Struct gpu_allocator::d3d12::winapi_d3d12::D3D12_TILE_REGION_SIZE
source · #[repr(C)]pub struct D3D12_TILE_REGION_SIZE {
pub NumTiles: u32,
pub UseBox: i32,
pub Width: u32,
pub Height: u16,
pub Depth: u16,
}
Fields§
§NumTiles: u32
§UseBox: i32
§Width: u32
§Height: u16
§Depth: u16
Trait Implementations§
source§impl Clone for D3D12_TILE_REGION_SIZE
impl Clone for D3D12_TILE_REGION_SIZE
source§fn clone(&self) -> D3D12_TILE_REGION_SIZE
fn clone(&self) -> D3D12_TILE_REGION_SIZE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for D3D12_TILE_REGION_SIZE
impl Default for D3D12_TILE_REGION_SIZE
source§fn default() -> D3D12_TILE_REGION_SIZE
fn default() -> D3D12_TILE_REGION_SIZE
Returns the “default value” for a type. Read more
impl Copy for D3D12_TILE_REGION_SIZE
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_TILE_REGION_SIZE
impl Send for D3D12_TILE_REGION_SIZE
impl Sync for D3D12_TILE_REGION_SIZE
impl Unpin for D3D12_TILE_REGION_SIZE
impl UnwindSafe for D3D12_TILE_REGION_SIZE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more