gpui_base/input/base/kind.rs
1//! Compile-time input modes.
2//!
3//! The three input states are one engine seen through a mode marker, one per
4//! state:
5//!
6//! ```ignore
7//! pub type InputState = InputBaseState<InputMode>;
8//! pub type TextareaState = InputBaseState<TextareaMode>;
9//! pub type EditorState = InputBaseState<EditorMode>;
10//! ```
11//!
12//! A method that only makes sense for one mode lives in that mode's `impl`
13//! block, so it does not exist on the others: `InputState` has no `auto_grow`
14//! or `soft_wrap`, `TextareaState` has no `masked` or `line_number`, and only
15//! `EditorState` performs code actions. Methods shared by the two multi-line
16//! modes go on [`MultiLineMode`]. Reaching for the wrong one is a compile
17//! error rather than a debug assertion.
18//!
19//! [`super::LayoutMode`] carries the same distinction at runtime, since the
20//! engine branches on it while editing. The marker only decides which API is
21//! reachable.
22
23use std::cell::RefCell;
24use std::rc::Rc;
25
26use gpui::{Div, Entity, Stateful, Window};
27use ropey::Rope;
28
29use super::decorations::DecorationCollections;
30use super::lsp::{ContextMenuContent, HoverDefinition, InlineCompletion};
31use crate::input::{
32 GutterDecoration, HighlightStyleResolver, InputEdit, InputHighlighter, OverviewRulerDecoration,
33 RangeDecoration, SyntaxContext, TextDecoration,
34};
35use crate::input::{HoverPopoverState, Lsp};
36use gpui::Task;
37
38use super::InputBaseState;
39
40/// A single-line text field: the mode of [`crate::input::InputState`].
41pub struct InputMode;
42
43/// Ordinary multi-line text: the mode of [`crate::input::TextareaState`].
44pub struct TextareaMode;
45
46/// Source code, with language features: the mode of [`crate::input::EditorState`].
47pub struct EditorMode;
48
49mod sealed {
50 pub trait Sealed {}
51}
52
53impl sealed::Sealed for InputMode {}
54impl sealed::Sealed for TextareaMode {}
55impl sealed::Sealed for EditorMode {}
56
57/// The modes whose layout spans more than one line: [`TextareaMode`] and
58/// [`EditorMode`].
59///
60/// Soft wrap, wrapping indent and the search session are meaningless in a
61/// single-line field, but shared by the two multi-line modes. Bounding an
62/// `impl` block on this trait puts those methods on both without writing them
63/// twice, and keeps them off [`InputMode`].
64pub trait MultiLineMode: InputModeKind {}
65
66impl MultiLineMode for TextareaMode {}
67impl MultiLineMode for EditorMode {}
68
69/// What the renderer may read out of a mode's extra state.
70///
71/// Kept apart from [`InputModeKind`] on purpose. This trait is *data*: the
72/// renderer is generic over the mode, so it cannot name `EditorExtras` and
73/// reach its fields directly, and these are the accessors it goes through
74/// instead. Every one of them has an empty answer, which is what a plain input
75/// and a textarea give.
76///
77/// [`InputModeKind`] is *behavior*: points where the engine hands control back
78/// during an edit. Adding a field an editor renders belongs here and leaves
79/// the engine's callbacks alone.
80pub trait InputExtras: Default + 'static {
81 /// Decoration ranges to paint, innermost collection first.
82 fn decoration_layers(&self) -> Vec<&[TextDecoration]> {
83 Vec::new()
84 }
85
86 /// Geometric decorations intersecting visible, non-folded buffer spans.
87 fn range_decorations(&self, _ranges: &[std::ops::Range<usize>]) -> Vec<&RangeDecoration> {
88 Vec::new()
89 }
90
91 /// Return the gutter decoration strip width, or `None` when no gutter
92 /// collection exists.
93 fn gutter_decorations_width(&self) -> Option<gpui::Pixels> {
94 None
95 }
96
97 /// Return the gutter decorations that touch a UTF-8 byte range, in paint
98 /// order. An empty decoration touches the range when it lies inside it.
99 fn gutter_decorations(&self, _range: std::ops::Range<usize>) -> Vec<&GutterDecoration> {
100 Vec::new()
101 }
102
103 /// Return all overview ruler decorations in paint order.
104 fn overview_ruler_decorations(&self) -> Vec<&OverviewRulerDecoration> {
105 Vec::new()
106 }
107
108 /// A number that changes whenever an overview ruler collection is created,
109 /// replaced, extended, cleared or released.
110 fn overview_ruler_revision(&self) -> u64 {
111 0
112 }
113
114 /// Semantic-token styles for a visible range, when an LSP supplies them.
115 fn semantic_token_styles(
116 &self,
117 _text: &Rope,
118 _range: &std::ops::Range<usize>,
119 _resolver: &dyn HighlightStyleResolver,
120 ) -> Vec<(std::ops::Range<usize>, gpui::HighlightStyle)> {
121 Vec::new()
122 }
123
124 /// Document colours to paint as swatches, when an LSP supplies them.
125 fn document_color_swatches(
126 &self,
127 _text: &Rope,
128 _range: &std::ops::Range<usize>,
129 ) -> Vec<(std::ops::Range<usize>, gpui::Hsla)> {
130 Vec::new()
131 }
132
133 /// The symbol range the hover popover is anchored to.
134 fn hover_symbol_range(&self) -> Option<std::ops::Range<usize>> {
135 None
136 }
137
138 /// The inline completion to paint as ghost text.
139 fn inline_completion_item(&self) -> Option<&lsp_types::InlineCompletionItem> {
140 None
141 }
142
143 /// What this mode can offer its context menu: go-to-definition, code actions.
144 fn context_menu_capabilities(&self) -> (bool, bool) {
145 (false, false)
146 }
147}
148
149/// A mode with nothing extra to render.
150impl InputExtras for () {}
151
152/// Hooks the shared engine calls back into for mode-specific work.
153///
154/// The engine's render path is generic over the mode, so it cannot name a
155/// specific state type. This hook is the seam: each implementation is written
156/// for one concrete mode, so inside it `Entity<InputBaseState<Self>>` is that
157/// mode's own state type.
158/// Sealed: the engine branches on a closed set of runtime modes, so the
159/// markers are a closed set too. The three above are all of them.
160pub trait InputModeKind: sealed::Sealed + Sized + 'static {
161 /// Whether this kind of input spans more than one line.
162 ///
163 /// The kind decides this, not the layout: [`super::LayoutMode`] carries
164 /// how many rows to show and how to grow, which is a different question
165 /// from whether the input is a text field or a document. Deriving it from
166 /// the layout let the two disagree — an auto-growing textarea capped at
167 /// one row used to report itself as single-line.
168 const MULTI_LINE: bool;
169
170 /// Whether this kind of input is a source-code editor.
171 const CODE_EDITOR: bool = false;
172
173 /// State only this mode needs.
174 ///
175 /// The engine is shared, but its parts are not: a single-line field has no
176 /// use for an LSP client or a search session, and an editor has no use for
177 /// number stepping. Keeping those here means a form full of text fields
178 /// does not carry an editor's worth of machinery.
179 type Extras: InputExtras;
180
181 /// Drives the syntax highlighter after the text changed.
182 ///
183 /// Only a code editor has one. The engine's edit path is generic over the
184 /// mode, so it dispatches here, where `Self` is concrete and the highlighter
185 /// can be handed this mode's own context.
186 fn drive_highlighter(
187 _highlighter: &Rc<RefCell<Option<Box<dyn InputHighlighter>>>>,
188 _edit: InputEdit,
189 _text: &Rope,
190 _folding: bool,
191 _window: &mut Window,
192 _cx: &mut gpui::Context<InputBaseState<Self>>,
193 ) {
194 }
195
196 /// Drives the syntax highlighter once for several edits applied as one
197 /// change, each paired with the text right after it.
198 fn drive_highlighter_batch(
199 _highlighter: &Rc<RefCell<Option<Box<dyn InputHighlighter>>>>,
200 _edits: &[(InputEdit, Rope)],
201 _folding: bool,
202 _window: &mut Window,
203 _cx: &mut gpui::Context<InputBaseState<Self>>,
204 ) {
205 }
206
207 /// The range highlighted while Cmd-hovering a symbol, with its style.
208 fn hover_definition_style(
209 _state: &InputBaseState<Self>,
210 _cx: &gpui::App,
211 ) -> Option<(std::ops::Range<usize>, gpui::HighlightStyle)> {
212 None
213 }
214
215 /// The hitbox for Cmd-hover, when the mode supports go-to-definition.
216 fn hover_definition_hitbox(
217 _state: &InputBaseState<Self>,
218 _window: &mut Window,
219 _cx: &gpui::App,
220 ) -> Option<gpui::Hitbox> {
221 None
222 }
223
224 /// Drops cached language-server results, e.g. after the text is replaced.
225 fn reset_language_features(_state: &mut InputBaseState<Self>) {}
226
227 /// Drops decorations and hover state when the text is replaced wholesale.
228 fn reset_annotations(_state: &mut InputBaseState<Self>) {}
229
230 /// Syntax context at `offset` for editing decisions.
231 ///
232 /// Only a code editor can have a provider installed; the default answer
233 /// is `Code`, which preserves character-heuristic behavior.
234 fn editing_syntax_context(_state: &InputBaseState<Self>, _offset: usize) -> SyntaxContext {
235 SyntaxContext::Code
236 }
237
238 /// Slides decoration ranges along with an edit.
239 fn adjust_annotations(
240 _state: &mut InputBaseState<Self>,
241 _range: &std::ops::Range<usize>,
242 _new_len: usize,
243 ) {
244 }
245
246 /// Refreshes language-server state after the text changed.
247 fn refresh_language_features(
248 _state: &mut InputBaseState<Self>,
249 _window: &mut Window,
250 _cx: &mut gpui::Context<InputBaseState<Self>>,
251 ) {
252 }
253
254 /// Takes the pending inline completion, when Tab should accept it.
255 fn accept_inline_completion(
256 _state: &mut InputBaseState<Self>,
257 _window: &mut Window,
258 _cx: &mut gpui::Context<InputBaseState<Self>>,
259 ) -> bool {
260 false
261 }
262
263 /// Whether an inline completion is waiting to be accepted.
264 fn has_inline_completion(_state: &InputBaseState<Self>) -> bool {
265 false
266 }
267
268 /// Reacts to a click, for Cmd-click go-to-definition.
269 fn on_click(
270 _state: &mut InputBaseState<Self>,
271 _event: &gpui::MouseDownEvent,
272 _offset: usize,
273 _window: &mut Window,
274 _cx: &mut gpui::Context<InputBaseState<Self>>,
275 ) -> bool {
276 false
277 }
278
279 /// Drops hover state when the pointer leaves or focus moves.
280 fn clear_hover_state(
281 _state: &mut InputBaseState<Self>,
282 _cx: &mut gpui::Context<InputBaseState<Self>>,
283 ) {
284 }
285
286 /// Offers freshly typed text to the completion engine.
287 fn on_text_typed(
288 _state: &mut InputBaseState<Self>,
289 _range: &std::ops::Range<usize>,
290 _text: &str,
291 _window: &mut Window,
292 _cx: &mut gpui::Context<InputBaseState<Self>>,
293 ) {
294 }
295
296 /// Drops any inline completion after the text or cursor moved.
297 fn clear_inline_completion(
298 _state: &mut InputBaseState<Self>,
299 _cx: &mut gpui::Context<InputBaseState<Self>>,
300 ) {
301 }
302
303 /// Closes any open completion or code-action menu.
304 fn hide_context_menu(
305 _state: &mut InputBaseState<Self>,
306 _cx: &mut gpui::Context<InputBaseState<Self>>,
307 ) {
308 }
309
310 /// Whether a completion or code-action menu is currently open.
311 fn is_context_menu_open(_state: &InputBaseState<Self>, _cx: &gpui::App) -> bool {
312 false
313 }
314
315 /// Lets an open menu consume the action first. Returns true when it did.
316 fn handle_context_menu_action(
317 _state: &mut InputBaseState<Self>,
318 _action: Box<dyn gpui::Action>,
319 _window: &mut Window,
320 _cx: &mut gpui::Context<InputBaseState<Self>>,
321 ) -> bool {
322 false
323 }
324
325 /// Highlights the symbol under the pointer for go-to-definition.
326 ///
327 /// Separate from [`Self::on_mouse_move`]: this runs on paths that have no
328 /// mouse event to hand over, such as opening the context menu.
329 fn on_hover_definition(
330 _state: &mut InputBaseState<Self>,
331 _offset: usize,
332 _window: &mut Window,
333 _cx: &mut gpui::Context<InputBaseState<Self>>,
334 ) {
335 }
336
337 /// Reacts to the pointer moving, for the hover popover.
338 fn on_mouse_move(
339 _state: &mut InputBaseState<Self>,
340 _offset: usize,
341 _event: &gpui::MouseMoveEvent,
342 _window: &mut Window,
343 _cx: &mut gpui::Context<InputBaseState<Self>>,
344 ) {
345 }
346
347 /// Registers the actions that only this mode handles.
348 fn register_actions(
349 element: Stateful<Div>,
350 _entity: &Entity<InputBaseState<Self>>,
351 _window: &mut Window,
352 ) -> Stateful<Div> {
353 element
354 }
355}
356
357impl InputModeKind for InputMode {
358 const MULTI_LINE: bool = false;
359
360 /// A single-line field needs nothing beyond the shared engine. Masking,
361 /// validation and number stepping live there: together they are ~120 bytes
362 /// and their access sites sit inside the shared edit path, so separating
363 /// them would cost more in dispatch than it saves.
364 type Extras = ();
365}
366impl InputModeKind for TextareaMode {
367 const MULTI_LINE: bool = true;
368
369 /// Ordinary multi-line text needs nothing beyond the shared engine.
370 type Extras = ();
371}
372// `EditorMode`'s implementation lives with the editor code, next to the
373// language features it dispatches to.
374
375/// What a code editor adds on top of multi-line text: language features.
376pub struct EditorExtras {
377 pub(crate) lsp: Lsp,
378 pub(crate) decorations: DecorationCollections,
379 pub(crate) range_decorations: DecorationCollections<RangeDecoration>,
380 pub(crate) gutter_decorations: DecorationCollections<GutterDecoration>,
381 pub(crate) gutter_decorations_width: gpui::Pixels,
382 pub(crate) overview_ruler_decorations: DecorationCollections<OverviewRulerDecoration>,
383 pub(crate) inline_completion: InlineCompletion,
384 pub(crate) context_menu_content: ContextMenuContent,
385 pub(crate) hover_popover: Option<HoverPopoverState>,
386 pub(crate) hover_definition: HoverDefinition,
387 pub(crate) context_menu_task: Task<anyhow::Result<()>>,
388}
389
390impl Default for EditorExtras {
391 fn default() -> Self {
392 Self {
393 lsp: Lsp::default(),
394 decorations: DecorationCollections::default(),
395 range_decorations: DecorationCollections::default(),
396 gutter_decorations: DecorationCollections::default(),
397 gutter_decorations_width: gpui::px(3.),
398 overview_ruler_decorations: DecorationCollections::default(),
399 inline_completion: InlineCompletion::default(),
400 context_menu_content: ContextMenuContent::default(),
401 hover_popover: None,
402 hover_definition: HoverDefinition::default(),
403 context_menu_task: Task::ready(Ok(())),
404 }
405 }
406}