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gpui_ce_motion/
vector.rs

1//! Compatible path morphing and approximate arc-length stroke drawing.
2use crate::{MotionValue, Transition};
3use std::{fmt, sync::Arc, time::Duration};
4
5/// Absolute path commands in logical pixels. Subpaths start with Move.
6#[derive(Clone, Copy, Debug, PartialEq)]
7pub enum PathCommand {
8    /// Starts a subpath.
9    Move([f64; 2]),
10    /// Straight segment.
11    Line([f64; 2]),
12    /// Quadratic Bezier: control and endpoint.
13    Quadratic([f64; 2], [f64; 2]),
14    /// Cubic Bezier: two controls and endpoint.
15    Cubic([f64; 2], [f64; 2], [f64; 2]),
16    /// Closes the current subpath.
17    Close,
18}
19
20impl PathCommand {
21    fn kind(self) -> u8 {
22        match self {
23            Self::Move(_) => 0,
24            Self::Line(_) => 1,
25            Self::Quadratic(..) => 2,
26            Self::Cubic(..) => 3,
27            Self::Close => 4,
28        }
29    }
30
31    fn coordinates(self) -> ([f64; 6], usize) {
32        match self {
33            Self::Move([x, y]) | Self::Line([x, y]) => ([x, y, 0., 0., 0., 0.], 2),
34            Self::Quadratic([x, y], [a, b]) => ([x, y, a, b, 0., 0.], 4),
35            Self::Cubic([x, y], [a, b], [c, d]) => ([x, y, a, b, c, d], 6),
36            Self::Close => ([0.; 6], 0),
37        }
38    }
39
40    fn with(self, v: [f64; 6]) -> Self {
41        match self {
42            Self::Move(_) => Self::Move([v[0], v[1]]),
43            Self::Line(_) => Self::Line([v[0], v[1]]),
44            Self::Quadratic(..) => Self::Quadratic([v[0], v[1]], [v[2], v[3]]),
45            Self::Cubic(..) => Self::Cubic([v[0], v[1]], [v[2], v[3]], [v[4], v[5]]),
46            Self::Close => Self::Close,
47        }
48    }
49}
50
51/// Recoverable geometry, topology, tessellation or dash-budget failure.
52#[derive(Clone, Copy, Debug, PartialEq, Eq)]
53pub enum PathError {
54    /// Empty path, drawing before Move, or non-finite/out-of-range coordinates.
55    Geometry,
56    /// Command kinds/counts do not match; arbitrary topology conversion is absent.
57    Topology,
58    /// Dash pattern exceeds 4096 repeated periods per path.
59    Complexity,
60    /// Native tessellation failed.
61    Tessellation,
62}
63
64impl fmt::Display for PathError {
65    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
66        write!(f, "invalid motion path: {self:?}")
67    }
68}
69
70impl std::error::Error for PathError {}
71
72/// Immutable shared absolute path. Curves retain their controls for exact native
73/// fill; stroke length/reveal uses 32 equal-parameter segments per curve. Prepare
74/// paths once. Coordinates are bounded to ±1e9 logical pixels to keep native
75/// tessellation and length arithmetic in a useful finite range.
76#[derive(Clone, Debug)]
77pub struct PathShape(Arc<[PathCommand]>);
78
79impl PathShape {
80    /// Validates commands before allocating retained morph state.
81    pub fn new(commands: impl IntoIterator<Item = PathCommand>) -> Result<Self, PathError> {
82        let commands: Vec<_> = commands.into_iter().collect();
83        let mut started = false;
84
85        if commands.is_empty() {
86            return Err(PathError::Geometry);
87        }
88
89        for &command in &commands {
90            if matches!(command, PathCommand::Move(_)) {
91                started = true;
92            } else if !started {
93                return Err(PathError::Geometry);
94            }
95
96            let (values, count) = command.coordinates();
97
98            if values[..count]
99                .iter()
100                .any(|v| !v.is_finite() || v.abs() > 1e9)
101            {
102                return Err(PathError::Geometry);
103            }
104        }
105
106        Ok(Self(commands.into()))
107    }
108
109    /// Prepared absolute commands.
110    pub fn commands(&self) -> &[PathCommand] {
111        &self.0
112    }
113
114    /// Whether native coordinate interpolation can preserve command topology.
115    pub fn compatible(&self, other: &Self) -> bool {
116        self.0.len() == other.0.len()
117            && self
118                .0
119                .iter()
120                .zip(other.0.iter())
121                .all(|(a, b)| a.kind() == b.kind())
122    }
123}
124
125/// Normalized line drawing. Length and gap are fractions of total path length;
126/// offset shifts the pattern along the path. Zero length paints nothing. A zero
127/// gap paints continuously. At most 4096 periods are allowed to bound paint cost.
128#[derive(Clone, Copy, Debug, PartialEq)]
129pub struct StrokeReveal {
130    values: [f64; 3],
131}
132
133impl Default for StrokeReveal {
134    fn default() -> Self {
135        Self {
136            values: [1., 0., 1.],
137        }
138    }
139}
140
141impl StrokeReveal {
142    /// Validates finite non-negative length/gap and finite offset. Length/gap must
143    /// be at most one; offset may be any finite number of path lengths.
144    pub fn new(length: f64, offset: f64, spacing: f64) -> Result<Self, PathError> {
145        if !(0.0..=1.).contains(&length) || !(0.0..=1.).contains(&spacing) || !offset.is_finite() {
146            return Err(PathError::Geometry);
147        }
148
149        if length > 0. && length + spacing < 1. / 4096. {
150            return Err(PathError::Complexity);
151        }
152
153        Ok(Self {
154            values: [length, offset, spacing],
155        })
156    }
157
158    /// Length, offset and gap fractions.
159    pub fn values(self) -> [f64; 3] {
160        self.values
161    }
162}
163
164#[derive(Clone, Copy, Debug)]
165struct Vertex {
166    point: [f64; 2],
167    start: bool,
168}
169
170fn lerp(a: [f64; 2], b: [f64; 2], t: f64) -> [f64; 2] {
171    std::array::from_fn(|i| a[i] * (1. - t) + b[i] * t)
172}
173
174fn flatten(commands: &[PathCommand], vertices: &mut Vec<Vertex>) -> f64 {
175    vertices.clear();
176    let mut current = [0.; 2];
177    let mut start = current;
178
179    for &command in commands {
180        match command {
181            PathCommand::Move(p) => {
182                current = p;
183                start = p;
184                vertices.push(Vertex {
185                    point: p,
186                    start: true,
187                });
188            }
189            PathCommand::Line(p) => {
190                vertices.push(Vertex {
191                    point: p,
192                    start: false,
193                });
194                current = p;
195            }
196            PathCommand::Quadratic(control, to) => {
197                let from = current;
198
199                for i in 1..=32 {
200                    let t = f64::from(i) / 32.;
201                    let p = lerp(lerp(from, control, t), lerp(control, to, t), t);
202
203                    vertices.push(Vertex {
204                        point: p,
205                        start: false,
206                    });
207                }
208
209                current = to;
210            }
211            PathCommand::Cubic(a, b, to) => {
212                let from = current;
213
214                for i in 1..=32 {
215                    let t = f64::from(i) / 32.;
216
217                    let p = lerp(
218                        lerp(lerp(from, a, t), lerp(a, b, t), t),
219                        lerp(lerp(a, b, t), lerp(b, to, t), t),
220                        t,
221                    );
222
223                    vertices.push(Vertex {
224                        point: p,
225                        start: false,
226                    });
227                }
228
229                current = to;
230            }
231            PathCommand::Close => {
232                vertices.push(Vertex {
233                    point: start,
234                    start: false,
235                });
236                current = start;
237            }
238        }
239    }
240
241    vertices
242        .windows(2)
243        .filter(|p| !p[1].start)
244        .map(|p| (p[1].point[0] - p[0].point[0]).hypot(p[1].point[1] - p[0].point[1]))
245        .sum()
246}
247
248/// Retained compatible topology morph. Construction allocates its reusable scalar,
249/// command and length buffers. Sampling/reveal iteration do not allocate. Springs
250/// retain velocity for every control coordinate at interruption.
251#[derive(Debug)]
252pub struct PathMorphState {
253    shape: PathShape,
254    values: Vec<MotionValue>,
255    commands: Vec<PathCommand>,
256    vertices: Vec<Vertex>,
257    length: f64,
258}
259
260impl PathMorphState {
261    /// Creates a resting path and prepares curve-length approximation buffers.
262    ///
263    /// ```
264    /// use gpui_ce_motion::{PathShape, PathCommand, PathMorphState, Transition};
265    /// use std::time::Duration;
266    /// let path = PathShape::new([PathCommand::Move([0.,0.]), PathCommand::Line([100.,0.])])?;
267    /// let mut state = PathMorphState::new(path.clone());
268    /// let frame = state.sample(&path, Transition::Instant, Duration::ZERO, false)?;
269    /// assert_eq!(frame.length(), 100.);
270    /// # Ok::<(), gpui_ce_motion::PathError>(())
271    /// ```
272    pub fn new(shape: PathShape) -> Self {
273        let mut values = Vec::new();
274
275        for &command in shape.commands() {
276            let (v, n) = command.coordinates();
277
278            values.extend(v[..n].iter().map(|v| MotionValue::new(*v)));
279        }
280
281        let commands = shape.commands().to_vec();
282        let mut vertices = Vec::with_capacity(commands.len() * 32 + 1);
283        let length = flatten(&commands, &mut vertices);
284
285        Self {
286            shape,
287            values,
288            commands,
289            vertices,
290            length,
291        }
292    }
293
294    /// Checks a destination before changing any state.
295    pub fn validate(&self, target: &PathShape) -> Result<(), PathError> {
296        if self.shape.compatible(target) {
297            Ok(())
298        } else {
299            Err(PathError::Topology)
300        }
301    }
302
303    /// Samples coordinate motion transactionally. Incompatible topology leaves the
304    /// state unchanged. Reduced motion snaps; backward time holds.
305    pub fn sample(
306        &mut self,
307        target: &PathShape,
308        transition: Transition,
309        now: Duration,
310        reduced: bool,
311    ) -> Result<PathFrame<'_>, PathError> {
312        self.validate(target)?;
313        let mut index = 0;
314        let mut active = false;
315        let mut completed = false;
316        let mut changed = false;
317
318        for (command, &target) in self.commands.iter_mut().zip(target.commands()) {
319            let (mut coordinates, count) = target.coordinates();
320
321            for value in &mut coordinates[..count] {
322                self.values[index].animate(*value, transition, now);
323                let frame = self.values[index].sample(now, reduced);
324
325                index += 1;
326                *value = frame.value().clamp(-1e9, 1e9);
327                active |= frame.is_animating();
328                completed |= frame.just_completed();
329            }
330
331            let next = target.with(coordinates);
332
333            changed |= *command != next;
334            *command = next;
335        }
336
337        if changed {
338            self.length = flatten(&self.commands, &mut self.vertices);
339        }
340
341        Ok(PathFrame {
342            commands: &self.commands,
343            vertices: &self.vertices,
344            length: self.length,
345            active,
346            completed: completed && !active,
347        })
348    }
349}
350
351/// Borrowed sampled geometry. Stroke length is approximate; fills retain curves.
352pub struct PathFrame<'a> {
353    commands: &'a [PathCommand],
354    vertices: &'a [Vertex],
355    length: f64,
356    active: bool,
357    completed: bool,
358}
359
360impl PathFrame<'_> {
361    /// Presented absolute commands.
362    pub fn commands(&self) -> &[PathCommand] {
363        self.commands
364    }
365
366    /// Approximate total arc length, excluding jumps between subpaths.
367    pub fn length(&self) -> f64 {
368        self.length
369    }
370
371    /// Whether coordinate motion needs another sample.
372    pub fn is_animating(&self) -> bool {
373        self.active
374    }
375
376    /// Completion edge when the last moving coordinate finishes.
377    pub fn just_completed(&self) -> bool {
378        self.completed
379    }
380
381    /// Visits visible stroke segments without allocation. Subpath moves do not
382    /// consume length or draw connectors. The pattern's length/offset/gap are in
383    /// normalized total arc length; the finite period budget bounds traversal.
384    pub fn stroke_segments(&self, reveal: StrokeReveal, mut emit: impl FnMut([f64; 2], [f64; 2])) {
385        let [length, offset, gap] = reveal.values;
386
387        if self.length <= 0. || length == 0. {
388            return;
389        }
390
391        let period = (length + gap) * self.length;
392        let visible = length * self.length;
393        let shift = offset.rem_euclid(length + gap) * self.length;
394        let mut distance = 0.;
395
396        for points in self.vertices.windows(2) {
397            if points[1].start {
398                continue;
399            }
400
401            let a = points[0].point;
402            let b = points[1].point;
403            let span = (b[0] - a[0]).hypot(b[1] - a[1]);
404
405            if span == 0. {
406                continue;
407            }
408
409            let end = distance + span;
410            let mut cursor = distance;
411
412            while cursor < end {
413                let phase = (cursor - shift).rem_euclid(period);
414                let drawing = phase < visible;
415
416                let remaining = if drawing {
417                    visible - phase
418                } else {
419                    period - phase
420                };
421
422                let next = (cursor + remaining).min(end);
423
424                if next <= cursor {
425                    break;
426                }
427
428                if drawing {
429                    emit(
430                        lerp(a, b, (cursor - distance) / span),
431                        lerp(a, b, (next - distance) / span),
432                    );
433                }
434
435                cursor = next;
436            }
437
438            distance = end;
439        }
440    }
441}
442
443mod tools;
444
445pub use tools::{PathMeasure, PathPoint};
446
447#[cfg(feature = "svg-path")]
448mod parser;
449
450#[cfg(feature = "svg-path")]
451pub use parser::SvgPathError;