[][src]Struct gpu::VertexArrayObject

pub struct VertexArrayObject { /* fields omitted */ }

Methods

impl VertexArrayObject[src]

pub fn new() -> VertexArrayObject[src]

pub fn set_vertex_buffer(&mut self, buffer: &Buffer, index: u32, elements: u32)[src]

pub fn set_vertices(&mut self, vertices: u32)[src]

pub fn get_vertices(&self) -> u32[src]

Trait Implementations

impl Resource for VertexArrayObject[src]

impl Drop for VertexArrayObject[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]