[][src]Struct gpu::Texture2D

pub struct Texture2D { /* fields omitted */ }

Methods

impl Texture2D[src]

pub fn get_dimension(&self) -> (usize, usize)[src]

pub fn get_width(&self) -> usize[src]

pub fn get_height(&self) -> usize[src]

pub fn allocate(dimension: (usize, usize), format: &TextureFormat) -> Self[src]

pub fn from_data<T>(
    dimension: (usize, usize),
    format: &TextureFormat,
    data: &[T],
    data_format: &TextureFormat
) -> Self
[src]

pub fn reallocate(&mut self, dimension: (usize, usize), format: &TextureFormat)[src]

pub fn set_data<T>(
    &mut self,
    dimension: (usize, usize),
    format: &TextureFormat,
    data: &[T],
    data_format: &TextureFormat
)
[src]

pub fn get_data<T>(&self) -> Vec<T>[src]

Trait Implementations

impl Texture for Texture2D[src]

impl Resource for Texture2D[src]

impl Drop for Texture2D[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]