty.
1052    #[inline]
1053    pub fn take(&self) -> Option<(Instant, FrameRequestSource)> {
1054        #[cfg(feature = "profiler")]
1055        {
1056            let signal = self
1057                .first_signal
1058                .swap(u64::MAX, std::sync::atomic::Ordering::Relaxed);
1059            (signal != u64::MAX).then(|| {
1060                let source = match signal & 1 {
1061                    0 => FrameRequestSource::NativeCallback,
1062                    _ => FrameRequestSource::LocalSchedule,
1063                };
1064                (self.origin + Duration::from_nanos(signal >> 1), source)
1065            })
1066        }
1067        #[cfg(not(feature = "profiler"))]
1068        {
1069            None
1070        }
1071    }
1072}
1073
1074/// The application's lifecycle phase, as owned and reported by a mobile OS.
1075///
1076/// `Inactive` means visible but not receiving input (a system dialog on
1077/// top), while `Background` means not visible at all, with process death
1078/// possible at any time thereafter.
1079///
1080/// | Phase        | iOS                          | Android      |
1081/// |--------------|------------------------------|--------------|
1082/// | `Active`     | `didBecomeActive`            | `onResume`   |
1083/// | `Inactive`   | `willResignActive`           | `onPause`    |
1084/// | `Background` | `didEnterBackground`         | `onStop`     |
1085/// | `Foreground` | `willEnterForeground`        | `onStart`    |
1086#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
1087pub enum AppLifecyclePhase {
1088    /// Foreground and receiving input.
1089    Active,
1090    /// Foreground (visible) but not receiving input.
1091    Inactive,
1092    /// Not visible. The GPU surface may be destroyed while backgrounded and
1093    /// the process may be killed without further notice.
1094    Background,
1095    /// Becoming visible again, before input is restored.
1096    Foreground,
1097}
1098
1099/// Regions of a window that are obscured or reserved by the system.
1100///
1101/// Mobile applications often share space in their window with system-specific
1102/// geometry, from keyboards to camera notches. In GPUI, all this is abstracted
1103/// into a single "inset" which should be overlaid on the window's bounds.
1104/// It is up to the application develop to determine how to handle these cases.
1105#[derive(Debug, Clone, Default, PartialEq)]
1106pub struct WindowInsets {
1107    /// Regions covered by system UI or hardware: status bar, display
1108    /// cutouts/notch, home indicator, navigation bars.
1109    /// (iOS: `safeAreaInsets`. Android: `WindowInsets` of types
1110    /// `systemBars() | displayCutout()`.)
1111    pub safe_area: Edges<Pixels>,
1112    /// The region covered by the keyboard, when present.
1113    /// (iOS: derived from `keyboardWillShow`/frame-change notifications.
1114    /// Android: `WindowInsets.Type.ime()`.)
1115    pub ime: Edges<Pixels>,
1116}
1117
1118impl WindowInsets {
1119    /// The combined inset content should avoid.
1120    pub fn effective(&self) -> Edges<Pixels> {
1121        Edges {
1122            top: self.safe_area.top.max(self.ime.top),
1123            right: self.safe_area.right.max(self.ime.right),
1124            bottom: self.safe_area.bottom.max(self.ime.bottom),
1125            left: self.safe_area.left.max(self.ime.left),
1126        }
1127    }
1128}
1129
1130/// A change in the state of the focused text input.
1131#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
1132pub enum TextInputStateChange {
1133    /// The window changed from having no active text input to having one.
1134    FocusGained,
1135    /// The window no longer has an active text input.
1136    FocusLost,
1137    /// The selection or caret moved
1138    SelectionChanged,
1139    /// The document content changed outside of platform-initiated edits.
1140    ContentChanged,
1141}
1142
1143#[expect(missing_docs)]
1144pub trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
1145    fn bounds(&self) -> Bounds<Pixels>;
1146    fn is_maximized(&self) -> bool;
1147    fn window_bounds(&self) -> WindowBounds;
1148    fn content_size(&self) -> Size<Pixels>;
1149    /// Returns the visible viewport in logical pixels relative to the content origin.
1150    ///
1151    /// This may be smaller or offset when a keyboard or zoom obscures content;
1152    /// it must not change the full layout size returned by `content_size`.
1153    /// Implementations should return a frame snapshot, not query platform layout here.
1154    fn visual_viewport_bounds(&self) -> Bounds<Pixels> {
1155        Bounds::new(Point::default(), self.content_size())
1156    }
1157    /// Registers a callback when visible geometry may have changed.
1158    ///
1159    /// This requests a frame; backends can sample the new viewport and safe-area
1160    /// geometry in `prepare_frame` rather than updating it inside the callback.
1161    fn on_visual_viewport_changed(&self, _callback: Box<dyn FnMut()>) {}
1162    /// Samples platform geometry before a draw, returning whether view caches must be invalidated.
1163    ///
1164    /// Geometry getters must remain consistent throughout the ensuing draw.
1165    /// Do not invoke callbacks here: GPUI is already updating this window.
1166    fn prepare_frame(&self) -> bool {
1167        false
1168    }
1169    fn resize(&mut self, size: Size<Pixels>);
1170    fn scale_factor(&self) -> f32;
1171    fn appearance(&self) -> WindowAppearance;
1172    fn display(&self) -> Option<Rc<dyn PlatformDisplay>>;
1173    fn mouse_position(&self) -> Point<Pixels>;
1174    fn modifiers(&self) -> Modifiers;
1175    fn capslock(&self) -> Capslock;
1176    fn set_input_handler(&mut self, input_handler: PlatformInputHandler);
1177    fn take_input_handler(&mut self) -> Option<PlatformInputHandler>;
1178    /// Apply the focused text region's [`TextInputConfiguration`] to the
1179    /// platform's text input session (e.g. attributes of the hidden editable
1180    /// element on web). Called only when the configuration changes, because
1181    /// reconfiguring a live input session can restart the IME connection.
1182    fn set_text_input_configuration(&mut self, _configuration: TextInputConfiguration) {}
1183    fn prompt(
1184        &self,
1185        level: PromptLevel,
1186        msg: &str,
1187        detail: Option<&str>,
1188        answers: &[PromptButton],
1189    ) -> Option<oneshot::Receiver<usize>>;
1190    fn activate(&self);
1191    /// Requests that the operating system draw attention to this window.
1192    fn request_attention(&self) {}
1193    fn is_active(&self) -> bool;
1194    /// The current [`WindowVisibility`]. Read once when the window is created;
1195    /// afterwards changes arrive through [`Self::on_visibility_change`].
1196    fn visibility(&self) -> WindowVisibility;
1197    fn is_hovered(&self) -> bool;
1198    fn background_appearance(&self) -> WindowBackgroundAppearance;
1199    fn set_title(&mut self, title: &str);
1200    fn set_background_appearance(&self, background_appearance: WindowBackgroundAppearance);
1201    fn minimize(&self);
1202    fn zoom(&self);
1203    fn toggle_fullscreen(&self);
1204    fn is_fullscreen(&self) -> bool;
1205    fn frame_waker(&self) -> Option<Rc<dyn Fn()>> {
1206        None
1207    }
1208    fn on_request_frame(&self, callback: Box<dyn FnMut(RequestFrameOptions)>);
1209    fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> DispatchEventResult>);
1210    fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>);
1211    /// Registers the callback invoked when [`Self::visibility`] changes. Only
1212    /// transitions are reported; the callback runs on the main thread outside
1213    /// of any window update.
1214    fn on_visibility_change(&self, callback: Box<dyn FnMut(WindowVisibility)>);
1215    fn on_hover_status_change(&self, callback: Box<dyn FnMut(bool)>);
1216    fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>);
1217    fn on_moved(&self, callback: Box<dyn FnMut()>);
1218    fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>);
1219    fn on_hit_test_window_control(&self, callback: Box<dyn FnMut() -> Option<WindowControlArea>>);
1220    fn on_close(&self, callback: Box<dyn FnOnce()>);
1221    fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
1222    fn on_button_layout_changed(&self, _callback: Box<dyn FnMut()>) {}
1223    fn draw(&self, scene: &Scene);
1224    fn schedule_frame(&self) {}
1225    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
1226    fn is_subpixel_rendering_supported(&self) -> bool;
1227
1228    // macOS specific methods
1229    fn get_title(&self) -> String {
1230        String::new()
1231    }
1232    fn tabbed_windows(&self) -> Option<Vec<SystemWindowTab>> {
1233        None
1234    }
1235    fn tab_bar_visible(&self) -> bool {
1236        false
1237    }
1238    fn set_edited(&mut self, _edited: bool) {}
1239    fn set_document_path(&self, _path: Option<&std::path::Path>) {}
1240    fn toggle_simple_fullscreen(&self) {}
1241    fn is_simple_fullscreen(&self) -> bool {
1242        false
1243    }
1244    #[cfg(target_os = "macos")]
1245    fn set_traffic_light_position(&self, _position: Point<Pixels>) {}
1246    fn show_character_palette(&self) {}
1247    fn titlebar_double_click(&self, _is_resizable: bool, _is_minimizable: bool) {}
1248    fn on_move_tab_to_new_window(&self, _callback: Box<dyn FnMut()>) {}
1249    fn on_merge_all_windows(&self, _callback: Box<dyn FnMut()>) {}
1250    fn on_select_previous_tab(&self, _callback: Box<dyn FnMut()>) {}
1251    fn on_select_next_tab(&self, _callback: Box<dyn FnMut()>) {}
1252    fn on_toggle_tab_bar(&self, _callback: Box<dyn FnMut()>) {}
1253    fn merge_all_windows(&self) {}
1254    fn move_tab_to_new_window(&self) {}
1255    fn toggle_window_tab_overview(&self) {}
1256    fn set_tabbing_identifier(&self, _identifier: Option<String>) {}
1257
1258    fn native_window_state(&self) -> Option<Vec<u8>> {
1259        None
1260    }
1261    fn restore_native_window_state(&self, _state: &[u8]) {}
1262
1263    #[cfg(target_os = "windows")]
1264    fn get_raw_handle(&self) -> windows::Win32::Foundation::HWND;
1265
1266    // Linux specific methods
1267    fn inner_window_bounds(&self) -> WindowBounds {
1268        self.window_bounds()
1269    }
1270    fn request_decorations(&self, _decorations: WindowDecorations) {}
1271    fn show_window_menu(&self, _position: Point<Pixels>) {}
1272    fn start_window_move(&self) {}
1273    fn can_start_external_drag(&self) -> bool {
1274        false
1275    }
1276    fn start_external_drag(&self, _payload: &ExternalDragPayload) -> bool {
1277        false
1278    }
1279    fn start_window_resize(&self, _edge: ResizeEdge) {}
1280    fn set_exclusive_zone(&self, _zone: Pixels) {}
1281    #[cfg(all(target_os = "linux", feature = "wayland"))]
1282    fn set_exclusive_edge(&self, _edge: layer_shell::Anchor) {}
1283    fn set_input_region(&self, _region: Option<&[Bounds<Pixels>]>) {}
1284    fn window_decorations(&self) -> Decorations {
1285        Decorations::Server
1286    }
1287    fn set_app_id(&mut self, _app_id: &str) {}
1288    fn map_window(&mut self) -> anyhow::Result<()> {
1289        Ok(())
1290    }
1291    fn window_controls(&self) -> WindowControls {
1292        WindowControls::default()
1293    }
1294    fn set_client_inset(&self, _inset: Pixels) {}
1295    fn gpu_specs(&self) -> Option<GpuSpecs>;
1296
1297    fn update_ime_position(&self, _bounds: Bounds<Pixels>);
1298
1299    // Mobile platform methods.
1300
1301    /// The regions of this window currently obscured or reserved by the
1302    /// system. Zero on platforms without such regions.
1303    fn insets(&self) -> WindowInsets {
1304        WindowInsets::default()
1305    }
1306
1307    /// Registers a callback invoked whenever [`Self::insets`] change.
1308    ///
1309    /// Contract: fires continuously during animated transitions (Android
1310    /// `WindowInsetsAnimation` progress; on iOS the platform interpolates
1311    /// the keyboard animation curve on frame ticks) and is exact at rest.
1312    fn on_insets_changed(&self, _callback: Box<dyn FnMut(WindowInsets)>) {}
1313
1314    /// Sets the handler for the system back action (Android back
1315    /// button/gesture; no source on iOS or desktop).
1316    fn set_back_handler(&self, _callback: Box<dyn FnMut()>) {}
1317
1318    /// Declares whether the application would currently handle the system
1319    /// back action (e.g. navigation depth > 0).
1320    fn set_back_enabled(&self, _enabled: bool) {}
1321
1322    /// Requests that the soft keyboard be shown.
1323    fn show_soft_keyboard(&self) {}
1324
1325    /// Requests that the soft keyboard be hidden.
1326    fn hide_soft_keyboard(&self) {}
1327
1328    /// Inform the operating system that the text input state has changed
1329    fn text_input_state_changed(&self, _change: TextInputStateChange) {}
1330
1331    fn play_system_bell(&self) {}
1332
1333    /// Initialize the accessibility adapter with callbacks.
1334    fn a11y_init(&self, _callbacks: A11yCallbacks) {}
1335
1336    /// Provide a TreeUpdate to the accessibility adapter.
1337    fn a11y_tree_update(&self, _tree_update: accesskit::TreeUpdate) {}
1338
1339    /// Inform the adapter of updated window bounds.
1340    fn a11y_update_window_bounds(&self) {}
1341
1342    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1343    fn as_test(&mut self) -> Option<&mut TestWindow> {
1344        None
1345    }
1346
1347    /// Renders the given scene to a texture and returns the pixel data as an RGBA image.
1348    /// This does not present the frame to screen - useful for visual testing where we want
1349    /// to capture what would be rendered without displaying it or requiring the window to be visible.
1350    #[cfg(any(test, feature = "test-support"))]
1351    fn render_to_image(&self, _scene: &Scene) -> Result<RgbaImage> {
1352        anyhow::bail!("render_to_image not implemented for this platform")
1353    }
1354}
1355
1356/// A renderer for headless windows that can produce real rendered output.
1357#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1358pub trait PlatformHeadlessRenderer {
1359    /// Render a scene and return the result as an RGBA image.
1360    fn render_scene_to_image(
1361        &mut self,
1362        scene: &Scene,
1363        size: Size<DevicePixels>,
1364    ) -> Result<RgbaImage>;
1365
1366    /// Render a scene to an offscreen target without reading the result back.
1367    ///
1368    /// This is the headless analogue of presenting a frame: it performs the
1369    /// same CPU-side scene encoding and GPU submission as drawing to a real
1370    /// window, but doesn't block on GPU completion or copy pixels back.
1371    fn render_scene(&mut self, scene: &Scene, size: Size<DevicePixels>) -> Result<()>;
1372
1373    /// Returns the sprite atlas used by this renderer.
1374    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
1375}
1376
1377/// Type alias for runnables with metadata.
1378/// Previously an enum with a single variant, now simplified to a direct type alias.
1379#[doc(hidden)]
1380pub type RunnableVariant = Runnable<RunnableMeta>;
1381
1382#[doc(hidden)]
1383pub type TimerResolutionGuard = gpui_util::Deferred<Box<dyn FnOnce() + Send>>;
1384
1385#[doc(hidden)]
1386pub enum TasksIncluded {
1387    OnlyCompleted,
1388    CompletedAndRunning,
1389}
1390
1391/// This type is public so that our test macro can generate and use it, but it should not
1392/// be considered part of our public API.
1393#[doc(hidden)]
1394pub trait PlatformDispatcher: Send + Sync {
1395    fn is_main_thread(&self) -> bool;
1396    fn dispatch(&self, runnable: RunnableVariant, priority: Priority);
1397    fn dispatch_on_main_thread(&self, runnable: RunnableVariant, priority: Priority);
1398    fn dispatch_after(&self, duration: Duration, runnable: RunnableVariant);
1399
1400    fn dispatch_on_main_thread_when_idle(
1401        &self,
1402        runnable: RunnableVariant,
1403        timeout: Option<Duration>,
1404    ) {
1405        let _ = timeout;
1406        self.dispatch_on_main_thread(runnable, Priority::Low);
1407    }
1408
1409    fn idle_time_remaining(&self) -> Option<Duration> {
1410        None
1411    }
1412
1413    fn spawn_realtime(&self, f: Box<dyn FnOnce() + Send>);
1414
1415    fn now(&self) -> Instant {
1416        Instant::now()
1417    }
1418
1419    fn increase_timer_resolution(&self) -> TimerResolutionGuard {
1420        gpui_util::defer(Box::new(|| {}))
1421    }
1422
1423    fn prevent_app_nap(&self, _reason: &str) -> ActivityGuard {
1424        ActivityGuard::noop()
1425    }
1426
1427    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1428    fn as_test(&self) -> Option<&TestDispatcher> {
1429        None
1430    }
1431
1432    // This cfg must match the `threaded_dispatcher` module's, which implements
1433    // this method whenever it compiles.
1434    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1435    fn as_threaded(&self) -> Option<&ThreadedDispatcher> {
1436        None
1437    }
1438}
1439
1440#[expect(missing_docs)]
1441pub trait PlatformTextSystem: Send + Sync {
1442    fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()>;
1443    /// Installs a nonblocking sink for unresolved grapheme clusters.
1444    fn set_missing_glyph_sink(&self, _sink: Option<Arc<dyn MissingGlyphSink>>) {}
1445    /// Get all available font names.
1446    fn all_font_names(&self) -> Vec<String>;
1447    /// Get the font ID for a font descriptor.
1448    fn font_id(&self, descriptor: &Font) -> Result<FontId>;
1449    /// Prewarm any system font caches needed to shape text.
1450    fn prewarm_fonts(&self, _font_ids: &[FontId]) {}
1451    /// Get metrics for a font.
1452    fn font_metrics(&self, font_id: FontId) -> FontMetrics;
1453    /// Get typographic bounds for a glyph.
1454    fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>>;
1455    /// Get the advance width for a glyph.
1456    fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>>;
1457    /// Get the glyph ID for a character.
1458    fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>;
1459    /// Get raster bounds for a glyph.
1460    fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>>;
1461    /// Rasterize a glyph.
1462    fn rasterize_glyph(
1463        &self,
1464        params: &RenderGlyphParams,
1465        raster_bounds: Bounds<DevicePixels>,
1466    ) -> Result<(Size<DevicePixels>, Vec<u8>)>;
1467    /// Layout a line of text with the given font runs.
1468    fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout;
1469    /// Returns the recommended text rendering mode for the given font and size.
1470    fn recommended_rendering_mode(&self, _font_id: FontId, _font_size: Pixels)
1471    -> TextRenderingMode;
1472    /// Returns the dilation level to use for a glyph painted in the given color.
1473    fn glyph_dilation_for_color(&self, _color: Hsla) -> u8 {
1474        0
1475    }
1476}
1477
1478#[expect(missing_docs)]
1479pub struct NoopTextSystem;
1480
1481#[expect(missing_docs)]
1482impl NoopTextSystem {
1483    #[allow(dead_code)]
1484    pub fn new() -> Self {
1485        Self
1486    }
1487}
1488
1489impl PlatformTextSystem for NoopTextSystem {
1490    fn add_fonts(&self, _fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
1491        Ok(())
1492    }
1493
1494    fn all_font_names(&self) -> Vec<String> {
1495        Vec::new()
1496    }
1497
1498    fn font_id(&self, _descriptor: &Font) -> Result<FontId> {
1499        Ok(FontId(1))
1500    }
1501
1502    fn font_metrics(&self, _font_id: FontId) -> FontMetrics {
1503        FontMetrics {
1504            units_per_em: 1000,
1505            ascent: 1025.0,
1506            descent: -275.0,
1507            line_gap: 0.0,
1508            underline_position: -95.0,
1509            underline_thickness: 60.0,
1510            cap_height: 698.0,
1511            x_height: 516.0,
1512            bounding_box: Bounds {
1513                origin: Point {
1514                    x: -260.0,
1515                    y: -245.0,
1516                },
1517                size: Size {
1518                    width: 1501.0,
1519                    height: 1364.0,
1520                },
1521            },
1522        }
1523    }
1524
1525    fn typographic_bounds(&self, _font_id: FontId, _glyph_id: GlyphId) -> Result<Bounds<f32>> {
1526        Ok(Bounds {
1527            origin: Point { x: 54.0, y: 0.0 },
1528            size: size(392.0, 528.0),
1529        })
1530    }
1531
1532    fn advance(&self, _font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
1533        Ok(size(600.0 * glyph_id.0 as f32, 0.0))
1534    }
1535
1536    fn glyph_for_char(&self, _font_id: FontId, ch: char) -> Option<GlyphId> {
1537        Some(GlyphId(ch.len_utf16() as u32))
1538    }
1539
1540    fn glyph_raster_bounds(&self, _params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
1541        Ok(Default::default())
1542    }
1543
1544    fn rasterize_glyph(
1545        &self,
1546        _params: &RenderGlyphParams,
1547        raster_bounds: Bounds<DevicePixels>,
1548    ) -> Result<(Size<DevicePixels>, Vec<u8>)> {
1549        Ok((raster_bounds.size, Vec::new()))
1550    }
1551
1552    fn layout_line(&self, text: &str, font_size: Pixels, _runs: &[FontRun]) -> LineLayout {
1553        let mut position = px(0.);
1554        let metrics = self.font_metrics(FontId(0));
1555        let em_width = font_size
1556            * self
1557                .advance(FontId(0), self.glyph_for_char(FontId(0), 'm').unwrap())
1558                .unwrap()
1559                .width
1560            / metrics.units_per_em as f32;
1561        let mut glyphs = Vec::new();
1562        for (ix, c) in text.char_indices() {
1563            if let Some(glyph) = self.glyph_for_char(FontId(0), c) {
1564                glyphs.push(ShapedGlyph {
1565                    id: glyph,
1566                    position: point(position, px(0.)),
1567                    index: ix,
1568                    is_emoji: glyph.0 == 2,
1569                });
1570                if glyph.0 == 2 {
1571                    position += em_width * 2.0;
1572                } else {
1573                    position += em_width;
1574                }
1575            } else {
1576                position += em_width
1577            }
1578        }
1579        let mut runs = Vec::default();
1580        if !glyphs.is_empty() {
1581            runs.push(ShapedRun {
1582                font_id: FontId(0),
1583                glyphs,
1584            });
1585        } else {
1586            position = px(0.);
1587        }
1588
1589        LineLayout {
1590            font_size,
1591            width: position,
1592            ascent: font_size * (metrics.ascent / metrics.units_per_em as f32),
1593            descent: font_size * (metrics.descent / metrics.units_per_em as f32),
1594            runs,
1595            len: text.len(),
1596        }
1597    }
1598
1599    fn recommended_rendering_mode(
1600        &self,
1601        _font_id: FontId,
1602        _font_size: Pixels,
1603    ) -> TextRenderingMode {
1604        TextRenderingMode::Grayscale
1605    }
1606}
1607
1608// Adapted from https://github.com/microsoft/terminal/blob/1283c0f5b99a2961673249fa77c6b986efb5086c/src/renderer/atlas/dwrite.cpp
1609// Copyright (c) Microsoft Corporation.
1610// Licensed under the MIT license.
1611/// Compute gamma correction ratios for subpixel text rendering.
1612#[allow(dead_code)]
1613pub fn get_gamma_correction_ratios(gamma: f32) -> [f32; 4] {
1614    const GAMMA_INCORRECT_TARGET_RATIOS: [[f32; 4]; 13] = [
1615        [0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0], // gamma = 1.0
1616        [0.0166 / 4.0, -0.0807 / 4.0, 0.2227 / 4.0, -0.0751 / 4.0], // gamma = 1.1
1617        [0.0350 / 4.0, -0.1760 / 4.0, 0.4325 / 4.0, -0.1370 / 4.0], // gamma = 1.2
1618        [0.0543 / 4.0, -0.2821 / 4.0, 0.6302 / 4.0, -0.1876 / 4.0], // gamma = 1.3
1619        [0.0739 / 4.0, -0.3963 / 4.0, 0.8167 / 4.0, -0.2287 / 4.0], // gamma = 1.4
1620        [0.0933 / 4.0, -0.5161 / 4.0, 0.9926 / 4.0, -0.2616 / 4.0], // gamma = 1.5
1621        [0.1121 / 4.0, -0.6395 / 4.0, 1.1588 / 4.0, -0.2877 / 4.0], // gamma = 1.6
1622        [0.1300 / 4.0, -0.7649 / 4.0, 1.3159 / 4.0, -0.3080 / 4.0], // gamma = 1.7
1623        [0.1469 / 4.0, -0.8911 / 4.0, 1.4644 / 4.0, -0.3234 / 4.0], // gamma = 1.8
1624        [0.1627 / 4.0, -1.0170 / 4.0, 1.6051 / 4.0, -0.3347 / 4.0], // gamma = 1.9
1625        [0.1773 / 4.0, -1.1420 / 4.0, 1.7385 / 4.0, -0.3426 / 4.0], // gamma = 2.0
1626        [0.1908 / 4.0, -1.2652 / 4.0, 1.8650 / 4.0, -0.3476 / 4.0], // gamma = 2.1
1627        [0.2031 / 4.0, -1.3864 / 4.0, 1.9851 / 4.0, -0.3501 / 4.0], // gamma = 2.2
1628    ];
1629
1630    const NORM13: f32 = ((0x10000 as f64) / (255.0 * 255.0) * 4.0) as f32;
1631    const NORM24: f32 = ((0x100 as f64) / (255.0) * 4.0) as f32;
1632
1633    let index = ((gamma * 10.0).round() as usize).clamp(10, 22) - 10;
1634    let ratios = GAMMA_INCORRECT_TARGET_RATIOS[index];
1635
1636    [
1637        ratios[0] * NORM13,
1638        ratios[1] * NORM24,
1639        ratios[2] * NORM13,
1640        ratios[3] * NORM24,
1641    ]
1642}
1643
1644#[derive(PartialEq, Eq, Hash, Clone)]
1645#[expect(missing_docs)]
1646pub enum AtlasKey {
1647    Glyph(RenderGlyphParams),
1648    Svg(RenderSvgParams),
1649    Image(RenderImageParams),
1650}
1651
1652impl AtlasKey {
1653    /// Returns the texture kind for this atlas key.
1654    pub fn texture_kind(&self) -> AtlasTextureKind {
1655        match self {
1656            AtlasKey::Glyph(params) => {
1657                if params.is_emoji {
1658                    AtlasTextureKind::Polychrome
1659                } else if params.subpixel_rendering {
1660                    AtlasTextureKind::Subpixel
1661                } else {
1662                    AtlasTextureKind::Monochrome
1663                }
1664            }
1665            AtlasKey::Svg(_) => AtlasTextureKind::Monochrome,
1666            AtlasKey::Image(_) => AtlasTextureKind::Polychrome,
1667        }
1668    }
1669}
1670
1671impl From<RenderGlyphParams> for AtlasKey {
1672    fn from(params: RenderGlyphParams) -> Self {
1673        Self::Glyph(params)
1674    }
1675}
1676
1677impl From<RenderSvgParams> for AtlasKey {
1678    fn from(params: RenderSvgParams) -> Self {
1679        Self::Svg(params)
1680    }
1681}
1682
1683impl From<RenderImageParams> for AtlasKey {
1684    fn from(params: RenderImageParams) -> Self {
1685        Self::Image(params)
1686    }
1687}
1688
1689#[expect(missing_docs)]
1690pub trait PlatformAtlas {
1691    /// The builder runs with the atlas locked and must not re-enter the same atlas.
1692    fn get_or_insert_with<'a>(
1693        &self,
1694        key: AtlasKey,
1695        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1696    ) -> Result<Option<AtlasTile>>;
1697    fn remove(&self, key: &AtlasKey);
1698
1699    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1700    fn contains(&self, _key: &AtlasKey) -> bool {
1701        false
1702    }
1703}
1704
1705#[doc(hidden)]
1706pub trait AtlasBackend {
1707    fn insert(
1708        &mut self,
1709        kind: AtlasTextureKind,
1710        size: Size<DevicePixels>,
1711        bytes: &[u8],
1712    ) -> Result<AtlasTile>;
1713
1714    fn remove(&mut self, tile: AtlasTile);
1715}
1716
1717#[doc(hidden)]
1718pub struct AtlasState<Backend> {
1719    tiles_by_key: FxHashMap<AtlasKey, AtlasTile>,
1720    pub backend: Backend,
1721}
1722
1723impl<Backend> AtlasState<Backend> {
1724    pub fn new(backend: Backend) -> Self {
1725        Self {
1726            tiles_by_key: FxHashMap::default(),
1727            backend,
1728        }
1729    }
1730
1731    pub fn contains(&self, key: &AtlasKey) -> bool {
1732        self.tiles_by_key.contains_key(key)
1733    }
1734
1735    pub fn clear(&mut self, reset_backend: impl FnOnce(&mut Backend)) {
1736        self.tiles_by_key.clear();
1737        reset_backend(&mut self.backend);
1738    }
1739}
1740
1741impl<Backend: Default> Default for AtlasState<Backend> {
1742    fn default() -> Self {
1743        Self::new(Backend::default())
1744    }
1745}
1746
1747impl<Backend: AtlasBackend> AtlasState<Backend> {
1748    pub fn get_or_insert_with<'a>(
1749        &mut self,
1750        key: AtlasKey,
1751        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1752    ) -> Result<Option<AtlasTile>> {
1753        match self.tiles_by_key.entry(key) {
1754            Entry::Occupied(entry) => Ok(Some(*entry.get())),
1755            Entry::Vacant(entry) => {
1756                profiling::scope!("new tile");
1757                let Some((size, bytes)) = build()? else {
1758                    return Ok(None);
1759                };
1760                let tile = self
1761                    .backend
1762                    .insert(entry.key().texture_kind(), size, &bytes)?;
1763                entry.insert(tile);
1764                Ok(Some(tile))
1765            }
1766        }
1767    }
1768
1769    pub fn remove(&mut self, key: &AtlasKey) {
1770        if let Some(tile) = self.tiles_by_key.remove(key) {
1771            self.backend.remove(tile);
1772        }
1773    }
1774}
1775
1776/// A sprite atlas for windows without a GPU. It hands out uniquely identified
1777/// tiles without uploading any pixels, so glyph, SVG, and image painting can
1778/// run to completion in tests and headless platforms.
1779#[derive(Default)]
1780pub struct HeadlessAtlas(parking_lot::Mutex<AtlasState<HeadlessAtlasBackend>>);
1781
1782#[doc(hidden)]
1783#[derive(Default)]
1784pub struct HeadlessAtlasBackend {
1785    next_id: u32,
1786}
1787
1788impl AtlasBackend for HeadlessAtlasBackend {
1789    fn insert(
1790        &mut self,
1791        kind: AtlasTextureKind,
1792        size: Size<DevicePixels>,
1793        _bytes: &[u8],
1794    ) -> Result<AtlasTile> {
1795        self.next_id += 1;
1796        let texture_id = self.next_id;
1797        self.next_id += 1;
1798        let tile_id = self.next_id;
1799        Ok(AtlasTile {
1800            texture_id: AtlasTextureId {
1801                index: texture_id,
1802                kind,
1803            },
1804            tile_id: TileId(tile_id),
1805            padding: 0,
1806            bounds: Bounds {
1807                origin: Point::default(),
1808                size,
1809            },
1810        })
1811    }
1812
1813    fn remove(&mut self, _tile: AtlasTile) {}
1814}
1815
1816impl PlatformAtlas for HeadlessAtlas {
1817    fn get_or_insert_with<'a>(
1818        &self,
1819        key: AtlasKey,
1820        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1821    ) -> Result<Option<AtlasTile>> {
1822        self.0.lock().get_or_insert_with(key, build)
1823    }
1824
1825    fn remove(&self, key: &AtlasKey) {
1826        self.0.lock().remove(key);
1827    }
1828
1829    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1830    fn contains(&self, key: &AtlasKey) -> bool {
1831        self.0.lock().contains(key)
1832    }
1833}
1834
1835#[doc(hidden)]
1836pub struct AtlasTextureList<T> {
1837    pub textures: Vec<Option<T>>,
1838    pub free_list: Vec<usize>,
1839}
1840
1841impl<T> Default for AtlasTextureList<T> {
1842    fn default() -> Self {
1843        Self {
1844            textures: Vec::default(),
1845            free_list: Vec::default(),
1846        }
1847    }
1848}
1849
1850impl<T> ops::Index<usize> for AtlasTextureList<T> {
1851    type Output = Option<T>;
1852
1853    fn index(&self, index: usize) -> &Self::Output {
1854        &self.textures[index]
1855    }
1856}
1857
1858impl<T> AtlasTextureList<T> {
1859    #[allow(unused)]
1860    pub fn drain(&mut self) -> std::vec::Drain<'_, Option<T>> {
1861        self.free_list.clear();
1862        self.textures.drain(..)
1863    }
1864
1865    #[allow(dead_code)]
1866    pub fn iter_mut(&mut self) -> impl DoubleEndedIterator<Item = &mut T> {
1867        self.textures.iter_mut().flatten()
1868    }
1869}
1870
1871#[derive(Copy, Clone, Debug, PartialEq, Eq)]
1872#[repr(C)]
1873#[expect(missing_docs)]
1874pub struct AtlasTile {
1875    /// The texture this tile belongs to.
1876    pub texture_id: AtlasTextureId,
1877    /// The unique ID of this tile within its texture.
1878    pub tile_id: TileId,
1879    /// Padding around the tile content in pixels.
1880    pub padding: u32,
1881    /// The bounds of this tile within the texture.
1882    pub bounds: Bounds<DevicePixels>,
1883}
1884
1885#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
1886#[repr(C)]
1887#[expect(missing_docs)]
1888pub struct AtlasTextureId {
1889    // We use u32 instead of usize for Metal Shader Language compatibility
1890    /// The index of this texture in the atlas.
1891    pub index: u32,
1892    /// The kind of content stored in this texture.
1893    pub kind: AtlasTextureKind,
1894}
1895
1896#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
1897#[repr(C)]
1898#[cfg_attr(
1899    all(
1900        any(target_os = "linux", target_os = "freebsd"),
1901        not(any(feature = "x11", feature = "wayland"))
1902    ),
1903    allow(dead_code)
1904)]
1905#[expect(missing_docs)]
1906pub enum AtlasTextureKind {
1907    Monochrome = 0,
1908    Polychrome = 1,
1909    Subpixel = 2,
1910}
1911
1912#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
1913#[repr(C)]
1914#[expect(missing_docs)]
1915pub struct TileId(pub u32);
1916
1917impl From<etagere::AllocId> for TileId {
1918    fn from(id: etagere::AllocId) -> Self {
1919        Self(id.serialize())
1920    }
1921}
1922
1923impl From<TileId> for etagere::AllocId {
1924    fn from(id: TileId) -> Self {
1925        Self::deserialize(id.0)
1926    }
1927}
1928
1929#[expect(missing_docs)]
1930pub struct PlatformInputHandler {
1931    cx: AsyncWindowContext,
1932    handler: Box<dyn InputHandler>,
1933}
1934
1935#[expect(missing_docs)]
1936#[cfg_attr(
1937    all(
1938        any(target_os = "linux", target_os = "freebsd"),
1939        not(any(feature = "x11", feature = "wayland"))
1940    ),
1941    allow(dead_code)
1942)]
1943impl PlatformInputHandler {
1944    pub fn new(cx: AsyncWindowContext, handler: Box<dyn InputHandler>) -> Self {
1945        Self { cx, handler }
1946    }
1947
1948    pub fn selected_text_range(&mut self, ignore_disabled_input: bool) -> Option<UTF16Selection> {
1949        self.cx
1950            .update(|window, cx| {
1951                self.handler
1952                    .selected_text_range(ignore_disabled_input, window, cx)
1953            })
1954            .ok()
1955            .flatten()
1956    }
1957
1958    #[cfg_attr(target_os = "windows", allow(dead_code))]
1959    pub fn marked_text_range(&mut self) -> Option<Range<usize>> {
1960        self.cx
1961            .update(|window, cx| self.handler.marked_text_range(window, cx))
1962            .ok()
1963            .flatten()
1964    }
1965
1966    #[cfg_attr(
1967        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
1968        allow(dead_code)
1969    )]
1970    pub fn text_for_range(
1971        &mut self,
1972        range_utf16: Range<usize>,
1973        adjusted: &mut Option<Range<usize>>,
1974    ) -> Option<String> {
1975        self.cx
1976            .update(|window, cx| {
1977                self.handler
1978                    .text_for_range(range_utf16, adjusted, window, cx)
1979            })
1980            .ok()
1981            .flatten()
1982    }
1983
1984    pub fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str) {
1985        self.cx
1986            .update(|window, cx| {
1987                self.handler
1988                    .replace_text_in_range(replacement_range, text, window, cx);
1989            })
1990            .ok();
1991    }
1992
1993    pub fn replace_and_mark_text_in_range(
1994        &mut self,
1995        range_utf16: Option<Range<usize>>,
1996        new_text: &str,
1997        new_selected_range: Option<Range<usize>>,
1998    ) {
1999        self.cx
2000            .update(|window, cx| {
2001                self.handler.replace_and_mark_text_in_range(
2002                    range_utf16,
2003                    new_text,
2004                    new_selected_range,
2005                    window,
2006                    cx,
2007                )
2008            })
2009            .ok();
2010    }
2011
2012    #[cfg_attr(target_os = "windows", allow(dead_code))]
2013    pub fn unmark_text(&mut self) {
2014        self.cx
2015            .update(|window, cx| self.handler.unmark_text(window, cx))
2016            .ok();
2017    }
2018
2019    pub fn paste(&mut self, item: ClipboardItem) {
2020        self.cx
2021            .update(|window, cx| self.handler.paste(item, window, cx))
2022            .ok();
2023    }
2024
2025    pub fn bounds_for_range(&mut self, range_utf16: Range<usize>) -> Option<Bounds<Pixels>> {
2026        self.cx
2027            .update(|window, cx| self.handler.bounds_for_range(range_utf16, window, cx))
2028            .ok()
2029            .flatten()
2030    }
2031
2032    #[allow(dead_code)]
2033    pub fn apple_press_and_hold_enabled(&mut self) -> bool {
2034        self.handler.apple_press_and_hold_enabled()
2035    }
2036
2037    pub fn dispatch_input(&mut self, input: &str, window: &mut Window, cx: &mut App) {
2038        self.handler.replace_text_in_range(None, input, window, cx);
2039    }
2040
2041    pub fn compute_ime_candidate_bounds(
2042        marked_range: Option<Range<usize>>,
2043        selection: &UTF16Selection,
2044        mut bounds_for_range: impl FnMut(Range<usize>) -> Option<Bounds<Pixels>>,
2045    ) -> Option<Bounds<Pixels>> {
2046        if let Some(marked_range) = marked_range {
2047            // Default to the start of the marked (composing) range.
2048            let mut line_start = marked_range.start;
2049
2050            // Walk backward from the caret looking for a line break. A change in
2051            // the Y coordinate means we crossed into the previous visual line, so
2052            // the line start is one position after the break point.
2053            let caret = selection.range.end;
2054            if let Some(caret_bounds) = bounds_for_range(caret..caret) {
2055                for i in (marked_range.start..caret).rev() {
2056                    if let Some(b) = bounds_for_range(i..i) {
2057                        if (b.origin.y - caret_bounds.origin.y).abs() > px(0.1) {
2058                            line_start = i + 1;
2059                            break;
2060                        }
2061                    }
2062                }
2063            }
2064            bounds_for_range(line_start..line_start)
2065        } else {
2066            // No active composition — use the selection endpoint.
2067            let offset = if selection.reversed {
2068                selection.range.start
2069            } else {
2070                selection.range.end
2071            };
2072            bounds_for_range(offset..offset)
2073        }
2074    }
2075
2076    pub fn selected_bounds(&mut self, window: &mut Window, cx: &mut App) -> Option<Bounds<Pixels>> {
2077        let marked_range = self.handler.marked_text_range(window, cx);
2078        let selection = self.handler.selected_text_range(true, window, cx)?;
2079        Self::compute_ime_candidate_bounds(marked_range, &selection, |range| {
2080            self.handler.bounds_for_range(range, window, cx)
2081        })
2082    }
2083
2084    pub fn ime_candidate_bounds(&mut self) -> Option<Bounds<Pixels>> {
2085        let marked_range = self.marked_text_range();
2086        let selection = self.selected_text_range(true)?;
2087        Self::compute_ime_candidate_bounds(marked_range, &selection, |range| {
2088            self.bounds_for_range(range)
2089        })
2090    }
2091
2092    #[allow(unused)]
2093    pub fn character_index_for_point(&mut self, point: Point<Pixels>) -> Option<usize> {
2094        self.cx
2095            .update(|window, cx| self.handler.character_index_for_point(point, window, cx))
2096            .ok()
2097            .flatten()
2098    }
2099
2100    /// See [`InputHandler::set_selected_text_range`].
2101    pub fn set_selected_text_range(&mut self, range_utf16: Range<usize>) {
2102        self.cx
2103            .update(|window, cx| {
2104                self.handler
2105                    .set_selected_text_range(range_utf16, window, cx)
2106            })
2107            .ok();
2108    }
2109
2110    /// See [`InputHandler::element_bounds`].
2111    pub fn element_bounds(&mut self) -> Option<Bounds<Pixels>> {
2112        self.cx
2113            .update(|window, cx| self.handler.element_bounds(window, cx))
2114            .ok()
2115            .flatten()
2116    }
2117
2118    /// See [`InputHandler::text_length_utf16`].
2119    pub fn text_length_utf16(&mut self) -> Option<usize> {
2120        self.cx
2121            .update(|window, cx| self.handler.text_length_utf16(window, cx))
2122            .ok()
2123            .flatten()
2124    }
2125
2126    #[allow(dead_code)]
2127    pub fn accepts_text_input(&mut self, window: &mut Window, cx: &mut App) -> bool {
2128        self.handler.accepts_text_input(window, cx)
2129    }
2130
2131    #[allow(dead_code)]
2132    pub fn query_accepts_text_input(&mut self) -> bool {
2133        self.cx
2134            .update(|window, cx| self.handler.accepts_text_input(window, cx))
2135            .unwrap_or(true)
2136    }
2137
2138    /// See [`InputHandler::prefers_ime_for_printable_keys`].
2139    ///
2140    /// This is not a pure delegation to the handler: while a multi-stroke binding is pending this
2141    /// returns `false` regardless of the handler's preference, because the next printable key may
2142    /// complete a binding whose prefix already bypassed the IME.
2143    pub fn query_prefers_ime_for_printable_keys(&mut self) -> bool {
2144        self.cx
2145            .update(|window, cx| {
2146                // The next printable key may complete a chord whose prefix bypassed the IME.
2147                !window.has_pending_keystrokes()
2148                    && self.handler.prefers_ime_for_printable_keys(window, cx)
2149            })
2150            .unwrap_or(false)
2151    }
2152
2153    /// See [`InputHandler::text_input_configuration`].
2154    pub fn text_input_configuration(
2155        &mut self,
2156        window: &mut Window,
2157        cx: &mut App,
2158    ) -> TextInputConfiguration {
2159        self.handler.text_input_configuration(window, cx)
2160    }
2161
2162    /// See [`InputHandler::text_input_editable_range`].
2163    pub fn text_input_editable_range(&mut self) -> Option<Range<usize>> {
2164        self.cx
2165            .update(|window, cx| self.handler.text_input_editable_range(window, cx))
2166            .ok()
2167            .flatten()
2168    }
2169}
2170
2171/// A struct representing a selection in a text buffer, in UTF16 characters.
2172/// This is different from a range because the head may be before the tail.
2173#[derive(Debug)]
2174pub struct UTF16Selection {
2175    /// The range of text in the document this selection corresponds to
2176    /// in UTF16 characters.
2177    pub range: Range<usize>,
2178    /// Whether the head of this selection is at the start (true), or end (false)
2179    /// of the range
2180    pub reversed: bool,
2181}
2182
2183/// Zed's interface for handling text input from the platform's IME system
2184/// This is currently a 1:1 exposure of the NSTextInputClient API:
2185///
2186/// <https://developer.apple.com/documentation/appkit/nstextinputclient>
2187pub trait InputHandler: 'static {
2188    /// Get the range of the user's currently selected text, if any
2189    /// Corresponds to [selectedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438242-selectedrange)
2190    ///
2191    /// Return value is in terms of UTF-16 characters, from 0 to the length of the document
2192    fn selected_text_range(
2193        &mut self,
2194        ignore_disabled_input: bool,
2195        window: &mut Window,
2196        cx: &mut App,
2197    ) -> Option<UTF16Selection>;
2198
2199    /// Get the range of the currently marked text, if any
2200    /// Corresponds to [markedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438250-markedrange)
2201    ///
2202    /// Return value is in terms of UTF-16 characters, from 0 to the length of the document
2203    fn marked_text_range(&mut self, window: &mut Window, cx: &mut App) -> Option<Range<usize>>;
2204
2205    /// Get the text for the given document range in UTF-16 characters
2206    /// Corresponds to [attributedSubstring(forProposedRange: actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438238-attributedsubstring)
2207    ///
2208    /// range_utf16 is in terms of UTF-16 characters
2209    fn text_for_range(
2210        &mut self,
2211        range_utf16: Range<usize>,
2212        adjusted_range: &mut Option<Range<usize>>,
2213        window: &mut Window,
2214        cx: &mut App,
2215    ) -> Option<String>;
2216
2217    /// Replace the text in the given document range with the given text
2218    /// Corresponds to [insertText(_:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438258-inserttext)
2219    ///
2220    /// replacement_range is in terms of UTF-16 characters
2221    fn replace_text_in_range(
2222        &mut self,
2223        replacement_range: Option<Range<usize>>,
2224        text: &str,
2225        window: &mut Window,
2226        cx: &mut App,
2227    );
2228
2229    /// Replace the text in the given document range with the given text,
2230    /// and mark the given text as part of an IME 'composing' state
2231    /// Corresponds to [setMarkedText(_:selectedRange:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438246-setmarkedtext)
2232    ///
2233    /// range_utf16 is in terms of UTF-16 characters
2234    /// new_selected_range is in terms of UTF-16 characters
2235    fn replace_and_mark_text_in_range(
2236        &mut self,
2237        range_utf16: Option<Range<usize>>,
2238        new_text: &str,
2239        new_selected_range: Option<Range<usize>>,
2240        window: &mut Window,
2241        cx: &mut App,
2242    );
2243
2244    /// Remove the IME 'composing' state from the document
2245    /// Corresponds to [unmarkText()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438239-unmarktext)
2246    fn unmark_text(&mut self, window: &mut Window, cx: &mut App);
2247
2248    /// Insert a platform-initiated paste at the current selection.
2249    ///
2250    /// Platforms that deliver paste as an input event rather than through an
2251    /// application-defined action (e.g. the DOM `paste` event on web) call
2252    /// this with the full clipboard contents. The default implementation
2253    /// inserts only the plain-text portion of the item.
2254    fn paste(&mut self, item: ClipboardItem, window: &mut Window, cx: &mut App) {
2255        if let Some(text) = item.text() {
2256            self.replace_text_in_range(None, &text, window, cx);
2257        }
2258    }
2259
2260    /// Get the bounds of the given document range in screen coordinates
2261    /// Corresponds to [firstRect(forCharacterRange:actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438240-firstrect)
2262    ///
2263    /// This is used for positioning the IME candidate window
2264    fn bounds_for_range(
2265        &mut self,
2266        range_utf16: Range<usize>,
2267        window: &mut Window,
2268        cx: &mut App,
2269    ) -> Option<Bounds<Pixels>>;
2270
2271    /// Get the character offset for the given point in terms of UTF16 characters
2272    ///
2273    /// Corresponds to [characterIndexForPoint:](https://developer.apple.com/documentation/appkit/nstextinputclient/characterindex(for:))
2274    fn character_index_for_point(
2275        &mut self,
2276        point: Point<Pixels>,
2277        window: &mut Window,
2278        cx: &mut App,
2279    ) -> Option<usize>;
2280
2281    /// Set the range of the user's currently selected text.
2282    ///
2283    /// This is the reverse data-flow direction from [`Self::selected_text_range`]:
2284    /// platforms call it when the system text machinery moves the selection on the
2285    /// application's behalf — e.g. the user drags a system selection handle or
2286    /// invokes Select All from system UI (iOS `UITextInput setSelectedTextRange:`,
2287    /// Android `InputConnection.setSelection`).
2288    ///
2289    /// range_utf16 is in terms of UTF-16 characters, from 0 to the length of the document
2290    fn set_selected_text_range(
2291        &mut self,
2292        _range_utf16: Range<usize>,
2293        _window: &mut Window,
2294        _cx: &mut App,
2295    ) {
2296    }
2297
2298    /// Get the bounds of the focused text element in window coordinates, if known.
2299    ///
2300    /// This is the pull counterpart to the [`PlatformWindow::update_ime_position`]
2301    /// push: mobile platforms ask for the focused element's geometry when they
2302    /// need it (e.g. to frame system text-interaction UI overlaid on the focused
2303    /// element).
2304    fn element_bounds(&mut self, _window: &mut Window, _cx: &mut App) -> Option<Bounds<Pixels>> {
2305        None
2306    }
2307
2308    /// Get the length of the document in UTF-16 characters, if known.
2309    fn text_length_utf16(&mut self, _window: &mut Window, _cx: &mut App) -> Option<usize> {
2310        None
2311    }
2312
2313    /// Allows a given input context to opt into getting raw key repeats instead of
2314    /// sending these to the platform.
2315    /// TODO: Ideally we should be able to set ApplePressAndHoldEnabled in NSUserDefaults
2316    /// (which is how iTerm does it) but it doesn't seem to work for me.
2317    #[allow(dead_code)]
2318    fn apple_press_and_hold_enabled(&mut self) -> bool {
2319        true
2320    }
2321
2322    /// Returns whether this handler is accepting text input to be inserted.
2323    fn accepts_text_input(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
2324        true
2325    }
2326
2327    /// The contiguous range of text, in UTF-16 code units, that platform text
2328    /// input may read and edit around the current selection.
2329    ///
2330    /// Platforms that mirror document text into an IME-editable buffer clamp
2331    /// the mirrored window to this range, so multi-step IME edit gestures
2332    /// (word deletion, autocorrect rewrites, suggestion picks) cannot reach
2333    /// content outside it. The range should contain the current selection;
2334    /// when it cannot (a selection spanning a region boundary), platforms
2335    /// degrade the mirrored IME context rather than widening the range.
2336    /// `None` places no bound.
2337    fn text_input_editable_range(
2338        &mut self,
2339        _window: &mut Window,
2340        _cx: &mut App,
2341    ) -> Option<Range<usize>> {
2342        None
2343    }
2344
2345    /// Returns whether printable keys should be routed to the IME before keybinding
2346    /// matching when a non-ASCII input source (e.g. Japanese, Korean, Chinese IME)
2347    /// is active. This prevents multi-stroke keybindings like `jj` from intercepting
2348    /// keys that the IME should compose.
2349    ///
2350    /// Defaults to `false`. The editor overrides this based on whether it expects
2351    /// character input (e.g. Vim insert mode returns `true`, normal mode returns `false`).
2352    /// The terminal keeps the default `false` so that raw keys reach the terminal process.
2353    fn prefers_ime_for_printable_keys(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
2354        false
2355    }
2356
2357    /// Get this handler's preferences for platform text assistance.
2358    ///
2359    /// GPUI re-queries this every frame and forwards it to the platform window
2360    /// only when it changes, so implementations must be cheap and may vary the
2361    /// result with application state (e.g. with the cursor's position).
2362    fn text_input_configuration(
2363        &mut self,
2364        _window: &mut Window,
2365        _cx: &mut App,
2366    ) -> TextInputConfiguration {
2367        TextInputConfiguration::default()
2368    }
2369}
2370
2371/// Platform text-assistance preferences for the focused text region.
2372///
2373/// Returned by [`InputHandler::text_input_configuration`] and forwarded to the
2374/// platform whenever it changes; the platform maps the fields onto its native
2375/// input-session attributes (on web, DOM attributes of the hidden editable
2376/// element such as `autocorrect` and `enterkeyhint`).
2377///
2378/// The default disables all text assistance and requests no particular action
2379/// key presentation.
2380#[derive(Clone, Debug, Default, PartialEq, Eq)]
2381pub struct TextInputConfiguration {
2382    /// Whether the platform may automatically correct entered text.
2383    pub autocorrect: bool,
2384    /// How software keyboards automatically capitalize entered text.
2385    pub autocapitalize: Autocapitalize,
2386    /// Whether software keyboards may offer word suggestions and spellcheck.
2387    pub suggestions: bool,
2388    /// The action advertised on a software keyboard's confirm ("enter") key.
2389    pub input_action: TextInputAction,
2390}
2391
2392/// Automatic capitalization applied by software keyboards.
2393#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
2394pub enum Autocapitalize {
2395    /// No automatic capitalization.
2396    #[default]
2397    None,
2398    /// Capitalize the first letter of each word.
2399    Words,
2400    /// Capitalize the first letter of each sentence.
2401    Sentences,
2402    /// Capitalize every letter.
2403    Characters,
2404}
2405
2406/// The action a software keyboard advertises on its confirm ("enter") key.
2407///
2408/// This affects only how the key is presented (icon or label); pressing it is
2409/// still delivered as ordinary input.
2410///
2411/// The variants are the HTML `enterkeyhint` attribute's value set
2412/// (<https://html.spec.whatwg.org/multipage/interaction.html#input-modalities:-the-enterkeyhint-attribute>),
2413/// which also maps onto Android's `IME_ACTION_*` constants and iOS's
2414/// `UIReturnKeyType`; [`TextInputAction::Unspecified`] means "emit no hint".
2415#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
2416pub enum TextInputAction {
2417    /// Let the platform choose its default presentation.
2418    #[default]
2419    Unspecified,
2420    /// Inserting a line break.
2421    Enter,
2422    /// Committing the field's value.
2423    Done,
2424    /// Navigating to the typed target.
2425    Go,
2426    /// Moving to the next field.
2427    Next,
2428    /// Moving to the previous field.
2429    Previous,
2430    /// Executing a search.
2431    Search,
2432    /// Sending a message.
2433    Send,
2434}
2435
2436/// The variables that can be configured when creating a new window
2437#[derive(Debug)]
2438pub struct WindowOptions {
2439    /// Specifies the state and bounds of the window in screen coordinates.
2440    /// - `None`: Inherit the bounds.
2441    /// - `Some(WindowBounds)`: Open a window with corresponding state and its restore size.
2442    pub window_bounds: Option<WindowBounds>,
2443
2444    /// The titlebar configuration of the window
2445    pub titlebar: Option<TitlebarOptions>,
2446
2447    /// Whether the window should be focused when created
2448    pub focus: bool,
2449
2450    /// Whether the window should be shown when created
2451    pub show: bool,
2452
2453    /// The kind of window to create
2454    pub kind: WindowKind,
2455
2456    /// Whether the window can be moved by the user. When `false`, the user cannot drag
2457    /// the window (on macOS this sets `NSWindow.isMovable`, which also disables the
2458    /// Window-menu tiling items); programmatic moves are still allowed.
2459    pub is_movable: bool,
2460
2461    /// Whether the application owns dragging of the (custom) titlebar, rather than
2462    /// AppKit. Only has an effect on macOS.
2463    ///
2464    /// Set this to `true` for windows that draw their own titlebar and move the window
2465    /// themselves via [`Window::start_window_move`]. It marks the whole content view as
2466    /// app-owned titlebar content, so AppKit neither drags the window from the titlebar
2467    /// nor delays titlebar clicks while disambiguating double-clicks (a delay first
2468    /// observed on macOS 27). It is independent of `is_movable`, so such windows stay
2469    /// user-movable (via their own drag) and keep the Window-menu tiling items enabled.
2470    ///
2471    /// Leave this `false` for windows that rely on AppKit's native titlebar dragging.
2472    pub app_owns_titlebar_drag: bool,
2473
2474    /// The minimum interval between animation frames while the window is inactive.
2475    ///
2476    /// Set to `None` to disable inactive-window animation frame throttling.
2477    pub inactive_frame_interval: Option<Duration>,
2478
2479    /// Whether the window should be resizable by the user
2480    pub is_resizable: bool,
2481
2482    /// Whether the window should be minimized by the user
2483    pub is_minimizable: bool,
2484
2485    /// The display to create the window on, if this is None,
2486    /// the window will be created on the main display
2487    pub display_id: Option<DisplayId>,
2488
2489    /// The appearance of the window background.
2490    pub window_background: WindowBackgroundAppearance,
2491
2492    /// Application identifier of the window. Can by used by desktop environments to group applications together.
2493    pub app_id: Option<String>,
2494
2495    /// Window minimum size
2496    pub window_min_size: Option<Size<Pixels>>,
2497
2498    /// Whether to use client or server-side decorations on X11 and Wayland.
2499    /// The platform may ignore requests it cannot satisfy.
2500    pub window_decorations: Option<WindowDecorations>,
2501
2502    /// Icon image (X11 only)
2503    pub icon: Option<Arc<image::RgbaImage>>,
2504
2505    /// Tab group name, allows opening the window as a native tab on macOS 10.12+. Windows with the same tabbing identifier will be grouped together.
2506    pub tabbing_identifier: Option<String>,
2507}
2508
2509/// The variables that can be configured when creating a new window
2510#[derive(Debug)]
2511#[cfg_attr(
2512    all(
2513        any(target_os = "linux", target_os = "freebsd"),
2514        not(any(feature = "x11", feature = "wayland"))
2515    ),
2516    allow(dead_code)
2517)]
2518#[allow(missing_docs)]
2519pub struct WindowParams {
2520    pub bounds: Bounds<Pixels>,
2521
2522    /// The titlebar configuration of the window
2523    #[cfg_attr(feature = "wayland", allow(dead_code))]
2524    pub titlebar: Option<TitlebarOptions>,
2525
2526    /// The kind of window to create
2527    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2528    pub kind: WindowKind,
2529
2530    /// Whether the window should be movable by the user
2531    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2532    pub is_movable: bool,
2533
2534    /// Whether the application owns dragging of the (custom) titlebar (macOS only)
2535    #[cfg_attr(
2536        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2537        allow(dead_code)
2538    )]
2539    pub app_owns_titlebar_drag: bool,
2540
2541    /// Whether the window should be resizable by the user
2542    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2543    pub is_resizable: bool,
2544
2545    /// Whether the window should be minimized by the user
2546    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2547    pub is_minimizable: bool,
2548
2549    #[cfg_attr(
2550        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2551        allow(dead_code)
2552    )]
2553    pub focus: bool,
2554
2555    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2556    pub show: bool,
2557
2558    /// An image to set as the window icon (x11 only)
2559    #[cfg_attr(feature = "wayland", allow(dead_code))]
2560    pub icon: Option<Arc<image::RgbaImage>>,
2561
2562    #[cfg_attr(feature = "wayland", allow(dead_code))]
2563    pub display_id: Option<DisplayId>,
2564
2565    #[cfg_attr(feature = "wayland", allow(dead_code))]
2566    pub app_id: Option<String>,
2567
2568    pub window_min_size: Option<Size<Pixels>>,
2569
2570    #[cfg(target_os = "macos")]
2571    pub tabbing_identifier: Option<String>,
2572}
2573
2574/// Represents the status of how a window should be opened.
2575#[derive(Debug, Copy, Clone, PartialEq)]
2576pub enum WindowBounds {
2577    /// Indicates that the window should open in a windowed state with the given bounds.
2578    Windowed(Bounds<Pixels>),
2579    /// Indicates that the window should open in a maximized state.
2580    /// The bounds provided here represent the restore size of the window.
2581    Maximized(Bounds<Pixels>),
2582    /// Indicates that the window should open in fullscreen mode.
2583    /// The bounds provided here represent the restore size of the window.
2584    Fullscreen(Bounds<Pixels>),
2585}
2586
2587impl Default for WindowBounds {
2588    fn default() -> Self {
2589        WindowBounds::Windowed(Bounds::default())
2590    }
2591}
2592
2593impl WindowBounds {
2594    /// Retrieve the inner bounds
2595    pub fn get_bounds(&self) -> Bounds<Pixels> {
2596        match self {
2597            WindowBounds::Windowed(bounds) => *bounds,
2598            WindowBounds::Maximized(bounds) => *bounds,
2599            WindowBounds::Fullscreen(bounds) => *bounds,
2600        }
2601    }
2602
2603    /// Creates a new window bounds that centers the window on the screen.
2604    pub fn centered(size: Size<Pixels>, cx: &App) -> Self {
2605        WindowBounds::Windowed(Bounds::centered(None, size, cx))
2606    }
2607}
2608
2609impl Default for WindowOptions {
2610    fn default() -> Self {
2611        Self {
2612            window_bounds: None,
2613            titlebar: Some(TitlebarOptions {
2614                title: Default::default(),
2615                appears_transparent: Default::default(),
2616                traffic_light_position: Default::default(),
2617            }),
2618            focus: true,
2619            show: true,
2620            kind: WindowKind::Normal,
2621            is_movable: true,
2622            app_owns_titlebar_drag: false,
2623            inactive_frame_interval: Some(Duration::from_micros(33_333)),
2624            is_resizable: true,
2625            is_minimizable: true,
2626            display_id: None,
2627            window_background: WindowBackgroundAppearance::default(),
2628            icon: None,
2629            app_id: None,
2630            window_min_size: None,
2631            window_decorations: None,
2632            tabbing_identifier: None,
2633        }
2634    }
2635}
2636
2637/// The options that can be configured for a window's titlebar
2638#[derive(Debug, Default)]
2639pub struct TitlebarOptions {
2640    /// The initial title of the window
2641    pub title: Option<SharedString>,
2642
2643    /// Should the default system titlebar be hidden to allow for a custom-drawn titlebar? (macOS and Windows only)
2644    /// Refer to [`WindowOptions::window_decorations`] on Linux
2645    pub appears_transparent: bool,
2646
2647    /// The position of the macOS traffic light buttons
2648    pub traffic_light_position: Option<Point<Pixels>>,
2649}
2650
2651/// The kind of window to create
2652#[derive(Clone, Debug, PartialEq, Eq)]
2653pub enum WindowKind {
2654    /// A normal application window
2655    Normal,
2656
2657    /// A window that appears above all other windows, usually used for alerts or popups
2658    /// use sparingly!
2659    PopUp,
2660
2661    /// A parent-anchored, platform-native popup window for menus, comboboxes, context menus and
2662    /// tooltips. Unlike [`WindowKind::PopUp`], it is positioned relative to a parent window.
2663    ///
2664    /// The popup's size comes from [`WindowOptions::window_bounds`], whose origin is ignored.
2665    /// See [`popup::PopupOptions`] for the placement options. Platforms without a native
2666    /// implementation reject it with [`popup::PopupNotSupportedError`].
2667    AnchoredPopup(popup::PopupOptions),
2668
2669    /// A floating window that appears on top of its parent window
2670    Floating,
2671
2672    /// A Wayland LayerShell window, used to draw overlays or backgrounds for applications such as
2673    /// docks, notifications or wallpapers.
2674    #[cfg(all(target_os = "linux", feature = "wayland"))]
2675    LayerShell(layer_shell::LayerShellOptions),
2676
2677    /// A window that appears on top of its parent window and blocks interaction with it
2678    /// until the modal window is closed
2679    Dialog,
2680}
2681
2682/// The appearance of the window, as defined by the operating system.
2683///
2684/// On macOS, this corresponds to named [`NSAppearance`](https://developer.apple.com/documentation/appkit/nsappearance)
2685/// values.
2686#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
2687pub enum WindowAppearance {
2688    /// A light appearance.
2689    ///
2690    /// On macOS, this corresponds to the `aqua` appearance.
2691    #[default]
2692    Light,
2693
2694    /// A light appearance with vibrant colors.
2695    ///
2696    /// On macOS, this corresponds to the `NSAppearanceNameVibrantLight` appearance.
2697    VibrantLight,
2698
2699    /// A dark appearance.
2700    ///
2701    /// On macOS, this corresponds to the `darkAqua` appearance.
2702    Dark,
2703
2704    /// A dark appearance with vibrant colors.
2705    ///
2706    /// On macOS, this corresponds to the `NSAppearanceNameVibrantDark` appearance.
2707    VibrantDark,
2708}
2709
2710/// The appearance of the background of the window itself, when there is
2711/// no content or the content is transparent.
2712#[derive(Copy, Clone, Debug, Default, PartialEq)]
2713pub enum WindowBackgroundAppearance {
2714    /// Opaque.
2715    ///
2716    /// This lets the window manager know that content behind this
2717    /// window does not need to be drawn.
2718    ///
2719    /// Actual color depends on the system and themes should define a fully
2720    /// opaque background color instead.
2721    #[default]
2722    Opaque,
2723    /// Plain alpha transparency.
2724    Transparent,
2725    /// Transparency, but the contents behind the window are blurred.
2726    ///
2727    /// Not always supported.
2728    Blurred,
2729    /// The Mica backdrop material, supported on Windows 11.
2730    MicaBackdrop,
2731    /// The Mica Alt backdrop material, supported on Windows 11.
2732    MicaAltBackdrop,
2733}
2734
2735/// The text rendering mode to use for drawing glyphs.
2736#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
2737pub enum TextRenderingMode {
2738    /// Use the platform's default text rendering mode.
2739    #[default]
2740    PlatformDefault,
2741    /// Use subpixel (ClearType-style) text rendering.
2742    Subpixel,
2743    /// Use grayscale text rendering.
2744    Grayscale,
2745}
2746
2747/// The options that can be configured for a file dialog prompt
2748#[derive(Clone, Debug)]
2749pub struct PathPromptOptions {
2750    /// Should the prompt allow files to be selected?
2751    pub files: bool,
2752    /// Should the prompt allow directories to be selected?
2753    pub directories: bool,
2754    /// Should the prompt allow multiple files to be selected?
2755    pub multiple: bool,
2756    /// The prompt to show to a user when selecting a path
2757    pub prompt: Option<SharedString>,
2758}
2759
2760/// What kind of prompt styling to show
2761#[derive(Copy, Clone, Debug, PartialEq)]
2762pub enum PromptLevel {
2763    /// A prompt that is shown when the user should be notified of something
2764    Info,
2765
2766    /// A prompt that is shown when the user needs to be warned of a potential problem
2767    Warning,
2768
2769    /// A prompt that is shown when a critical problem has occurred
2770    Critical,
2771}
2772
2773/// Prompt Button
2774#[derive(Clone, Debug, PartialEq)]
2775pub enum PromptButton {
2776    /// Ok button
2777    Ok(SharedString),
2778    /// Cancel button
2779    Cancel(SharedString),
2780    /// Other button
2781    Other(SharedString),
2782}
2783
2784impl PromptButton {
2785    /// Create a button with label
2786    pub fn new(label: impl Into<SharedString>) -> Self {
2787        PromptButton::Other(label.into())
2788    }
2789
2790    /// Create an Ok button
2791    pub fn ok(label: impl Into<SharedString>) -> Self {
2792        PromptButton::Ok(label.into())
2793    }
2794
2795    /// Create a Cancel button
2796    pub fn cancel(label: impl Into<SharedString>) -> Self {
2797        PromptButton::Cancel(label.into())
2798    }
2799
2800    /// Returns true if this button is a cancel button.
2801    #[allow(dead_code)]
2802    pub fn is_cancel(&self) -> bool {
2803        matches!(self, PromptButton::Cancel(_))
2804    }
2805
2806    /// Returns the label of the button
2807    pub fn label(&self) -> &SharedString {
2808        match self {
2809            PromptButton::Ok(label) => label,
2810            PromptButton::Cancel(label) => label,
2811            PromptButton::Other(label) => label,
2812        }
2813    }
2814}
2815
2816impl From<&str> for PromptButton {
2817    fn from(value: &str) -> Self {
2818        match value.to_lowercase().as_str() {
2819            "ok" => PromptButton::Ok("OK".into()),
2820            "cancel" => PromptButton::Cancel("Cancel".into()),
2821            _ => PromptButton::Other(SharedString::from(value.to_owned())),
2822        }
2823    }
2824}
2825
2826/// The style of the cursor (pointer)
2827#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Hash, Serialize, Deserialize, JsonSchema)]
2828pub enum CursorStyle {
2829    /// The default cursor
2830    #[default]
2831    Arrow,
2832
2833    /// A text input cursor
2834    /// corresponds to the CSS cursor value `text`
2835    IBeam,
2836
2837    /// A crosshair cursor
2838    /// corresponds to the CSS cursor value `crosshair`
2839    Crosshair,
2840
2841    /// A closed hand cursor
2842    /// corresponds to the CSS cursor value `grabbing`
2843    ClosedHand,
2844
2845    /// An open hand cursor
2846    /// corresponds to the CSS cursor value `grab`
2847    OpenHand,
2848
2849    /// A pointing hand cursor
2850    /// corresponds to the CSS cursor value `pointer`
2851    PointingHand,
2852
2853    /// A resize left cursor
2854    /// corresponds to the CSS cursor value `w-resize`
2855    ResizeLeft,
2856
2857    /// A resize right cursor
2858    /// corresponds to the CSS cursor value `e-resize`
2859    ResizeRight,
2860
2861    /// A resize cursor to the left and right
2862    /// corresponds to the CSS cursor value `ew-resize`
2863    ResizeLeftRight,
2864
2865    /// A resize up cursor
2866    /// corresponds to the CSS cursor value `n-resize`
2867    ResizeUp,
2868
2869    /// A resize down cursor
2870    /// corresponds to the CSS cursor value `s-resize`
2871    ResizeDown,
2872
2873    /// A resize cursor directing up and down
2874    /// corresponds to the CSS cursor value `ns-resize`
2875    ResizeUpDown,
2876
2877    /// A resize cursor directing up-left and down-right
2878    /// corresponds to the CSS cursor value `nesw-resize`
2879    ResizeUpLeftDownRight,
2880
2881    /// A resize cursor directing up-right and down-left
2882    /// corresponds to the CSS cursor value `nwse-resize`
2883    ResizeUpRightDownLeft,
2884
2885    /// A cursor indicating that the item/column can be resized horizontally.
2886    /// corresponds to the CSS cursor value `col-resize`
2887    ResizeColumn,
2888
2889    /// A cursor indicating that the item/row can be resized vertically.
2890    /// corresponds to the CSS cursor value `row-resize`
2891    ResizeRow,
2892
2893    /// A text input cursor for vertical layout
2894    /// corresponds to the CSS cursor value `vertical-text`
2895    IBeamCursorForVerticalLayout,
2896
2897    /// A cursor indicating that the operation is not allowed
2898    /// corresponds to the CSS cursor value `not-allowed`
2899    OperationNotAllowed,
2900
2901    /// A cursor indicating that the operation will result in a link
2902    /// corresponds to the CSS cursor value `alias`
2903    DragLink,
2904
2905    /// A cursor indicating that the operation will result in a copy
2906    /// corresponds to the CSS cursor value `copy`
2907    DragCopy,
2908
2909    /// A cursor indicating that the operation will result in a context menu
2910    /// corresponds to the CSS cursor value `context-menu`
2911    ContextualMenu,
2912}
2913
2914/// A clipboard item that should be copied to the clipboard
2915#[derive(Clone, Debug, Eq, PartialEq)]
2916pub struct ClipboardItem {
2917    /// The entries in this clipboard item.
2918    pub entries: Vec<ClipboardEntry>,
2919}
2920
2921/// An error produced by [`Platform::read_from_clipboard_async`].
2922///
2923/// Callers surface these failures to users, so the variants distinguish
2924/// conditions that call for different user-facing guidance.
2925#[derive(Clone, Debug, PartialEq, Eq)]
2926pub enum ClipboardReadError {
2927    /// The platform clipboard is not available in this context, e.g. the
2928    /// browser does not expose the async clipboard API or the page is not a
2929    /// secure context.
2930    Unavailable,
2931    /// The platform refused access, e.g. the user declined the browser's
2932    /// clipboard permission prompt or paste confirmation.
2933    Denied(String),
2934    /// The clipboard contents could not be converted into a
2935    /// [`ClipboardItem`].
2936    UnsupportedContent,
2937}
2938
2939impl std::fmt::Display for ClipboardReadError {
2940    fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
2941        match self {
2942            Self::Unavailable => formatter.write_str("the clipboard is unavailable"),
2943            Self::Denied(message) => {
2944                write!(formatter, "clipboard access was denied: {message}")
2945            }
2946            Self::UnsupportedContent => {
2947                formatter.write_str("the clipboard contents are unsupported")
2948            }
2949        }
2950    }
2951}
2952
2953impl std::error::Error for ClipboardReadError {}
2954
2955/// Either a ClipboardString or a ClipboardImage
2956#[derive(Clone, Debug, Eq, PartialEq)]
2957pub enum ClipboardEntry {
2958    /// A string entry
2959    String(ClipboardString),
2960    /// An image entry
2961    Image(Image),
2962    /// A file entry
2963    ExternalPaths(crate::ExternalPaths),
2964}
2965
2966impl ClipboardItem {
2967    /// Create a new ClipboardItem::String with no associated metadata
2968    pub fn new_string(text: String) -> Self {
2969        Self {
2970            entries: vec![ClipboardEntry::String(ClipboardString::new(text))],
2971        }
2972    }
2973
2974    /// Create a new ClipboardItem::String with the given text and associated metadata
2975    pub fn new_string_with_metadata(text: String, metadata: String) -> Self {
2976        Self {
2977            entries: vec![ClipboardEntry::String(ClipboardString {
2978                text,
2979                metadata: Some(metadata),
2980            })],
2981        }
2982    }
2983
2984    /// Create a new ClipboardItem::String with the given text and associated metadata
2985    pub fn new_string_with_json_metadata<T: Serialize>(text: String, metadata: T) -> Self {
2986        Self {
2987            entries: vec![ClipboardEntry::String(
2988                ClipboardString::new(text).with_json_metadata(metadata),
2989            )],
2990        }
2991    }
2992
2993    /// Create a new ClipboardItem::Image with the given image with no associated metadata
2994    pub fn new_image(image: &Image) -> Self {
2995        Self {
2996            entries: vec![ClipboardEntry::Image(image.clone())],
2997        }
2998    }
2999
3000    /// Concatenates together all the ClipboardString entries in the item.
3001    /// Returns None if there were no ClipboardString entries.
3002    pub fn text(&self) -> Option<String> {
3003        let mut answer = String::new();
3004
3005        for entry in self.entries.iter() {
3006            if let ClipboardEntry::String(ClipboardString { text, metadata: _ }) = entry {
3007                answer.push_str(text);
3008            }
3009        }
3010
3011        if answer.is_empty() {
3012            for entry in self.entries.iter() {
3013                if let ClipboardEntry::ExternalPaths(paths) = entry {
3014                    for path in &paths.0 {
3015                        use std::fmt::Write as _;
3016                        _ = write!(answer, "{}", path.display());
3017                    }
3018                }
3019            }
3020        }
3021
3022        if !answer.is_empty() {
3023            Some(answer)
3024        } else {
3025            None
3026        }
3027    }
3028
3029    /// If this item is one ClipboardEntry::String, returns its metadata.
3030    #[cfg_attr(not(target_os = "windows"), allow(dead_code))]
3031    pub fn metadata(&self) -> Option<&String> {
3032        match self.entries().first() {
3033            Some(ClipboardEntry::String(clipboard_string)) if self.entries.len() == 1 => {
3034                clipboard_string.metadata.as_ref()
3035            }
3036            _ => None,
3037        }
3038    }
3039
3040    /// Get the item's entries
3041    pub fn entries(&self) -> &[ClipboardEntry] {
3042        &self.entries
3043    }
3044
3045    /// Get owned versions of the item's entries
3046    pub fn into_entries(self) -> impl Iterator<Item = ClipboardEntry> {
3047        self.entries.into_iter()
3048    }
3049}
3050
3051impl From<ClipboardString> for ClipboardEntry {
3052    fn from(value: ClipboardString) -> Self {
3053        Self::String(value)
3054    }
3055}
3056
3057impl From<String> for ClipboardEntry {
3058    fn from(value: String) -> Self {
3059        Self::from(ClipboardString::from(value))
3060    }
3061}
3062
3063impl From<Image> for ClipboardEntry {
3064    fn from(value: Image) -> Self {
3065        Self::Image(value)
3066    }
3067}
3068
3069impl From<ClipboardEntry> for ClipboardItem {
3070    fn from(value: ClipboardEntry) -> Self {
3071        Self {
3072            entries: vec![value],
3073        }
3074    }
3075}
3076
3077impl From<String> for ClipboardItem {
3078    fn from(value: String) -> Self {
3079        Self::from(ClipboardEntry::from(value))
3080    }
3081}
3082
3083impl From<Image> for ClipboardItem {
3084    fn from(value: Image) -> Self {
3085        Self::from(ClipboardEntry::from(value))
3086    }
3087}
3088
3089/// One of the editor's supported image formats (e.g. PNG, JPEG) - used when dealing with images in the clipboard
3090#[derive(Clone, Copy, Debug, Eq, PartialEq, EnumIter, Hash)]
3091pub enum ImageFormat {
3092    // Sorted from most to least likely to be pasted into an editor,
3093    // which matters when we iterate through them trying to see if
3094    // clipboard content matches them.
3095    /// .png
3096    Png,
3097    /// .jpeg or .jpg
3098    Jpeg,
3099    /// .webp
3100    Webp,
3101    /// .gif
3102    Gif,
3103    /// .svg
3104    Svg,
3105    /// .bmp
3106    Bmp,
3107    /// .tif or .tiff
3108    Tiff,
3109    /// .ico
3110    Ico,
3111    /// Netpbm image formats (.pbm, .ppm, .pgm).
3112    Pnm,
3113}
3114
3115impl ImageFormat {
3116    /// Returns the mime type for the ImageFormat
3117    pub const fn mime_type(self) -> &'static str {
3118        match self {
3119            ImageFormat::Png => "image/png",
3120            ImageFormat::Jpeg => "image/jpeg",
3121            ImageFormat::Webp => "image/webp",
3122            ImageFormat::Gif => "image/gif",
3123            ImageFormat::Svg => "image/svg+xml",
3124            ImageFormat::Bmp => "image/bmp",
3125            ImageFormat::Tiff => "image/tiff",
3126            ImageFormat::Ico => "image/ico",
3127            ImageFormat::Pnm => "image/x-portable-anymap",
3128        }
3129    }
3130
3131    /// Returns the file extension for this image format (without leading dot).
3132    pub const fn extension(self) -> &'static str {
3133        match self {
3134            ImageFormat::Png => "png",
3135            ImageFormat::Jpeg => "jpg",
3136            ImageFormat::Webp => "webp",
3137            ImageFormat::Gif => "gif",
3138            ImageFormat::Svg => "svg",
3139            ImageFormat::Bmp => "bmp",
3140            ImageFormat::Tiff => "tiff",
3141            ImageFormat::Ico => "ico",
3142            ImageFormat::Pnm => "pnm",
3143        }
3144    }
3145
3146    /// Returns the ImageFormat for the given mime type, including known aliases.
3147    pub fn from_mime_type(mime_type: &str) -> Option<Self> {
3148        use strum::IntoEnumIterator;
3149        Self::iter()
3150            .find(|format| format.mime_type() == mime_type)
3151            .or_else(|| Self::from_mime_type_alias(mime_type))
3152    }
3153
3154    /// Non-canonical mime types that some producers use in the wild.
3155    /// Unlike `mime_type()` which returns the single canonical form,
3156    /// these are legacy or shortened variants we still need to recognize.
3157    fn from_mime_type_alias(mime_type: &str) -> Option<Self> {
3158        match mime_type {
3159            "image/jpg" => Some(Self::Jpeg),
3160            "image/tif" => Some(Self::Tiff),
3161            _ => None,
3162        }
3163    }
3164}
3165
3166/// An image, with a format and certain bytes
3167#[derive(Clone, Debug, PartialEq, Eq)]
3168pub struct Image {
3169    /// The image format the bytes represent (e.g. PNG)
3170    pub format: ImageFormat,
3171    /// The raw image bytes
3172    pub bytes: Vec<u8>,
3173    /// The unique ID for the image
3174    pub id: u64,
3175}
3176
3177pub(crate) fn decode_static_image(
3178    bytes: &[u8],
3179    format: image::ImageFormat,
3180) -> Result<SmallVec<[Frame; 1]>> {
3181    let decoder = image::ImageReader::with_format(Cursor::new(bytes), format)
3182        .into_decoder()
3183        .context("creating image decoder")?;
3184    decode_static_image_from_decoder(decoder)
3185}
3186
3187pub(crate) fn decode_static_image_from_decoder(
3188    mut decoder: impl image::ImageDecoder,
3189) -> Result<SmallVec<[Frame; 1]>> {
3190    let orientation = decoder
3191        .orientation()
3192        .context("reading decoder's orientation")?;
3193    let mut image = DynamicImage::from_decoder(decoder).context("decoding image")?;
3194    image.apply_orientation(orientation);
3195
3196    let mut data = image.into_rgba8();
3197    for pixel in data.chunks_exact_mut(4) {
3198        pixel.swap(0, 2);
3199    }
3200
3201    Ok(SmallVec::from_elem(Frame::new(data), 1))
3202}
3203
3204impl Hash for Image {
3205    fn hash<H: Hasher>(&self, state: &mut H) {
3206        state.write_u64(self.id);
3207    }
3208}
3209
3210impl Image {
3211    /// An empty image containing no data
3212    pub fn empty() -> Self {
3213        Self::from_bytes(ImageFormat::Png, Vec::new())
3214    }
3215
3216    /// Create an image from a format and bytes
3217    pub fn from_bytes(format: ImageFormat, bytes: Vec<u8>) -> Self {
3218        Self {
3219            id: hash(&bytes),
3220            format,
3221            bytes,
3222        }
3223    }
3224
3225    /// Get this image's ID
3226    pub fn id(&self) -> u64 {
3227        self.id
3228    }
3229
3230    /// Use the GPUI `use_asset` API to make this image renderable
3231    pub fn use_render_image(
3232        self: Arc<Self>,
3233        window: &mut Window,
3234        cx: &mut App,
3235    ) -> Option<Arc<RenderImage>> {
3236        ImageSource::Image(self)
3237            .use_data(None, window, cx)
3238            .and_then(|result| result.ok())
3239    }
3240
3241    /// Use the GPUI `get_asset` API to make this image renderable
3242    pub fn get_render_image(
3243        self: Arc<Self>,
3244        window: &mut Window,
3245        cx: &mut App,
3246    ) -> Option<Arc<RenderImage>> {
3247        ImageSource::Image(self)
3248            .get_data(None, window, cx)
3249            .and_then(|result| result.ok())
3250    }
3251
3252    /// Use the GPUI `remove_asset` API to drop this image, if possible.
3253    pub fn remove_asset(self: Arc<Self>, cx: &mut App) {
3254        ImageSource::Image(self).remove_asset(cx);
3255    }
3256
3257    /// Check whether this image is present in GPUI's asset cache (loading or
3258    /// loaded), without fetching it.
3259    #[cfg(any(test, feature = "test-support"))]
3260    pub fn is_asset_cached(self: &Arc<Self>, cx: &App) -> bool {
3261        ImageSource::Image(self.clone()).is_asset_cached(cx)
3262    }
3263
3264    /// Convert the clipboard image to an `ImageData` object.
3265    pub fn to_image_data(&self, svg_renderer: SvgRenderer) -> Result<Arc<RenderImage>> {
3266        let frames = match self.format {
3267            ImageFormat::Gif => {
3268                let decoder = GifDecoder::new(Cursor::new(&self.bytes))?;
3269                let mut frames = SmallVec::new();
3270
3271                for frame in decoder.into_frames() {
3272                    match frame {
3273                        Ok(mut frame) => {
3274                            // Convert from RGBA to BGRA.
3275                            for pixel in frame.buffer_mut().chunks_exact_mut(4) {
3276                                pixel.swap(0, 2);
3277                            }
3278                            frames.push(frame);
3279                        }
3280                        Err(err) => {
3281                            log::debug!("Skipping GIF frame due to decode error: {err}");
3282                        }
3283                    }
3284                }
3285
3286                if frames.is_empty() {
3287                    anyhow::bail!("GIF could not be decoded: all frames failed");
3288                }
3289
3290                frames
3291            }
3292            ImageFormat::Png => decode_static_image(&self.bytes, image::ImageFormat::Png)?,
3293            ImageFormat::Jpeg => decode_static_image(&self.bytes, image::ImageFormat::Jpeg)?,
3294            ImageFormat::Webp => decode_static_image(&self.bytes, image::ImageFormat::WebP)?,
3295            ImageFormat::Bmp => decode_static_image(&self.bytes, image::ImageFormat::Bmp)?,
3296            ImageFormat::Tiff => decode_static_image(&self.bytes, image::ImageFormat::Tiff)?,
3297            ImageFormat::Ico => decode_static_image(&self.bytes, image::ImageFormat::Ico)?,
3298            ImageFormat::Svg => {
3299                return svg_renderer
3300                    .render_single_frame(&self.bytes, 1.0)
3301                    .map_err(Into::into);
3302            }
3303            ImageFormat::Pnm => decode_static_image(&self.bytes, image::ImageFormat::Pnm)?,
3304        };
3305
3306        Ok(Arc::new(RenderImage::new(frames)))
3307    }
3308
3309    /// Get the format of the clipboard image
3310    pub fn format(&self) -> ImageFormat {
3311        self.format
3312    }
3313
3314    /// Get the raw bytes of the clipboard image
3315    pub fn bytes(&self) -> &[u8] {
3316        self.bytes.as_slice()
3317    }
3318}
3319
3320/// A clipboard item that should be copied to the clipboard
3321#[derive(Clone, Debug, Eq, PartialEq)]
3322pub struct ClipboardString {
3323    /// The text content.
3324    pub text: String,
3325    /// Optional metadata associated with this clipboard string.
3326    pub metadata: Option<String>,
3327}
3328
3329impl ClipboardString {
3330    /// Create a new clipboard string with the given text
3331    pub fn new(text: String) -> Self {
3332        Self {
3333            text,
3334            metadata: None,
3335        }
3336    }
3337
3338    /// Return a new clipboard item with the metadata replaced by the given metadata,
3339    /// after serializing it as JSON.
3340    pub fn with_json_metadata<T: Serialize>(mut self, metadata: T) -> Self {
3341        self.metadata = Some(serde_json::to_string(&metadata).unwrap());
3342        self
3343    }
3344
3345    /// Get the text of the clipboard string
3346    pub fn text(&self) -> &String {
3347        &self.text
3348    }
3349
3350    /// Get the owned text of the clipboard string
3351    pub fn into_text(self) -> String {
3352        self.text
3353    }
3354
3355    /// Get the metadata of the clipboard string, formatted as JSON
3356    pub fn metadata_json<T>(&self) -> Option<T>
3357    where
3358        T: for<'a> Deserialize<'a>,
3359    {
3360        self.metadata
3361            .as_ref()
3362            .and_then(|m| serde_json::from_str(m).ok())
3363    }
3364
3365    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
3366    /// Compute a hash of the given text for clipboard change detection.
3367    pub fn text_hash(text: &str) -> u64 {
3368        let mut hasher = SeaHasher::new();
3369        text.hash(&mut hasher);
3370        hasher.finish()
3371    }
3372}
3373
3374impl From<String> for ClipboardString {
3375    fn from(value: String) -> Self {
3376        Self {
3377            text: value,
3378            metadata: None,
3379        }
3380    }
3381}
3382
3383#[cfg(test)]
3384mod image_tests {
3385    use super::*;
3386    use std::sync::Arc;
3387
3388    #[test]
3389    fn test_image_to_image_data_applies_exif_orientation() {
3390        let image = Image::from_bytes(
3391            ImageFormat::Jpeg,
3392            include_bytes!("../examples/image/exif-orientation-rotate-180.jpg").to_vec(),
3393        );
3394
3395        let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
3396
3397        assert_eq!(render_image.size(0), size(16.into(), 32.into()));
3398
3399        let bytes = render_image.as_bytes(0).unwrap();
3400        assert_eq!(&bytes[..4], &[255, 255, 255, 255]);
3401        assert_eq!(&bytes[(16 * 32 - 1) * 4..], &[0, 0, 0, 255]);
3402    }
3403
3404    #[test]
3405    fn test_svg_image_to_image_data_converts_to_bgra() {
3406        let image = Image::from_bytes(
3407            ImageFormat::Svg,
3408            br##"<svg xmlns="http://www.w3.org/2000/svg" width="1" height="1">
3409<rect width="1" height="1" fill="#38BDF8"/>
3410</svg>"##
3411                .to_vec(),
3412        );
3413
3414        let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
3415        let bytes = render_image.as_bytes(0).unwrap();
3416
3417        for pixel in bytes.chunks_exact(4) {
3418            assert_eq!(pixel, &[0xF8, 0xBD, 0x38, 0xFF]);
3419        }
3420    }
3421}
3422
3423#[cfg(test)]
3424mod atlas_tests {
3425    use super::*;
3426
3427    const TILE_SIZE: Size<DevicePixels> = Size {
3428        width: DevicePixels(1),
3429        height: DevicePixels(1),
3430    };
3431
3432    #[derive(Default)]
3433    struct RecordingAtlasBackend {
3434        insert_calls: u32,
3435        fail_next_insert: bool,
3436        removed_tiles: Vec<AtlasTile>,
3437    }
3438
3439    impl AtlasBackend for RecordingAtlasBackend {
3440        fn insert(
3441            &mut self,
3442            kind: AtlasTextureKind,
3443            size: Size<DevicePixels>,
3444            _bytes: &[u8],
3445        ) -> Result<AtlasTile> {
3446            self.insert_calls += 1;
3447            if std::mem::take(&mut self.fail_next_insert) {
3448                anyhow::bail!("backend failed");
3449            }
3450            Ok(AtlasTile {
3451                texture_id: AtlasTextureId { index: 0, kind },
3452                tile_id: TileId(self.insert_calls),
3453                padding: 0,
3454                bounds: Bounds {
3455                    origin: Point::default(),
3456                    size,
3457                },
3458            })
3459        }
3460
3461        fn remove(&mut self, tile: AtlasTile) {
3462            self.removed_tiles.push(tile);
3463        }
3464    }
3465
3466    fn image_key(image_id: usize) -> AtlasKey {
3467        AtlasKey::Image(RenderImageParams {
3468            image_id: crate::ImageId(image_id),
3469            frame_index: 0,
3470        })
3471    }
3472
3473    fn build_tile() -> Result<Option<(Size<DevicePixels>, Cow<'static, [u8]>)>> {
3474        Ok(Some((TILE_SIZE, Cow::Borrowed(&[0, 0, 0, 255]))))
3475    }
3476
3477    #[test]
3478    fn only_successful_inserts_are_cached() -> Result<()> {
3479        let mut state = AtlasState::new(RecordingAtlasBackend::default());
3480        let key = image_key(1);
3481
3482        assert_eq!(
3483            state.get_or_insert_with(key.clone(), &mut || Ok(None))?,
3484            None
3485        );
3486        state
3487            .get_or_insert_with(key.clone(), &mut || anyhow::bail!("builder failed"))
3488            .expect_err("builder error should propagate");
3489        assert!(!state.contains(&key));
3490        assert_eq!(state.backend.insert_calls, 0);
3491
3492        state.backend.fail_next_insert = true;
3493        state
3494            .get_or_insert_with(key.clone(), &mut build_tile)
3495            .expect_err("backend error should propagate");
3496        assert!(!state.contains(&key));
3497        assert_eq!(state.backend.insert_calls, 1);
3498
3499        let tile = state
3500            .get_or_insert_with(key.clone(), &mut build_tile)?
3501            .context("builder should produce a tile")?;
3502        assert_eq!(tile.texture_id.kind, key.texture_kind());
3503        assert_eq!(
3504            state.get_or_insert_with(key.clone(), &mut || {
3505                anyhow::bail!("cache hit must not call the builder")
3506            })?,
3507            Some(tile)
3508        );
3509        assert!(state.contains(&key));
3510        assert_eq!(state.backend.insert_calls, 2);
3511        Ok(())
3512    }
3513
3514    #[test]
3515    fn remove_and_clear_invalidate_keys() -> Result<()> {
3516        let mut state = AtlasState::new(RecordingAtlasBackend::default());
3517        let key = image_key(1);
3518        let other_key = image_key(2);
3519        let tile = state
3520            .get_or_insert_with(key.clone(), &mut build_tile)?
3521            .context("builder should produce a tile")?;
3522        state
3523            .get_or_insert_with(other_key.clone(), &mut build_tile)?
3524            .context("builder should produce another tile")?;
3525
3526        state.remove(&key);
3527        state.remove(&key);
3528        assert!(!state.contains(&key));
3529        assert!(state.contains(&other_key));
3530        assert_eq!(state.backend.removed_tiles, vec![tile]);
3531
3532        let mut reset_calls = 0;
3533        state.clear(|_| reset_calls += 1);
3534        assert_eq!(reset_calls, 1);
3535        assert!(!state.contains(&other_key));
3536        assert_eq!(state.backend.removed_tiles, vec![tile]);
3537        Ok(())
3538    }
3539}
3540
3541#[cfg(test)]
3542mod frame_signal_tests {
3543    use super::*;
3544
3545    #[cfg(feature = "profiler")]
3546    #[test]
3547    fn coalesced_signals_retain_the_earliest_until_drained() {
3548        for (first_source, later_source) in [
3549            (
3550                FrameRequestSource::NativeCallback,
3551                FrameRequestSource::LocalSchedule,
3552            ),
3553            (
3554                FrameRequestSource::LocalSchedule,
3555                FrameRequestSource::NativeCallback,
3556            ),
3557        ] {
3558            let signal = PlatformFrameSignal::new();
3559            let first =
3560                PlatformFrameSignal::capture(Instant::now).expect("profiling captures requests");
3561            assert_eq!(signal.take(), None);
3562            signal.record(first + Duration::from_millis(16), later_source);
3563            signal.record(first, first_source);
3564            signal.record(first + Duration::from_millis(32), later_source);
3565            assert_eq!(signal.take(), Some((first, first_source)));
3566            assert_eq!(signal.take(), None);
3567            let next = first + Duration::from_millis(48);
3568            signal.record(next, later_source);
3569            assert_eq!(signal.take(), Some((next, later_source)));
3570        }
3571    }
3572
3573    #[cfg(not(feature = "profiler"))]
3574    #[test]
3575    fn disabled_profiling_does_not_capture_or_store_timestamps() {
3576        let captured = PlatformFrameSignal::capture(|| {
3577            panic!("profiler-disabled builds must not evaluate the capture closure");
3578        });
3579        assert_eq!(captured, None);
3580        let signal = PlatformFrameSignal::new();
3581        signal.record(Instant::now(), FrameRequestSource::LocalSchedule);
3582        assert_eq!(signal.take(), None);
3583    }
3584}
3585
3586#[cfg(all(test, any(target_os = "linux", target_os = "freebsd")))]
3587mod tests {
3588    use super::*;
3589    use std::collections::HashSet;
3590
3591    #[test]
3592    fn test_window_button_layout_parse_standard() {
3593        let layout = WindowButtonLayout::parse("close,minimize:maximize").unwrap();
3594        assert_eq!(
3595            layout.left,
3596            [
3597                Some(WindowButton::Close),
3598                Some(WindowButton::Minimize),
3599                None
3600            ]
3601        );
3602        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3603    }
3604
3605    #[test]
3606    fn test_window_button_layout_parse_right_only() {
3607        let layout = WindowButtonLayout::parse("minimize,maximize,close").unwrap();
3608        assert_eq!(layout.left, [None, None, None]);
3609        assert_eq!(
3610            layout.right,
3611            [
3612                Some(WindowButton::Minimize),
3613                Some(WindowButton::Maximize),
3614                Some(WindowButton::Close)
3615            ]
3616        );
3617    }
3618
3619    #[test]
3620    fn test_window_button_layout_parse_left_only() {
3621        let layout = WindowButtonLayout::parse("close,minimize,maximize:").unwrap();
3622        assert_eq!(
3623            layout.left,
3624            [
3625                Some(WindowButton::Close),
3626                Some(WindowButton::Minimize),
3627                Some(WindowButton::Maximize)
3628            ]
3629        );
3630        assert_eq!(layout.right, [None, None, None]);
3631    }
3632
3633    #[test]
3634    fn test_window_button_layout_parse_with_whitespace() {
3635        let layout = WindowButtonLayout::parse(" close , minimize : maximize ").unwrap();
3636        assert_eq!(
3637            layout.left,
3638            [
3639                Some(WindowButton::Close),
3640                Some(WindowButton::Minimize),
3641                None
3642            ]
3643        );
3644        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3645    }
3646
3647    #[test]
3648    fn test_window_button_layout_parse_empty() {
3649        let layout = WindowButtonLayout::parse("").unwrap();
3650        assert_eq!(layout.left, [None, None, None]);
3651        assert_eq!(layout.right, [None, None, None]);
3652    }
3653
3654    #[test]
3655    fn test_window_button_layout_parse_intentionally_empty() {
3656        let layout = WindowButtonLayout::parse(":").unwrap();
3657        assert_eq!(layout.left, [None, None, None]);
3658        assert_eq!(layout.right, [None, None, None]);
3659    }
3660
3661    #[test]
3662    fn test_window_button_layout_parse_invalid_buttons() {
3663        let layout = WindowButtonLayout::parse("close,invalid,minimize:maximize,foo").unwrap();
3664        assert_eq!(
3665            layout.left,
3666            [
3667                Some(WindowButton::Close),
3668                Some(WindowButton::Minimize),
3669                None
3670            ]
3671        );
3672        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3673    }
3674
3675    #[test]
3676    fn test_window_button_layout_parse_deduplicates_same_side_buttons() {
3677        let layout = WindowButtonLayout::parse("close,close,minimize").unwrap();
3678        assert_eq!(
3679            layout.right,
3680            [
3681                Some(WindowButton::Close),
3682                Some(WindowButton::Minimize),
3683                None
3684            ]
3685        );
3686        assert_eq!(layout.format(), ":close,minimize");
3687    }
3688
3689    #[test]
3690    fn test_window_button_layout_parse_deduplicates_buttons_across_sides() {
3691        let layout = WindowButtonLayout::parse("close:maximize,close,minimize").unwrap();
3692        assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
3693        assert_eq!(
3694            layout.right,
3695            [
3696                Some(WindowButton::Maximize),
3697                Some(WindowButton::Minimize),
3698                None
3699            ]
3700        );
3701
3702        let button_ids: Vec<_> = layout
3703            .left
3704            .iter()
3705            .chain(layout.right.iter())
3706            .flatten()
3707            .map(WindowButton::id)
3708            .collect();
3709        let unique_button_ids = button_ids.iter().copied().collect::<HashSet<_>>();
3710        assert_eq!(unique_button_ids.len(), button_ids.len());
3711        assert_eq!(layout.format(), "close:maximize,minimize");
3712    }
3713
3714    #[test]
3715    fn test_window_button_layout_parse_gnome_style() {
3716        let layout = WindowButtonLayout::parse("close").unwrap();
3717        assert_eq!(layout.left, [None, None, None]);
3718        assert_eq!(layout.right, [Some(WindowButton::Close), None, None]);
3719    }
3720
3721    #[test]
3722    fn test_window_button_layout_parse_elementary_style() {
3723        let layout = WindowButtonLayout::parse("close:maximize").unwrap();
3724        assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
3725        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3726    }
3727
3728    #[test]
3729    fn test_window_button_layout_round_trip() {
3730        let cases = [
3731            "close:minimize,maximize",
3732            "minimize,maximize,close:",
3733            ":close",
3734            "close:",
3735            "close:maximize",
3736            ":",
3737        ];
3738
3739        for case in cases {
3740            let layout = WindowButtonLayout::parse(case).unwrap();
3741            assert_eq!(layout.format(), case, "Round-trip failed for: {}", case);
3742        }
3743    }
3744
3745    #[test]
3746    fn test_window_button_layout_linux_default() {
3747        let layout = WindowButtonLayout::linux_default();
3748        assert_eq!(layout.left, [None, None, None]);
3749        assert_eq!(
3750            layout.right,
3751            [
3752                Some(WindowButton::Minimize),
3753                Some(WindowButton::Maximize),
3754                Some(WindowButton::Close)
3755            ]
3756        );
3757
3758        let round_tripped = WindowButtonLayout::parse(&layout.format()).unwrap();
3759        assert_eq!(round_tripped, layout);
3760    }
3761
3762    #[test]
3763    fn test_window_button_layout_parse_all_invalid() {
3764        assert!(WindowButtonLayout::parse("asdfghjkl").is_err());
3765    }
3766}