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gpui_component/button/
button.rs

1use std::{rc::Rc, time::Duration};
2
3use crate::{
4    ActiveTheme, Colorize as _, Disableable, Icon, Placement, RoleOverride, Selectable, Sizable,
5    Size, StyleSized, StyledExt,
6    button::ButtonIcon,
7    h_flex,
8    select::Caret,
9    styled::{FocusLine, focus_style},
10    tooltip::{ManagedTooltipExt as _, Tooltip},
11};
12use gpui::{
13    AnyElement, App, Background, ClickEvent, Corners, Edges, ElementId, FocusHandle, Hsla,
14    InteractiveElement, Interactivity, IntoElement, MouseButton, ParentElement, Pixels, RenderOnce,
15    Role, SharedString, StatefulInteractiveElement as _, StyleRefinement, Styled, Window, div,
16    prelude::FluentBuilder as _, relative, transparent_white,
17};
18
19/// Ink of the focus line a filled button draws inside its fill: its own
20/// foreground, which the theme already keeps legible against that fill.
21const FOCUS_LINE_OPACITY: f32 = 0.6;
22
23#[derive(Default, Clone, Copy)]
24pub enum ButtonRounded {
25    None,
26    Small,
27    #[default]
28    Medium,
29    Large,
30    Size(Pixels),
31}
32
33impl From<Pixels> for ButtonRounded {
34    fn from(px: Pixels) -> Self {
35        ButtonRounded::Size(px)
36    }
37}
38
39#[derive(Clone, Copy, PartialEq, Eq, Debug)]
40pub struct ButtonCustomVariant {
41    color: Hsla,
42    foreground: Hsla,
43    shadow: bool,
44    hover: Hsla,
45    active: Hsla,
46}
47
48pub trait ButtonVariants: Sized {
49    fn with_variant(self, variant: ButtonVariant) -> Self;
50
51    /// With the primary style for the Button.
52    fn primary(self) -> Self {
53        self.with_variant(ButtonVariant::Primary)
54    }
55
56    /// With the secondary style for the Button.
57    fn secondary(self) -> Self {
58        self.with_variant(ButtonVariant::Secondary)
59    }
60
61    /// With the danger style for the Button.
62    fn danger(self) -> Self {
63        self.with_variant(ButtonVariant::Danger)
64    }
65
66    /// With the warning style for the Button.
67    fn warning(self) -> Self {
68        self.with_variant(ButtonVariant::Warning)
69    }
70
71    /// With the success style for the Button.
72    fn success(self) -> Self {
73        self.with_variant(ButtonVariant::Success)
74    }
75
76    /// With the info style for the Button.
77    fn info(self) -> Self {
78        self.with_variant(ButtonVariant::Info)
79    }
80
81    /// With the ghost style for the Button.
82    fn ghost(self) -> Self {
83        self.with_variant(ButtonVariant::Ghost)
84    }
85
86    /// With the link style for the Button.
87    fn link(self) -> Self {
88        self.with_variant(ButtonVariant::Link)
89    }
90
91    /// With the text style for the Button, it will no padding look like a normal text.
92    fn text(self) -> Self {
93        self.with_variant(ButtonVariant::Text)
94    }
95
96    /// With the custom style for the Button.
97    fn custom(self, style: ButtonCustomVariant) -> Self {
98        self.with_variant(ButtonVariant::Custom(style))
99    }
100}
101
102impl ButtonCustomVariant {
103    pub fn new(cx: &App) -> Self {
104        Self {
105            color: cx.theme().transparent,
106            foreground: cx.theme().foreground,
107            hover: cx.theme().transparent,
108            active: cx.theme().transparent,
109            shadow: false,
110        }
111    }
112
113    /// Set background color, default is transparent.
114    pub fn color(mut self, color: Hsla) -> Self {
115        self.color = color;
116        self
117    }
118
119    /// Set foreground color, default is theme foreground.
120    pub fn foreground(mut self, color: Hsla) -> Self {
121        self.foreground = color;
122        self
123    }
124
125    /// Set hover background color, default is transparent.
126    pub fn hover(mut self, color: Hsla) -> Self {
127        self.hover = color;
128        self
129    }
130
131    /// Set active background color, default is transparent.
132    pub fn active(mut self, color: Hsla) -> Self {
133        self.active = color;
134        self
135    }
136
137    /// Set shadow, default is false.
138    pub fn shadow(mut self, shadow: bool) -> Self {
139        self.shadow = shadow;
140        self
141    }
142}
143
144/// The variant of the Button.
145#[derive(Clone, Copy, PartialEq, Eq, Default, Debug)]
146pub enum ButtonVariant {
147    #[default]
148    Default,
149    Primary,
150    Secondary,
151    Danger,
152    Info,
153    Success,
154    Warning,
155    Ghost,
156    Link,
157    Text,
158    Custom(ButtonCustomVariant),
159}
160
161impl ButtonVariant {
162    #[inline]
163    pub fn is_link(&self) -> bool {
164        matches!(self, Self::Link)
165    }
166
167    #[inline]
168    pub fn is_text(&self) -> bool {
169        matches!(self, Self::Text)
170    }
171
172    #[inline]
173    pub fn is_ghost(&self) -> bool {
174        matches!(self, Self::Ghost)
175    }
176
177    #[inline]
178    fn no_padding(&self) -> bool {
179        self.is_link() || self.is_text()
180    }
181
182    #[inline]
183    fn is_default(&self) -> bool {
184        matches!(self, Self::Default)
185    }
186}
187
188/// A Button element.
189#[derive(IntoElement)]
190pub struct Button {
191    id: ElementId,
192    base: gpui_base::Button,
193    icon: Option<ButtonIcon>,
194    label: Option<SharedString>,
195    /// The announced name, when the visible content is not it.
196    accessibility_label: Option<SharedString>,
197    children: Vec<AnyElement>,
198    disabled: bool,
199    pub(crate) selected: bool,
200    /// Held by the popover, menu or dropdown this button triggers, for as long
201    /// as it is open. Kept apart from `selected` because the two states mean
202    /// different things, even though they paint the same today.
203    open: bool,
204    toggled: Option<bool>,
205    role: RoleOverride,
206    variant: ButtonVariant,
207    rounded: ButtonRounded,
208    outline: bool,
209    border_corners: Corners<bool>,
210    border_edges: Edges<bool>,
211    dropdown_caret: bool,
212    hover_group: Option<SharedString>,
213    hover_group_held: bool,
214    size: Size,
215    content_style: StyleRefinement,
216    icon_size: Option<Size>,
217    compact: bool,
218    tooltip: Option<(
219        SharedString,
220        Option<(Rc<Box<dyn gpui::Action>>, Option<SharedString>)>,
221    )>,
222    tooltip_placement: Option<Placement>,
223    tooltip_show_delay: Option<Duration>,
224    tooltip_builder: Option<Rc<dyn Fn(&mut Window, &mut App) -> gpui::AnyView>>,
225    on_click: Option<Rc<dyn Fn(&ClickEvent, &mut Window, &mut App)>>,
226    on_hover: Option<Rc<dyn Fn(&bool, &mut Window, &mut App)>>,
227    loading: bool,
228    loading_icon: Option<Icon>,
229    focus_ring_enabled: bool,
230    focus_handle: Option<FocusHandle>,
231
232    tab_index: isize,
233    tab_stop: bool,
234}
235
236impl From<Button> for AnyElement {
237    fn from(button: Button) -> Self {
238        button.into_any_element()
239    }
240}
241
242impl Button {
243    pub fn new(id: impl Into<ElementId>) -> Self {
244        let id = id.into();
245
246        Self {
247            id: id.clone(),
248            base: gpui_base::Button::new(id),
249            icon: None,
250            label: None,
251            accessibility_label: None,
252            children: Vec::new(),
253            disabled: false,
254            selected: false,
255            open: false,
256            toggled: None,
257            role: RoleOverride::default(),
258            variant: ButtonVariant::default(),
259            rounded: ButtonRounded::Medium,
260            border_corners: Corners {
261                top_left: true,
262                top_right: true,
263                bottom_right: true,
264                bottom_left: true,
265            },
266            border_edges: Edges::all(true),
267            size: Size::Medium,
268            content_style: StyleRefinement::default(),
269            icon_size: None,
270            tooltip: None,
271            tooltip_placement: None,
272            tooltip_show_delay: None,
273            tooltip_builder: None,
274            on_click: None,
275            focus_ring_enabled: true,
276            focus_handle: None,
277            on_hover: None,
278            loading: false,
279            compact: false,
280            outline: false,
281            loading_icon: None,
282            dropdown_caret: false,
283            hover_group: None,
284            hover_group_held: false,
285            tab_index: 0,
286            tab_stop: true,
287        }
288    }
289
290    /// Uses a behavior primitive supplied by a compound Base control.
291    pub(crate) fn with_base(mut self, base: gpui_base::Button) -> Self {
292        self.base = base;
293        self
294    }
295
296    pub(crate) fn variant(&self) -> ButtonVariant {
297        self.variant
298    }
299
300    #[cfg(test)]
301    pub(crate) fn is_compact(&self) -> bool {
302        self.compact
303    }
304
305    /// Presentation supplied by a styled compound control. Standalone buttons
306    /// retain their normal size-derived content style.
307    pub(crate) fn content_style(mut self, style: StyleRefinement, icon_size: Size) -> Self {
308        self.content_style = style;
309        self.icon_size = Some(icon_size);
310        self
311    }
312
313    pub(super) fn button_size(&self) -> Size {
314        self.size
315    }
316
317    pub(crate) fn is_disabled(&self) -> bool {
318        self.disabled
319    }
320
321    pub(crate) fn is_outline(&self) -> bool {
322        self.outline
323    }
324
325    /// Whether the button shows only its icon.
326    pub(crate) fn is_icon_only(&self) -> bool {
327        self.icon.is_some() && self.label.is_none() && self.children.is_empty()
328    }
329
330    pub fn role(mut self, role: impl Into<RoleOverride>) -> Self {
331        self.role = role.into();
332        self
333    }
334
335    /// Set the outline style of the Button.
336    pub fn outline(mut self) -> Self {
337        self.outline = true;
338        self
339    }
340
341    /// Set the border radius of the Button.
342    pub fn rounded(mut self, rounded: impl Into<ButtonRounded>) -> Self {
343        self.rounded = rounded.into();
344        self
345    }
346
347    /// Set the border corners side of the Button.
348    pub(crate) fn border_corners(mut self, corners: impl Into<Corners<bool>>) -> Self {
349        self.border_corners = corners.into();
350        self
351    }
352
353    /// Set the border edges of the Button.
354    pub(crate) fn border_edges(mut self, edges: impl Into<Edges<bool>>) -> Self {
355        self.border_edges = edges.into();
356        self
357    }
358
359    /// Join a hover group: while any member is hovered, an idle member shows
360    /// its hover surface at half strength, so a composite such as a split
361    /// button reads as one control with the hovered part emphasized.
362    pub(crate) fn hover_group(mut self, group: impl Into<SharedString>) -> Self {
363        self.hover_group = Some(group.into());
364        self
365    }
366
367    /// Keep the hover group's idle surface up without a pointer, for as long as
368    /// the group is held engaged, such as while a sibling's menu is open.
369    pub(crate) fn hover_group_held(mut self, held: bool) -> Self {
370        self.hover_group_held = held;
371        self
372    }
373
374    /// Set label to the Button, if no label is set, the button will be in Icon Button mode.
375    pub fn label(mut self, label: impl Into<SharedString>) -> Self {
376        self.label = Some(label.into());
377        self
378    }
379
380    /// Set the developer-assigned identifier exposed to accessibility clients.
381    pub fn accessibility_id(mut self, id: impl Into<SharedString>) -> Self {
382        self.base = self.base.accessibility_id(id);
383        self
384    }
385
386    /// Set the name a screen reader announces, when the visible content is not
387    /// it.
388    ///
389    /// A button's name comes from its [`label`](Self::label) by default, which
390    /// is right for the ordinary case and wrong for two: an icon-only button has
391    /// no label to read, and a button whose content is a row of cells — a table
392    /// row that is also a control — would be read out cell by cell with no
393    /// statement of what pressing it does. Setting this replaces the announced
394    /// name without adding anything to the screen.
395    pub fn accessibility_label(mut self, label: impl Into<SharedString>) -> Self {
396        self.accessibility_label = Some(label.into());
397        self
398    }
399
400    /// Set the icon of the button, if the Button have no label, the button well in Icon Button mode.
401    pub fn icon(mut self, icon: impl Into<ButtonIcon>) -> Self {
402        self.icon = Some(icon.into());
403        self
404    }
405
406    /// Set the tooltip of the button.
407    pub fn tooltip(mut self, tooltip: impl Into<SharedString>) -> Self {
408        self.tooltip = Some((tooltip.into(), None));
409        self
410    }
411
412    /// Prefer a side for the tooltip, falling back when it does not fit.
413    ///
414    /// Applies to [`Self::tooltip`] and [`Self::tooltip_with_action`].
415    /// Omitting placement keeps automatic positioning.
416    pub fn tooltip_placement(mut self, placement: Placement) -> Self {
417        self.tooltip_placement = Some(placement);
418        self
419    }
420
421    /// Overrides how long the pointer must rest before the tooltip shows.
422    ///
423    /// Defaults to [`gpui_base::TooltipDefaults::show_delay`].
424    pub fn tooltip_show_delay(mut self, delay: Duration) -> Self {
425        self.tooltip_show_delay = Some(delay);
426        self
427    }
428
429    /// Set the tooltip of the button with action to show keybinding.
430    pub fn tooltip_with_action(
431        mut self,
432        tooltip: impl Into<SharedString>,
433        action: &dyn gpui::Action,
434        context: Option<&str>,
435    ) -> Self {
436        self.tooltip = Some((
437            tooltip.into(),
438            Some((
439                Rc::new(action.boxed_clone()),
440                context.map(|c| c.to_string().into()),
441            )),
442        ));
443        self
444    }
445
446    /// Set true to show the loading indicator.
447    pub fn loading(mut self, loading: bool) -> Self {
448        self.loading = loading;
449        self
450    }
451
452    /// Set the button to compact mode, then padding will be reduced.
453    pub fn compact(mut self) -> Self {
454        self.compact = true;
455        self
456    }
457
458    /// Add click handler.
459    pub fn on_click(
460        mut self,
461        handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
462    ) -> Self {
463        self.on_click = Some(Rc::new(handler));
464        self
465    }
466
467    /// Add hover handler, the bool parameter indicates whether the mouse is hovering.
468    pub fn on_hover(mut self, handler: impl Fn(&bool, &mut Window, &mut App) + 'static) -> Self {
469        self.on_hover = Some(Rc::new(handler));
470        self
471    }
472
473    /// Set the loading icon of the button, it will be used when loading is true.
474    ///
475    /// Default is a spinner icon.
476    pub fn loading_icon(mut self, icon: impl Into<Icon>) -> Self {
477        self.loading_icon = Some(icon.into());
478        self
479    }
480
481    /// Use a caller-owned focus handle instead of the one the button keeps for
482    /// itself, so the application can focus the button and restore focus to it.
483    ///
484    /// The handle drives the focus ring, Enter and Space activation and the
485    /// accessibility focus state alike.
486    pub fn track_focus(mut self, focus_handle: &FocusHandle) -> Self {
487        self.focus_handle = Some(focus_handle.clone());
488        self
489    }
490
491    /// Set the tab index of the button, it will be used to focus the button by tab key.
492    ///
493    /// Default is 0.
494    pub fn tab_index(mut self, tab_index: isize) -> Self {
495        self.tab_index = tab_index;
496        self
497    }
498
499    /// Set the tab stop of the button, if true, the button will be focusable by tab key.
500    ///
501    /// Default is true.
502    pub fn tab_stop(mut self, tab_stop: bool) -> Self {
503        self.tab_stop = tab_stop;
504        self
505    }
506
507    /// Set to show a dropdown caret icon at the end of the button.
508    pub fn dropdown_caret(mut self, dropdown_caret: bool) -> Self {
509        self.dropdown_caret = dropdown_caret;
510        self
511    }
512
513    /// Expose this button as a toggle button to assistive technology, with
514    /// `toggled` as its pressed state.
515    ///
516    /// Only affects accessibility metadata. Use [`Selectable::selected`] for
517    /// the selected styling, and call this in addition when the button really
518    /// is a toggle, otherwise the button stays an ordinary push button.
519    pub fn toggled(mut self, toggled: bool) -> Self {
520        self.toggled = Some(toggled);
521        self
522    }
523
524    /// Whether the button paints its selected styling, which is what both a
525    /// caller-set selection and an open popup look like today.
526    #[inline]
527    fn shows_selected_style(&self) -> bool {
528        self.selected || self.open
529    }
530
531    /// Whether the button responds to the pointer at all.
532    ///
533    /// A loading button is as inert as a disabled one, it just keeps looking
534    /// like itself instead of taking the disabled styling.
535    #[inline]
536    fn interactive(&self) -> bool {
537        !(self.disabled || self.loading)
538    }
539
540    #[inline]
541    fn hoverable(&self) -> bool {
542        self.interactive() && self.on_hover.is_some()
543    }
544}
545
546impl Disableable for Button {
547    fn disabled(mut self, disabled: bool) -> Self {
548        self.disabled = disabled;
549        self
550    }
551}
552
553impl crate::FocusableExt for Button {
554    fn focus_ring(mut self, enabled: bool) -> Self {
555        self.focus_ring_enabled = enabled;
556        self
557    }
558
559    fn is_focus_ring_enabled(&self) -> bool {
560        self.focus_ring_enabled
561    }
562}
563
564impl Selectable for Button {
565    fn selected(mut self, selected: bool) -> Self {
566        self.selected = selected;
567        self
568    }
569
570    fn is_selected(&self) -> bool {
571        self.selected
572    }
573
574    fn open(mut self, open: bool) -> Self {
575        self.open = open;
576        self
577    }
578
579    fn is_open(&self) -> bool {
580        self.open
581    }
582}
583
584impl Sizable for Button {
585    fn with_size(mut self, size: impl Into<Size>) -> Self {
586        self.size = size.into();
587        self
588    }
589
590    fn prepare_for_toolbar(self) -> Self {
591        self.ghost().compact()
592    }
593}
594
595impl ButtonVariants for Button {
596    fn with_variant(mut self, variant: ButtonVariant) -> Self {
597        self.variant = variant;
598        self
599    }
600}
601
602impl Styled for Button {
603    fn style(&mut self) -> &mut StyleRefinement {
604        self.base.style()
605    }
606}
607
608impl ParentElement for Button {
609    fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
610        self.children.extend(elements)
611    }
612}
613
614impl InteractiveElement for Button {
615    fn interactivity(&mut self) -> &mut Interactivity {
616        self.base.interactivity()
617    }
618}
619
620impl RenderOnce for Button {
621    fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
622        let style: ButtonVariant = self.variant;
623        let interactive = self.interactive();
624        let hoverable = self.hoverable();
625        let disabled = self.disabled;
626        let selected = self.shows_selected_style();
627        let loading = self.loading;
628        let tooltip_placement = self.tooltip_placement;
629        let tooltip_show_delay = self.tooltip_show_delay;
630        let hover_group = self.hover_group;
631        let hover_group_held = self.hover_group_held;
632        let mut base = self.base;
633        let children = self.children;
634        let instance_style = base.style().clone();
635        let normal_style = style.normal(self.outline, cx);
636        let selected_style = style.selected(self.outline, cx);
637        let disabled_style = style.disabled(self.outline, cx);
638        let icon_size = self.icon_size.unwrap_or_else(|| match self.size {
639            Size::Size(v) => Size::Size(v * 0.75),
640            _ => self.size,
641        });
642        let has_content = self.icon.is_some() || self.label.is_some() || !children.is_empty();
643        // Only borderless variants use this; the others tint their border.
644        let focus_line = if style.no_padding() {
645            FocusLine::Outside
646        } else if style.is_ghost() {
647            FocusLine::Edge
648        } else {
649            FocusLine::Inside(normal_style.fg.opacity(FOCUS_LINE_OPACITY))
650        };
651
652        let focus_handle = self.focus_handle.clone().unwrap_or_else(|| {
653            window
654                .use_keyed_state(self.id.clone(), cx, |_, cx| cx.focus_handle())
655                .read(cx)
656                .clone()
657        });
658        let is_focused = focus_handle.is_focused(window);
659
660        let rounding = match self.rounded {
661            ButtonRounded::Small => cx.theme().radius * 0.5,
662            ButtonRounded::Medium => cx.theme().radius,
663            ButtonRounded::Large => cx.theme().radius * 2.0,
664            ButtonRounded::Size(px) => px,
665            ButtonRounded::None => Pixels::ZERO,
666        };
667
668        let root = base
669            .cursor_default()
670            .flex()
671            .flex_shrink_0()
672            .items_center()
673            .justify_center()
674            .cursor_default()
675            .when(
676                interactive && (self.variant.is_link() || self.variant.is_text()),
677                |this| this.cursor_pointer(),
678            )
679            .when(
680                !disabled && cx.theme().shadow && normal_style.shadow,
681                |this| this.shadow_xs(),
682            )
683            .when(!style.no_padding(), |this| {
684                if self.label.is_none() && children.is_empty() {
685                    // Icon Button
686                    match self.size {
687                        Size::Size(px) => this.size(px),
688                        Size::XSmall => this.size_5(),
689                        Size::Small => this.size_6(),
690                        Size::Large | Size::Medium => this.size_8(),
691                    }
692                } else {
693                    // Normal Button
694                    match self.size {
695                        Size::Size(size) => this.px(size * 0.2),
696                        Size::XSmall => this.h_5().px_1().when(self.compact, |this| this.min_w_5()),
697                        Size::Small => this
698                            .h_6()
699                            .px_2()
700                            .when(self.compact, |this| this.min_w_6().px_1p5()),
701                        Size::Medium => this
702                            .h_8()
703                            .px_2p5()
704                            .when(self.compact, |this| this.min_w_8().px_2()),
705                        Size::Large => this
706                            .h_8()
707                            .px_3()
708                            .when(self.compact, |this| this.min_w_8().px_2()),
709                    }
710                }
711            })
712            .when(self.border_corners.top_left, |this| {
713                this.rounded_tl(rounding)
714            })
715            .when(self.border_corners.top_right, |this| {
716                this.rounded_tr(rounding)
717            })
718            .when(self.border_corners.bottom_left, |this| {
719                this.rounded_bl(rounding)
720            })
721            .when(self.border_corners.bottom_right, |this| {
722                this.rounded_br(rounding)
723            })
724            .when(self.variant.is_default() || self.outline, |this| {
725                this.when(self.border_edges.left, |this| this.border_l_1())
726                    .when(self.border_edges.right, |this| this.border_r_1())
727                    .when(self.border_edges.top, |this| this.border_t_1())
728                    .when(self.border_edges.bottom, |this| this.border_b_1())
729            })
730            .when(!self.disabled && !selected, |this| {
731                this.border_color(normal_style.border)
732                    .bg(normal_style.bg)
733                    .text_color(normal_style.fg)
734                    .when(normal_style.underline, |this| this.text_decoration_1())
735                    // A loading button keeps its normal colors, but must not react
736                    // to the pointer, it is not waiting for another click.
737                    .when(interactive, |this| {
738                        this.active(|this| {
739                            let active_style = style.active(self.outline, cx);
740                            this.bg(active_style.bg)
741                                .border_color(active_style.border)
742                                .text_color(active_style.fg)
743                        })
744                        .when_some(hover_group, |this, group| {
745                            let idle_bg = style.hovered(self.outline, cx).bg.opacity(0.5);
746                            this.when(hover_group_held, |this| this.bg(idle_bg))
747                                .group_hover(group, |this| this.bg(idle_bg))
748                        })
749                    })
750            })
751            .hover(|this| {
752                // Always register the hover style: GPUI only refreshes the cached
753                // hover state while one is present. If a selected button skipped it,
754                // the stale state would keep hover colors after unselecting.
755                if !interactive || selected {
756                    return this;
757                }
758                let hover_style = style.hovered(self.outline, cx);
759                this.bg(hover_style.bg)
760                    .border_color(hover_style.border)
761                    .text_color(hover_style.fg)
762            })
763            .line_height(relative(1.25))
764            .refine_style(&instance_style);
765
766        // The explicit name wins: it exists precisely for the cases where the
767        // visible content is not what a listener needs to hear.
768        let accessibility_label = self
769            .accessibility_label
770            .clone()
771            .or_else(|| self.label.clone());
772        let content = h_flex()
773            .id("label")
774            .size_full()
775            .min_w_0()
776            .overflow_hidden()
777            .whitespace_nowrap()
778            .items_center()
779            .justify_center()
780            .button_text_size(self.size)
781            .map(|this| match self.size {
782                Size::XSmall => this.gap_1(),
783                Size::Small => this.gap_1(),
784                _ => this.gap_2(),
785            })
786            .refine_style(&self.content_style)
787            .when_some(self.icon, |this, icon| {
788                this.child(
789                    icon.loading_icon(self.loading_icon)
790                        .loading(self.loading)
791                        .with_size(icon_size),
792                )
793            })
794            .when_some(self.label, |this, label| {
795                this.child(
796                    div()
797                        .min_w_0()
798                        .whitespace_nowrap()
799                        .text_ellipsis()
800                        .child(label),
801                )
802            })
803            .children(children)
804            .when(self.dropdown_caret, |this| {
805                this.when(has_content, |this| this.justify_between())
806                    .child(Caret::new(self.size).text_color(normal_style.fg.opacity(0.75)))
807            });
808        root.role(self.role.resolve(|| {
809            if self.variant.is_link() {
810                Role::Link
811            } else {
812                Role::Button
813            }
814        }))
815        .selected(selected)
816        .disabled(disabled)
817        // Base layers semantic states over the builder chain, so the caller's
818        // own style is replayed inside each state to keep it the closest layer.
819        .styles(|styles| {
820            styles
821                .selected(|style| {
822                    style
823                        .bg(selected_style.bg)
824                        .border_color(selected_style.border)
825                        .text_color(selected_style.fg)
826                        .refine_style(&instance_style)
827                })
828                .disabled(|style| {
829                    style
830                        .bg(disabled_style.bg)
831                        .text_color(disabled_style.fg)
832                        .border_color(disabled_style.border)
833                        .shadow_none()
834                        .refine_style(&instance_style)
835                })
836        })
837        .when_some(accessibility_label, |this, label| {
838            this.accessibility_label(label)
839        })
840        .when_some(self.toggled, |this, toggled| {
841            this.aria_toggled(if toggled {
842                gpui::accesskit::Toggled::True
843            } else {
844                gpui::accesskit::Toggled::False
845            })
846        })
847        .track_focus(&focus_handle)
848        .tab_index(self.tab_index)
849        .tab_stop(self.tab_stop)
850        .child(content)
851        // Fade the whole button while loading, so every variant is dimmed by
852        // the same amount. Fading `bg`, `border` and `fg` one by one instead
853        // only shows up on variants that have a background to begin with:
854        // `Ghost`, `Link` and `Text` are transparent, so an alpha on their
855        // background changes nothing.
856        .when(loading && !disabled, |this| this.opacity(0.8))
857        .when(!disabled, |this| {
858            this.on_mouse_down(MouseButton::Left, move |_, window, cx| {
859                if loading {
860                    cx.stop_propagation();
861                    return;
862                }
863
864                // Avoid focus on mouse down.
865                window.prevent_default();
866
867                // Pressing a button must not start the window-level text selection.
868                crate::global_state::GlobalState::suppress_text_selection(cx);
869            })
870        })
871        .when_some(self.on_click, |this, on_click| {
872            this.on_click(move |event, window, cx| {
873                if loading {
874                    cx.stop_propagation();
875                    return;
876                }
877
878                on_click(event, window, cx);
879            })
880        })
881        .when(loading, |this| {
882            this.on_click(|_, _, cx| cx.stop_propagation())
883        })
884        .when_some(self.on_hover.filter(|_| hoverable), |this, on_hover| {
885            this.on_hover(move |hovered, window, cx| {
886                on_hover(hovered, window, cx);
887            })
888        })
889        .map(|this| {
890            if let Some(builder) = self.tooltip_builder {
891                this.managed_tooltip_with(
892                    tooltip_placement,
893                    tooltip_show_delay,
894                    move |window, cx| builder(window, cx),
895                )
896            } else if let Some((tooltip, action)) = self.tooltip {
897                this.managed_tooltip_with(
898                    tooltip_placement,
899                    tooltip_show_delay,
900                    move |window, cx| {
901                        Tooltip::new(tooltip.clone())
902                            .when_some(action.clone(), |this, (action, context)| {
903                                this.action(
904                                    action.boxed_clone().as_ref(),
905                                    context.as_ref().map(|c| c.as_ref()),
906                                )
907                            })
908                            .build(window, cx)
909                    },
910                )
911            } else {
912                this
913            }
914        })
915        .when(is_focused && self.focus_ring_enabled, |this| {
916            focus_style(this, focus_line, window, cx)
917        })
918    }
919}
920
921struct ButtonVariantStyle {
922    bg: Background,
923    border: Hsla,
924    fg: Hsla,
925    underline: bool,
926    shadow: bool,
927}
928
929#[derive(Clone, Copy)]
930enum ButtonStyleState {
931    Normal,
932    Hovered,
933    Active,
934}
935
936impl ButtonVariant {
937    fn outline_background(&self, state: ButtonStyleState, cx: &mut App) -> Background {
938        match (self, state) {
939            (Self::Default, ButtonStyleState::Normal) => cx.theme().input_background().into(),
940            (Self::Default, ButtonStyleState::Hovered) => cx
941                .theme()
942                .input
943                .mix_oklab(cx.theme().transparent, 0.5)
944                .into(),
945            (Self::Default, ButtonStyleState::Active) => cx
946                .theme()
947                .input
948                .mix_oklab(cx.theme().transparent, 0.7)
949                .into(),
950            (Self::Primary, ButtonStyleState::Normal) => {
951                cx.theme().tokens.primary.background.opacity(0.1)
952            }
953            (Self::Primary, ButtonStyleState::Hovered) => {
954                cx.theme().tokens.primary_hover.background.opacity(0.2)
955            }
956            (Self::Primary, ButtonStyleState::Active) => {
957                cx.theme().tokens.primary_active.background.opacity(0.4)
958            }
959            (Self::Secondary, ButtonStyleState::Normal) => {
960                cx.theme().tokens.secondary.background.opacity(0.1)
961            }
962            (Self::Secondary, ButtonStyleState::Hovered) => {
963                cx.theme().tokens.secondary_hover.background.opacity(0.2)
964            }
965            (Self::Secondary, ButtonStyleState::Active) => {
966                cx.theme().tokens.secondary_active.background.opacity(0.4)
967            }
968            (Self::Danger, ButtonStyleState::Normal) => {
969                cx.theme().tokens.danger.background.opacity(0.1)
970            }
971            (Self::Danger, ButtonStyleState::Hovered) => {
972                cx.theme().tokens.danger_hover.background.opacity(0.2)
973            }
974            (Self::Danger, ButtonStyleState::Active) => {
975                cx.theme().tokens.danger_active.background.opacity(0.4)
976            }
977            (Self::Warning, ButtonStyleState::Normal) => {
978                cx.theme().tokens.warning.background.opacity(0.1)
979            }
980            (Self::Warning, ButtonStyleState::Hovered) => {
981                cx.theme().tokens.warning_hover.background.opacity(0.2)
982            }
983            (Self::Warning, ButtonStyleState::Active) => {
984                cx.theme().tokens.warning_active.background.opacity(0.4)
985            }
986            (Self::Success, ButtonStyleState::Normal) => {
987                cx.theme().tokens.success.background.opacity(0.1)
988            }
989            (Self::Success, ButtonStyleState::Hovered) => {
990                cx.theme().tokens.success_hover.background.opacity(0.2)
991            }
992            (Self::Success, ButtonStyleState::Active) => {
993                cx.theme().tokens.success_active.background.opacity(0.4)
994            }
995            (Self::Info, ButtonStyleState::Normal) => {
996                cx.theme().tokens.info.background.opacity(0.1)
997            }
998            (Self::Info, ButtonStyleState::Hovered) => {
999                cx.theme().tokens.info_hover.background.opacity(0.2)
1000            }
1001            (Self::Info, ButtonStyleState::Active) => {
1002                cx.theme().tokens.info_active.background.opacity(0.4)
1003            }
1004            (Self::Ghost | Self::Link | Self::Text, _) => cx.theme().transparent.into(),
1005            (Self::Custom(colors), _) => colors.color.mix_oklab(cx.theme().transparent, 0.2).into(),
1006        }
1007    }
1008
1009    fn bg_color(&self, outline: bool, cx: &mut App) -> Background {
1010        if outline {
1011            return self.outline_background(ButtonStyleState::Normal, cx);
1012        }
1013
1014        match self {
1015            Self::Default => cx.theme().tokens.button.into(),
1016            Self::Primary => cx.theme().tokens.button_primary.into(),
1017            Self::Secondary => cx.theme().tokens.button_secondary.into(),
1018            Self::Danger => cx.theme().tokens.button_danger.into(),
1019            Self::Warning => cx.theme().tokens.button_warning.into(),
1020            Self::Success => cx.theme().tokens.button_success.into(),
1021            Self::Info => cx.theme().tokens.button_info.into(),
1022            Self::Ghost | Self::Link | Self::Text => cx.theme().transparent.into(),
1023            Self::Custom(colors) => colors.color.mix_oklab(cx.theme().transparent, 0.2).into(),
1024        }
1025    }
1026
1027    fn text_color(&self, outline: bool, cx: &mut App) -> Hsla {
1028        match self {
1029            Self::Default => cx.theme().button_foreground,
1030            Self::Primary => {
1031                if outline {
1032                    cx.theme().primary
1033                } else {
1034                    cx.theme().button_primary_foreground
1035                }
1036            }
1037            Self::Secondary => {
1038                if outline {
1039                    cx.theme().secondary_foreground
1040                } else {
1041                    cx.theme().button_secondary_foreground
1042                }
1043            }
1044            Self::Ghost => cx.theme().secondary_foreground,
1045            Self::Danger => {
1046                if outline {
1047                    cx.theme().danger
1048                } else {
1049                    cx.theme().button_danger_foreground
1050                }
1051            }
1052            Self::Warning => {
1053                if outline {
1054                    cx.theme().warning
1055                } else {
1056                    cx.theme().button_warning_foreground
1057                }
1058            }
1059            Self::Success => {
1060                if outline {
1061                    cx.theme().success
1062                } else {
1063                    cx.theme().button_success_foreground
1064                }
1065            }
1066            Self::Info => {
1067                if outline {
1068                    cx.theme().info
1069                } else {
1070                    cx.theme().button_info_foreground
1071                }
1072            }
1073            Self::Link => cx.theme().link,
1074            Self::Text => cx.theme().foreground.opacity(0.9),
1075            Self::Custom(colors) => colors.foreground,
1076        }
1077    }
1078
1079    fn border_color(&self, outline: bool, cx: &mut App) -> Hsla {
1080        match self {
1081            Self::Default => cx.theme().input,
1082            Self::Secondary => cx.theme().border,
1083            Self::Primary => cx.theme().primary,
1084            Self::Danger => {
1085                if outline {
1086                    cx.theme().danger.mix_oklab(transparent_white(), 0.4)
1087                } else {
1088                    cx.theme().button_danger
1089                }
1090            }
1091            Self::Info => {
1092                if outline {
1093                    cx.theme().info.mix_oklab(transparent_white(), 0.4)
1094                } else {
1095                    cx.theme().button_info
1096                }
1097            }
1098            Self::Warning => {
1099                if outline {
1100                    cx.theme().warning.mix_oklab(transparent_white(), 0.4)
1101                } else {
1102                    cx.theme().button_warning
1103                }
1104            }
1105            Self::Success => {
1106                if outline {
1107                    cx.theme().success.mix_oklab(transparent_white(), 0.4)
1108                } else {
1109                    cx.theme().button_success
1110                }
1111            }
1112            Self::Ghost | Self::Link | Self::Text => cx.theme().transparent,
1113            Self::Custom(colors) => {
1114                if outline {
1115                    colors.color.mix_oklab(transparent_white(), 0.4)
1116                } else {
1117                    colors.color
1118                }
1119            }
1120        }
1121    }
1122
1123    fn underline(&self, _: &App) -> bool {
1124        match self {
1125            Self::Link => true,
1126            _ => false,
1127        }
1128    }
1129
1130    fn shadow(&self, _outline: bool, _: &App) -> bool {
1131        match self {
1132            Self::Custom(c) => c.shadow,
1133            _ => false,
1134        }
1135    }
1136
1137    fn normal(&self, outline: bool, cx: &mut App) -> ButtonVariantStyle {
1138        let bg = self.bg_color(outline, cx);
1139        let border = self.border_color(outline, cx);
1140        let fg = self.text_color(outline, cx);
1141        let underline = self.underline(cx);
1142        let shadow = self.shadow(outline, cx);
1143
1144        ButtonVariantStyle {
1145            bg,
1146            border,
1147            fg,
1148            underline,
1149            shadow,
1150        }
1151    }
1152
1153    fn hovered(&self, outline: bool, cx: &mut App) -> ButtonVariantStyle {
1154        let bg: Background = match self {
1155            Self::Default => {
1156                if outline {
1157                    self.outline_background(ButtonStyleState::Hovered, cx)
1158                } else {
1159                    cx.theme().tokens.button_hover.into()
1160                }
1161            }
1162            Self::Primary => {
1163                if outline {
1164                    self.outline_background(ButtonStyleState::Hovered, cx)
1165                } else {
1166                    cx.theme().tokens.button_primary_hover.into()
1167                }
1168            }
1169            Self::Secondary => {
1170                if outline {
1171                    self.outline_background(ButtonStyleState::Hovered, cx)
1172                } else {
1173                    cx.theme().tokens.button_secondary_hover.into()
1174                }
1175            }
1176            Self::Danger => {
1177                if outline {
1178                    self.outline_background(ButtonStyleState::Hovered, cx)
1179                } else {
1180                    cx.theme().tokens.button_danger_hover.into()
1181                }
1182            }
1183            Self::Warning => {
1184                if outline {
1185                    self.outline_background(ButtonStyleState::Hovered, cx)
1186                } else {
1187                    cx.theme().tokens.button_warning_hover.into()
1188                }
1189            }
1190            Self::Success => {
1191                if outline {
1192                    self.outline_background(ButtonStyleState::Hovered, cx)
1193                } else {
1194                    cx.theme().tokens.button_success_hover.into()
1195                }
1196            }
1197            Self::Info => {
1198                if outline {
1199                    self.outline_background(ButtonStyleState::Hovered, cx)
1200                } else {
1201                    cx.theme().tokens.button_info_hover.into()
1202                }
1203            }
1204            Self::Custom(colors) => colors.hover.into(),
1205            Self::Ghost => {
1206                let accent: Background = cx.theme().tokens.accent.into();
1207                if cx.theme().mode.is_dark() {
1208                    accent.opacity(0.5)
1209                } else {
1210                    accent
1211                }
1212            }
1213            Self::Link => cx.theme().transparent.into(),
1214            Self::Text => cx.theme().transparent.into(),
1215        };
1216
1217        let border = self.border_color(outline, cx);
1218        let fg = match self {
1219            Self::Link => cx.theme().link_hover,
1220            Self::Text => cx.theme().foreground,
1221            Self::Ghost => cx.theme().accent_foreground,
1222            _ => self.text_color(outline, cx),
1223        };
1224
1225        let underline = self.underline(cx);
1226        let shadow = self.shadow(outline, cx);
1227
1228        ButtonVariantStyle {
1229            bg,
1230            border,
1231            fg,
1232            underline,
1233            shadow,
1234        }
1235    }
1236
1237    fn active(&self, outline: bool, cx: &mut App) -> ButtonVariantStyle {
1238        let bg = match self {
1239            Self::Default => {
1240                if outline {
1241                    self.outline_background(ButtonStyleState::Active, cx)
1242                } else {
1243                    cx.theme().tokens.button_active.into()
1244                }
1245            }
1246            Self::Primary => {
1247                if outline {
1248                    self.outline_background(ButtonStyleState::Active, cx)
1249                } else {
1250                    cx.theme().tokens.button_primary_active.into()
1251                }
1252            }
1253            Self::Secondary => {
1254                if outline {
1255                    self.outline_background(ButtonStyleState::Active, cx)
1256                } else {
1257                    cx.theme().tokens.button_secondary_active.into()
1258                }
1259            }
1260            Self::Ghost => cx.theme().tokens.button_active.into(),
1261            Self::Danger => {
1262                if outline {
1263                    self.outline_background(ButtonStyleState::Active, cx)
1264                } else {
1265                    cx.theme().tokens.button_danger_active.into()
1266                }
1267            }
1268            Self::Warning => {
1269                if outline {
1270                    self.outline_background(ButtonStyleState::Active, cx)
1271                } else {
1272                    cx.theme().tokens.button_warning_active.into()
1273                }
1274            }
1275            Self::Success => {
1276                if outline {
1277                    self.outline_background(ButtonStyleState::Active, cx)
1278                } else {
1279                    cx.theme().tokens.button_success_active.into()
1280                }
1281            }
1282            Self::Info => {
1283                if outline {
1284                    self.outline_background(ButtonStyleState::Active, cx)
1285                } else {
1286                    cx.theme().tokens.button_info_active.into()
1287                }
1288            }
1289            Self::Custom(colors) => colors.active.into(),
1290            Self::Link => cx.theme().transparent.into(),
1291            Self::Text => cx.theme().transparent.into(),
1292        };
1293        let border = self.border_color(outline, cx);
1294        let fg = match self {
1295            Self::Link => cx.theme().link_active,
1296            Self::Text => cx.theme().foreground.opacity(0.7),
1297            _ => self.text_color(outline, cx),
1298        };
1299        let underline = self.underline(cx);
1300        let shadow = self.shadow(outline, cx);
1301
1302        ButtonVariantStyle {
1303            bg,
1304            border,
1305            fg,
1306            underline,
1307            shadow,
1308        }
1309    }
1310
1311    fn selected(&self, outline: bool, cx: &mut App) -> ButtonVariantStyle {
1312        if outline {
1313            let active_style = self.active(outline, cx);
1314
1315            return ButtonVariantStyle {
1316                fg: self.text_color(outline, cx),
1317                ..active_style
1318            };
1319        }
1320
1321        let bg = match self {
1322            Self::Default => cx.theme().tokens.button_active.into(),
1323            Self::Primary => cx.theme().tokens.button_primary_active.into(),
1324            Self::Secondary => cx.theme().tokens.button_secondary_active.into(),
1325            Self::Ghost => cx.theme().tokens.secondary_active.into(),
1326            Self::Danger => cx.theme().tokens.button_danger_active.into(),
1327            Self::Warning => cx.theme().tokens.button_warning_active.into(),
1328            Self::Success => cx.theme().tokens.button_success_active.into(),
1329            Self::Info => cx.theme().tokens.button_info_active.into(),
1330            Self::Link => cx.theme().transparent.into(),
1331            Self::Text => cx.theme().transparent.into(),
1332            Self::Custom(colors) => colors.active.into(),
1333        };
1334
1335        let border = self.border_color(outline, cx);
1336        let fg = match self {
1337            Self::Link => cx.theme().link_active,
1338            Self::Text => cx.theme().foreground.opacity(0.7),
1339            _ => self.text_color(false, cx),
1340        };
1341        let underline = self.underline(cx);
1342        let shadow = self.shadow(outline, cx);
1343
1344        ButtonVariantStyle {
1345            bg,
1346            border,
1347            fg,
1348            underline,
1349            shadow,
1350        }
1351    }
1352
1353    fn disabled(&self, outline: bool, cx: &mut App) -> ButtonVariantStyle {
1354        let bg = match self {
1355            Self::Default | Self::Link | Self::Ghost | Self::Text => cx.theme().transparent.into(),
1356            Self::Primary => cx.theme().tokens.button_primary.background.opacity(0.15),
1357            Self::Danger => cx.theme().tokens.button_danger.background.opacity(0.15),
1358            Self::Warning => cx.theme().tokens.button_warning.background.opacity(0.15),
1359            Self::Success => cx.theme().tokens.button_success.background.opacity(0.15),
1360            Self::Info => cx.theme().tokens.button_info.background.opacity(0.15),
1361            Self::Secondary => cx.theme().tokens.button_secondary.background.opacity(1.5),
1362            Self::Custom(style) => style.color.opacity(0.15).into(),
1363        };
1364        let fg = cx.theme().muted_foreground.opacity(0.5);
1365        let (bg, border) = if outline {
1366            (
1367                self.outline_background(ButtonStyleState::Normal, cx)
1368                    .opacity(0.5),
1369                self.border_color(true, cx).opacity(0.5),
1370            )
1371        } else if let Self::Default = self {
1372            (
1373                cx.theme().input_background().opacity(0.5).into(),
1374                cx.theme().input.opacity(0.5),
1375            )
1376        } else {
1377            let border = match self {
1378                Self::Primary => cx.theme().button_primary.opacity(0.15),
1379                Self::Secondary => cx.theme().button_secondary.opacity(1.5),
1380                Self::Danger => cx.theme().button_danger.opacity(0.15),
1381                Self::Warning => cx.theme().button_warning.opacity(0.15),
1382                Self::Success => cx.theme().button_success.opacity(0.15),
1383                Self::Info => cx.theme().button_info.opacity(0.15),
1384                Self::Custom(style) => style.color.opacity(0.15),
1385                Self::Default | Self::Link | Self::Ghost | Self::Text => cx.theme().transparent,
1386            };
1387            (bg, border)
1388        };
1389
1390        let underline = self.underline(cx);
1391        let shadow = false;
1392
1393        ButtonVariantStyle {
1394            bg,
1395            border,
1396            fg,
1397            underline,
1398            shadow,
1399        }
1400    }
1401}
1402
1403#[cfg(test)]
1404mod tests {
1405    use super::*;
1406    use crate::IconName;
1407    use gpui::{linear_color_stop, linear_gradient, px};
1408
1409    /// A button's announced name is its label, unless it was given one — which
1410    /// is the case an icon-only button and a row-shaped button both need.
1411    #[test]
1412    fn an_explicit_accessibility_label_replaces_the_visible_one() {
1413        let plain = Button::new("save").label("Save");
1414        assert_eq!(plain.accessibility_label, None);
1415        assert_eq!(plain.label.as_deref(), Some("Save"));
1416
1417        let named = Button::new("row")
1418            .label("Save")
1419            .accessibility_label("Save the current document");
1420        assert_eq!(
1421            named.accessibility_label.as_deref(),
1422            Some("Save the current document"),
1423            "an explicit name must win over the visible label"
1424        );
1425        assert_eq!(
1426            named.label.as_deref(),
1427            Some("Save"),
1428            "and must not change what is drawn"
1429        );
1430    }
1431
1432    #[gpui::test]
1433    fn disabled_legacy_button_keeps_existing_pointer_blocking(cx: &mut gpui::TestAppContext) {
1434        use std::{cell::Cell, rc::Rc};
1435
1436        use gpui::{Context, Modifiers, Render, point};
1437
1438        struct Harness(Rc<Cell<usize>>, Rc<Cell<usize>>);
1439
1440        impl Render for Harness {
1441            fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1442                let button_clicks = self.0.clone();
1443                let parent_clicks = self.1.clone();
1444                div()
1445                    .id("disabled-button-parent")
1446                    .tab_group()
1447                    .size(px(100.))
1448                    .on_click(move |_, _, _| parent_clicks.set(parent_clicks.get() + 1))
1449                    .child(
1450                        Button::new("disabled-legacy")
1451                            .disabled(true)
1452                            .size_full()
1453                            .on_click(move |_, _, _| button_clicks.set(button_clicks.get() + 1)),
1454                    )
1455            }
1456        }
1457
1458        cx.update(crate::init);
1459        let button_clicks = Rc::new(Cell::new(0));
1460        let parent_clicks = Rc::new(Cell::new(0));
1461        let (_, cx) = cx.add_window_view({
1462            let button_clicks = button_clicks.clone();
1463            let parent_clicks = parent_clicks.clone();
1464            move |_, _| Harness(button_clicks, parent_clicks)
1465        });
1466        cx.update(|window, cx| window.draw(cx).clear(cx));
1467        cx.simulate_click(point(px(10.), px(10.)), Modifiers::default());
1468        cx.update(|window, cx| window.focus_next(cx));
1469        cx.simulate_keystrokes("enter space");
1470
1471        assert_eq!(button_clicks.get(), 0);
1472        assert_eq!(parent_clicks.get(), 0);
1473        cx.update(|window, cx| assert!(window.focused(cx).is_none()));
1474    }
1475
1476    #[gpui::test]
1477    fn enabled_button_delegates_pointer_enter_and_space_once(cx: &mut gpui::TestAppContext) {
1478        use std::{cell::Cell, rc::Rc};
1479
1480        use gpui::{
1481            ClickEvent, Context, KeyDownEvent, KeyUpEvent, Keystroke, Modifiers, Render, point,
1482        };
1483
1484        struct Harness(Rc<Cell<usize>>, Rc<Cell<usize>>);
1485
1486        impl Render for Harness {
1487            fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1488                let clicks = self.0.clone();
1489                let keyboard_clicks = self.1.clone();
1490                div().tab_group().size(px(100.)).child(
1491                    Button::new("enabled-legacy")
1492                        .size_full()
1493                        .on_click(move |event, _, _| {
1494                            clicks.set(clicks.get() + 1);
1495                            if matches!(event, ClickEvent::Keyboard(_)) {
1496                                keyboard_clicks.set(keyboard_clicks.get() + 1);
1497                            }
1498                        }),
1499                )
1500            }
1501        }
1502
1503        cx.update(crate::init);
1504        let clicks = Rc::new(Cell::new(0));
1505        let keyboard_clicks = Rc::new(Cell::new(0));
1506        let (_, cx) = cx.add_window_view({
1507            let clicks = clicks.clone();
1508            let keyboard_clicks = keyboard_clicks.clone();
1509            move |_, _| Harness(clicks, keyboard_clicks)
1510        });
1511        cx.update(|window, cx| window.draw(cx).clear(cx));
1512        cx.simulate_click(point(px(10.), px(10.)), Modifiers::default());
1513        cx.update(|window, cx| window.focus_next(cx));
1514        cx.update(|window, cx| {
1515            assert!(window.focused(cx).is_some());
1516            window.draw(cx).clear(cx);
1517        });
1518        for key in ["enter", "space"] {
1519            let keystroke = Keystroke::parse(key).unwrap();
1520            cx.simulate_event(KeyDownEvent {
1521                keystroke: keystroke.clone(),
1522                is_held: false,
1523                prefer_character_input: false,
1524            });
1525            cx.simulate_event(KeyUpEvent { keystroke });
1526        }
1527
1528        assert_eq!(clicks.get(), 3);
1529        assert_eq!(keyboard_clicks.get(), 2);
1530    }
1531
1532    /// A button keeps the application's focus handle, so focus the application
1533    /// gives it shows on the button and activates it from the keyboard.
1534    #[cfg(feature = "test-support")]
1535    #[gpui::test]
1536    fn caller_owned_focus_handle_drives_focus_and_keyboard_activation(
1537        cx: &mut gpui::TestAppContext,
1538    ) {
1539        use std::{cell::Cell, rc::Rc};
1540
1541        use gpui::{Context, KeyDownEvent, KeyUpEvent, Keystroke, Render};
1542
1543        struct Harness {
1544            focus_handle: FocusHandle,
1545            clicks: Rc<Cell<usize>>,
1546        }
1547
1548        impl Render for Harness {
1549            fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1550                let clicks = self.clicks.clone();
1551                div().size(px(100.)).child(
1552                    Button::new("details")
1553                        .label("Details")
1554                        .track_focus(&self.focus_handle)
1555                        .on_click(move |_, _, _| clicks.set(clicks.get() + 1)),
1556                )
1557            }
1558        }
1559
1560        cx.update(crate::init);
1561        let clicks = Rc::new(Cell::new(0));
1562        let (view, cx) = cx.add_window_view({
1563            let clicks = clicks.clone();
1564            move |_, cx| Harness {
1565                focus_handle: cx.focus_handle(),
1566                clicks,
1567            }
1568        });
1569        let focus_handle = cx.update(|_, cx| view.read(cx).focus_handle.clone());
1570        cx.update(|window, cx| {
1571            focus_handle.focus(window, cx);
1572            window.draw(cx).clear(cx);
1573        });
1574
1575        let button = cx.update(|window, _| {
1576            gpui_base::test_support::find(window, &[], &ElementId::from("details"))
1577                .expect("button is painted")
1578        });
1579        assert_eq!(button.focused(), Some(true));
1580
1581        let keystroke = Keystroke::parse("enter").unwrap();
1582        cx.simulate_event(KeyDownEvent {
1583            keystroke: keystroke.clone(),
1584            is_held: false,
1585            prefer_character_input: false,
1586        });
1587        cx.simulate_event(KeyUpEvent { keystroke });
1588        assert_eq!(clicks.get(), 1);
1589    }
1590
1591    #[gpui::test]
1592    fn loading_button_keeps_existing_pointer_blocking(cx: &mut gpui::TestAppContext) {
1593        use std::{cell::Cell, rc::Rc};
1594
1595        use gpui::{Context, Modifiers, Render, point};
1596
1597        struct Harness(Rc<Cell<usize>>, Rc<Cell<usize>>);
1598
1599        impl Render for Harness {
1600            fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1601                let button_clicks = self.0.clone();
1602                let parent_clicks = self.1.clone();
1603                div()
1604                    .id("loading-button-parent")
1605                    .tab_group()
1606                    .size(px(100.))
1607                    .on_click(move |_, _, _| parent_clicks.set(parent_clicks.get() + 1))
1608                    .child(
1609                        Button::new("loading-legacy")
1610                            .loading(true)
1611                            .size_full()
1612                            .on_click(move |_, _, _| button_clicks.set(button_clicks.get() + 1)),
1613                    )
1614            }
1615        }
1616
1617        cx.update(crate::init);
1618        let button_clicks = Rc::new(Cell::new(0));
1619        let parent_clicks = Rc::new(Cell::new(0));
1620        let (_, cx) = cx.add_window_view({
1621            let button_clicks = button_clicks.clone();
1622            let parent_clicks = parent_clicks.clone();
1623            move |_, _| Harness(button_clicks, parent_clicks)
1624        });
1625        cx.update(|window, cx| window.draw(cx).clear(cx));
1626        cx.simulate_click(point(px(10.), px(10.)), Modifiers::default());
1627        cx.update(|window, cx| window.focus_next(cx));
1628        cx.simulate_keystrokes("enter space");
1629
1630        assert_eq!(button_clicks.get(), 0);
1631        assert_eq!(parent_clicks.get(), 0);
1632        cx.update(|window, cx| assert!(window.focused(cx).is_some()));
1633    }
1634
1635    #[gpui::test]
1636    fn loading_button_without_callback_still_blocks_parent_activation(
1637        cx: &mut gpui::TestAppContext,
1638    ) {
1639        use std::{cell::Cell, rc::Rc};
1640
1641        use gpui::{Context, Modifiers, Render, point};
1642
1643        struct Harness(Rc<Cell<usize>>);
1644
1645        impl Render for Harness {
1646            fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1647                let parent_clicks = self.0.clone();
1648                div()
1649                    .id("loading-without-callback-parent")
1650                    .tab_group()
1651                    .size(px(100.))
1652                    .on_click(move |_, _, _| parent_clicks.set(parent_clicks.get() + 1))
1653                    .child(
1654                        Button::new("loading-without-callback")
1655                            .loading(true)
1656                            .size_full(),
1657                    )
1658            }
1659        }
1660
1661        cx.update(crate::init);
1662        let parent_clicks = Rc::new(Cell::new(0));
1663        let (_, cx) = cx.add_window_view({
1664            let parent_clicks = parent_clicks.clone();
1665            move |_, _| Harness(parent_clicks)
1666        });
1667        cx.update(|window, cx| window.draw(cx).clear(cx));
1668        cx.simulate_click(point(px(10.), px(10.)), Modifiers::default());
1669        cx.update(|window, cx| window.focus_next(cx));
1670        cx.simulate_keystrokes("enter space");
1671
1672        assert_eq!(parent_clicks.get(), 0);
1673        cx.update(|window, cx| assert!(window.focused(cx).is_some()));
1674    }
1675
1676    #[gpui::test]
1677    fn base_activation_is_preserved_and_blocked_while_loading(cx: &mut gpui::TestAppContext) {
1678        use gpui::{Context, Render, point};
1679        use std::{cell::Cell, rc::Rc};
1680
1681        struct Harness {
1682            clicks: Rc<Cell<usize>>,
1683            loading: bool,
1684        }
1685        impl Render for Harness {
1686            fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1687                let clicks = self.clicks.clone();
1688                div().tab_group().child(
1689                    Button::new("close")
1690                        .with_base(
1691                            gpui_base::Button::new("close")
1692                                .on_click(move |_, _, _| clicks.set(clicks.get() + 1)),
1693                        )
1694                        .loading(self.loading)
1695                        .size(px(100.)),
1696                )
1697            }
1698        }
1699
1700        cx.update(crate::init);
1701        let clicks = Rc::new(Cell::new(0));
1702        let (view, cx) = cx.add_window_view({
1703            let clicks = clicks.clone();
1704            move |_, _| Harness {
1705                clicks,
1706                loading: false,
1707            }
1708        });
1709        cx.update(|window, cx| window.draw(cx).clear(cx));
1710        cx.simulate_click(point(px(10.), px(10.)), Default::default());
1711        assert_eq!(clicks.get(), 1);
1712
1713        view.update(cx, |view, cx| {
1714            view.loading = true;
1715            cx.notify();
1716        });
1717        cx.update(|window, cx| window.draw(cx).clear(cx));
1718        cx.simulate_click(point(px(10.), px(10.)), Default::default());
1719        cx.update(|window, cx| window.focus_next(cx));
1720        cx.simulate_keystrokes("enter space");
1721        assert_eq!(clicks.get(), 1);
1722    }
1723
1724    #[gpui::test]
1725    fn test_button_builder(_cx: &mut gpui::TestAppContext) {
1726        let button = Button::new("complex-button")
1727            .label("Save Changes")
1728            .primary()
1729            .outline()
1730            .large()
1731            .tooltip("Click to save")
1732            .tooltip_show_delay(Duration::from_millis(100))
1733            .compact()
1734            .loading(false)
1735            .disabled(false)
1736            .selected(false)
1737            .tab_index(1)
1738            .tab_stop(true)
1739            .dropdown_caret(false)
1740            .rounded(ButtonRounded::Medium)
1741            .on_click(|_, _, _| {});
1742
1743        assert_eq!(button.label, Some("Save Changes".into()));
1744        assert_eq!(button.variant, ButtonVariant::Primary);
1745        assert!(button.outline);
1746        assert_eq!(button.size, Size::Large);
1747        assert!(button.tooltip.is_some());
1748        assert_eq!(button.tooltip_show_delay, Some(Duration::from_millis(100)));
1749        assert!(button.compact);
1750        assert!(!button.loading);
1751        assert!(!button.disabled);
1752        assert!(!button.selected);
1753        assert_eq!(button.toggled, None);
1754        assert!(button.focus_handle.is_none());
1755        assert_eq!(button.tab_index, 1);
1756        assert!(button.tab_stop);
1757        assert!(!button.dropdown_caret);
1758        assert!(matches!(button.rounded, ButtonRounded::Medium));
1759    }
1760
1761    /// A button paints an open popup the way it paints a selection, but the
1762    /// two states are stored apart, so a caller can read back which one it set
1763    /// and a later design can tell them apart visually.
1764    #[test]
1765    fn an_open_trigger_is_stored_apart_from_a_selected_one() {
1766        let open = Button::new("trigger").open(true);
1767        assert!(open.is_open());
1768        assert!(!open.is_selected());
1769        assert!(open.shows_selected_style());
1770
1771        let selected = Button::new("trigger").selected(true);
1772        assert!(selected.is_selected());
1773        assert!(!selected.is_open());
1774        assert!(selected.shows_selected_style());
1775
1776        assert!(!Button::new("trigger").shows_selected_style());
1777    }
1778
1779    #[test]
1780    fn selected_trigger_presentation_does_not_imply_toggled_accessibility() {
1781        let selected = Button::new("menu-trigger").selected(true);
1782        assert!(selected.selected);
1783        assert_eq!(selected.toggled, None);
1784
1785        let selected_toggle = Button::new("explicit-toggle").selected(true).toggled(true);
1786        assert!(selected_toggle.selected);
1787        assert_eq!(selected_toggle.toggled, Some(true));
1788    }
1789
1790    /// A loading button must be as inert as a disabled one. `interactive` is what
1791    /// gates the hover and active styling, the `cursor_pointer` of link buttons and
1792    /// the `mouse_down` handler, none of which depend on a listener being set.
1793    #[gpui::test]
1794    fn test_button_loading_is_not_interactive(_cx: &mut gpui::TestAppContext) {
1795        assert!(Button::new("test").interactive());
1796        assert!(!Button::new("test").loading(true).interactive());
1797        assert!(!Button::new("test").disabled(true).interactive());
1798        assert!(
1799            !Button::new("test")
1800                .loading(true)
1801                .disabled(true)
1802                .interactive()
1803        );
1804
1805        // Loading gates hovering even when an `on_hover` listener is set.
1806        let loading = Button::new("test").loading(true).on_hover(|_, _, _| {});
1807        assert!(!loading.hoverable());
1808    }
1809
1810    /// `selected` is styling only; the toggle state must be opted into, so that
1811    /// ordinary buttons are not announced as toggle buttons.
1812    #[gpui::test]
1813    fn test_button_variant_methods(_cx: &mut gpui::TestAppContext) {
1814        // Test variant check methods
1815        assert!(ButtonVariant::Link.is_link());
1816        assert!(ButtonVariant::Text.is_text());
1817        assert!(ButtonVariant::Ghost.is_ghost());
1818
1819        // Test no_padding logic
1820        assert!(ButtonVariant::Link.no_padding());
1821        assert!(ButtonVariant::Text.no_padding());
1822        assert!(!ButtonVariant::Ghost.no_padding());
1823    }
1824
1825    #[gpui::test]
1826    fn link_button_prepaints_its_child(cx: &mut gpui::TestAppContext) {
1827        use gpui::{Context, Render};
1828
1829        struct LinkButtonHarness;
1830
1831        impl Render for LinkButtonHarness {
1832            fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1833                Button::new("link-button").link().child(
1834                    div()
1835                        .debug_selector(|| "link-button-child".into())
1836                        .child("Visible link button"),
1837                )
1838            }
1839        }
1840
1841        cx.update(crate::init);
1842        let (_, cx) = cx.add_window_view(|_, _| LinkButtonHarness);
1843        cx.update(|window, cx| window.draw(cx).clear(cx));
1844
1845        let bounds = cx
1846            .debug_bounds("link-button-child")
1847            .expect("link button child must participate in layout and prepaint");
1848        assert!(bounds.size.width > px(0.));
1849        assert!(bounds.size.height > px(0.));
1850    }
1851
1852    #[gpui::test]
1853    fn base_slot_prepaints_complete_button_content(cx: &mut gpui::TestAppContext) {
1854        use gpui::{Context, Render};
1855
1856        struct CompleteButtonHarness;
1857
1858        impl Render for CompleteButtonHarness {
1859            fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1860                div()
1861                    .child(
1862                        Button::new("complete-button")
1863                            .icon(IconName::Plus)
1864                            .label("Create")
1865                            .child(
1866                                div()
1867                                    .debug_selector(|| "button-custom-content".into())
1868                                    .child("Details"),
1869                            )
1870                            .dropdown_caret(true),
1871                    )
1872                    .child(
1873                        Button::new("loading-button")
1874                            .icon(IconName::Plus)
1875                            .loading_icon(IconName::Loader)
1876                            .loading(true)
1877                            .label("Creating")
1878                            .dropdown_caret(true),
1879                    )
1880            }
1881        }
1882
1883        cx.update(crate::init);
1884        let (_, cx) = cx.add_window_view(|_, _| CompleteButtonHarness);
1885        cx.update(|window, cx| window.draw(cx).clear(cx));
1886
1887        let bounds = cx
1888            .debug_bounds("button-custom-content")
1889            .expect("application content must prepaint through the Base child seam");
1890        assert!(bounds.size.width > px(0.));
1891        assert!(bounds.size.height > px(0.));
1892    }
1893
1894    #[gpui::test]
1895    fn test_outline_selected_uses_outline_active_style(cx: &mut gpui::TestAppContext) {
1896        cx.update(crate::init);
1897        let window = cx.add_empty_window();
1898        window.update(|_, cx| {
1899            let variant = ButtonVariant::Danger;
1900            let active_style = variant.active(true, cx);
1901            let selected_style = variant.selected(true, cx);
1902
1903            assert_eq!(selected_style.bg, active_style.bg);
1904            assert_eq!(selected_style.border, active_style.border);
1905            assert_eq!(selected_style.fg, cx.theme().danger);
1906            assert_ne!(selected_style.bg, cx.theme().tokens.danger_active.into());
1907        });
1908    }
1909
1910    #[gpui::test]
1911    fn test_primary_button_uses_gradient_background_tokens(cx: &mut gpui::TestAppContext) {
1912        cx.update(crate::init);
1913        let window = cx.add_empty_window();
1914        window.update(|_, cx| {
1915            let config = serde_json::from_value::<crate::ThemeConfig>(serde_json::json!({
1916                "name": "Gradient",
1917                "mode": "light",
1918                "colors": {
1919                    "button.primary.background": "linear-gradient(135deg, #4F46E5, #06B6D4)",
1920                    "button.primary.hover.background": "linear-gradient(145deg, #4338CA, #0891B2)",
1921                    "button.primary.active.background": "linear-gradient(155deg, #3730A3, #0E7490)"
1922                }
1923            }))
1924            .unwrap();
1925            crate::Theme::global_mut(cx).apply_config(&std::rc::Rc::new(config));
1926
1927            assert_eq!(
1928                ButtonVariant::Primary.normal(false, cx).bg,
1929                cx.theme().tokens.button_primary.into()
1930            );
1931            assert_eq!(
1932                ButtonVariant::Primary.hovered(false, cx).bg,
1933                cx.theme().tokens.button_primary_hover.into()
1934            );
1935            assert_eq!(
1936                ButtonVariant::Primary.active(false, cx).bg,
1937                cx.theme().tokens.button_primary_active.into()
1938            );
1939        });
1940    }
1941
1942    #[gpui::test]
1943    fn test_outline_primary_keeps_original_depth(cx: &mut gpui::TestAppContext) {
1944        cx.update(crate::init);
1945        let window = cx.add_empty_window();
1946        window.update(|_, cx| {
1947            let config = serde_json::from_value::<crate::ThemeConfig>(serde_json::json!({
1948                "name": "Outline Depth",
1949                "mode": "light",
1950                "colors": {
1951                    "primary.background": "linear-gradient(180deg, #111827, #020617)",
1952                    "primary.hover.background": "linear-gradient(180deg, #1F2937, #111827)",
1953                    "primary.active.background": "linear-gradient(180deg, #020617, #000000)"
1954                }
1955            }))
1956            .unwrap();
1957            crate::Theme::global_mut(cx).apply_config(&std::rc::Rc::new(config));
1958
1959            assert_eq!(
1960                ButtonVariant::Primary.normal(true, cx).bg,
1961                cx.theme().tokens.primary.background.opacity(0.1)
1962            );
1963            assert_eq!(
1964                ButtonVariant::Primary.hovered(true, cx).bg,
1965                cx.theme().tokens.primary_hover.background.opacity(0.2)
1966            );
1967            assert_eq!(
1968                ButtonVariant::Primary.active(true, cx).bg,
1969                cx.theme().tokens.primary_active.background.opacity(0.4)
1970            );
1971        });
1972    }
1973
1974    #[gpui::test]
1975    fn test_outline_buttons_use_semantic_gradient_tokens(cx: &mut gpui::TestAppContext) {
1976        cx.update(crate::init);
1977        let window = cx.add_empty_window();
1978        window.update(|_, cx| {
1979            let config = serde_json::from_value::<crate::ThemeConfig>(serde_json::json!({
1980                "name": "Outline Gradient",
1981                "mode": "light",
1982                "colors": {
1983                    "primary.background": "linear-gradient(180deg, #111827, #020617)",
1984                    "primary.hover.background": "linear-gradient(180deg, #1F2937, #111827)",
1985                    "primary.active.background": "linear-gradient(180deg, #020617, #000000)",
1986                    "button.primary.background": "linear-gradient(180deg, #FFFFFF, #E5E7EB)",
1987                    "button.primary.hover.background": "linear-gradient(180deg, #F9FAFB, #E5E7EB)",
1988                    "button.primary.active.background": "linear-gradient(180deg, #E5E7EB, #D1D5DB)",
1989                    "danger.background": "linear-gradient(180deg, #EF4444, #DC2626)",
1990                    "danger.hover.background": "linear-gradient(180deg, #F87171, #EF4444)",
1991                    "danger.active.background": "linear-gradient(180deg, #DC2626, #B91C1C)",
1992                    "button.danger.background": "linear-gradient(180deg, #FEF2F2, #FEE2E2)",
1993                    "button.danger.hover.background": "linear-gradient(180deg, #FEE2E2, #FECACA)",
1994                    "button.danger.active.background": "linear-gradient(180deg, #FECACA, #FCA5A5)"
1995                }
1996            }))
1997            .unwrap();
1998            crate::Theme::global_mut(cx).apply_config(&std::rc::Rc::new(config));
1999
2000            assert_eq!(
2001                ButtonVariant::Primary.normal(true, cx).bg,
2002                cx.theme().tokens.primary.background.opacity(0.1)
2003            );
2004            assert_eq!(
2005                ButtonVariant::Danger.normal(true, cx).bg,
2006                cx.theme().tokens.danger.background.opacity(0.1)
2007            );
2008            assert_eq!(
2009                ButtonVariant::Danger.hovered(true, cx).bg,
2010                cx.theme().tokens.danger_hover.background.opacity(0.2)
2011            );
2012            assert_eq!(
2013                ButtonVariant::Danger.active(true, cx).bg,
2014                cx.theme().tokens.danger_active.background.opacity(0.4)
2015            );
2016            assert_eq!(
2017                ButtonVariant::Primary.normal(false, cx).bg,
2018                cx.theme().tokens.button_primary.into()
2019            );
2020            assert_eq!(
2021                ButtonVariant::Danger.normal(false, cx).bg,
2022                linear_gradient(
2023                    180.,
2024                    linear_color_stop(crate::try_parse_color("#FEF2F2").unwrap(), 0.),
2025                    linear_color_stop(crate::try_parse_color("#FEE2E2").unwrap(), 1.)
2026                )
2027            );
2028        });
2029    }
2030
2031    #[gpui::test]
2032    fn test_disabled_outline_buttons_keep_semantic_backgrounds(cx: &mut gpui::TestAppContext) {
2033        cx.update(crate::init);
2034        let window = cx.add_empty_window();
2035        window.update(|_, cx| {
2036            let config = serde_json::from_value::<crate::ThemeConfig>(serde_json::json!({
2037                "name": "Disabled Outline Gradient",
2038                "mode": "light",
2039                "colors": {
2040                    "primary.background": "linear-gradient(180deg, #111827, #020617)",
2041                    "button.primary.background": "linear-gradient(180deg, #FFFFFF, #E5E7EB)",
2042                    "danger.background": "linear-gradient(180deg, #EF4444, #DC2626)",
2043                    "button.danger.background": "linear-gradient(180deg, #E5E7EB, #D1D5DB)"
2044                }
2045            }))
2046            .unwrap();
2047            crate::Theme::global_mut(cx).apply_config(&std::rc::Rc::new(config));
2048
2049            assert_eq!(
2050                ButtonVariant::Primary.disabled(true, cx).bg,
2051                cx.theme()
2052                    .tokens
2053                    .primary
2054                    .background
2055                    .opacity(0.1)
2056                    .opacity(0.5)
2057            );
2058            assert_eq!(
2059                ButtonVariant::Danger.disabled(true, cx).bg,
2060                cx.theme()
2061                    .tokens
2062                    .danger
2063                    .background
2064                    .opacity(0.1)
2065                    .opacity(0.5)
2066            );
2067            assert_ne!(
2068                ButtonVariant::Danger.disabled(true, cx).bg,
2069                cx.theme().input_background().opacity(0.5).into()
2070            );
2071            assert_ne!(
2072                ButtonVariant::Danger.disabled(true, cx).bg,
2073                cx.theme().tokens.button_danger.background.opacity(0.15)
2074            );
2075        });
2076    }
2077}