#[repr(C)]pub struct D3D12_GRAPHICS_PIPELINE_STATE_DESC {Show 21 fields
pub pRootSignature: *mut ID3D12RootSignature,
pub VS: D3D12_SHADER_BYTECODE,
pub PS: D3D12_SHADER_BYTECODE,
pub DS: D3D12_SHADER_BYTECODE,
pub HS: D3D12_SHADER_BYTECODE,
pub GS: D3D12_SHADER_BYTECODE,
pub StreamOutput: D3D12_STREAM_OUTPUT_DESC,
pub BlendState: D3D12_BLEND_DESC,
pub SampleMask: u32,
pub RasterizerState: D3D12_RASTERIZER_DESC,
pub DepthStencilState: D3D12_DEPTH_STENCIL_DESC,
pub InputLayout: D3D12_INPUT_LAYOUT_DESC,
pub IBStripCutValue: u32,
pub PrimitiveTopologyType: u32,
pub NumRenderTargets: u32,
pub RTVFormats: [u32; 8],
pub DSVFormat: u32,
pub SampleDesc: DXGI_SAMPLE_DESC,
pub NodeMask: u32,
pub CachedPSO: D3D12_CACHED_PIPELINE_STATE,
pub Flags: u32,
}
Fields§
§pRootSignature: *mut ID3D12RootSignature
§VS: D3D12_SHADER_BYTECODE
§PS: D3D12_SHADER_BYTECODE
§DS: D3D12_SHADER_BYTECODE
§HS: D3D12_SHADER_BYTECODE
§GS: D3D12_SHADER_BYTECODE
§StreamOutput: D3D12_STREAM_OUTPUT_DESC
§BlendState: D3D12_BLEND_DESC
§SampleMask: u32
§RasterizerState: D3D12_RASTERIZER_DESC
§DepthStencilState: D3D12_DEPTH_STENCIL_DESC
§InputLayout: D3D12_INPUT_LAYOUT_DESC
§IBStripCutValue: u32
§PrimitiveTopologyType: u32
§NumRenderTargets: u32
§RTVFormats: [u32; 8]
§DSVFormat: u32
§SampleDesc: DXGI_SAMPLE_DESC
§NodeMask: u32
§CachedPSO: D3D12_CACHED_PIPELINE_STATE
§Flags: u32
Trait Implementations§
source§impl Clone for D3D12_GRAPHICS_PIPELINE_STATE_DESC
impl Clone for D3D12_GRAPHICS_PIPELINE_STATE_DESC
source§fn clone(&self) -> D3D12_GRAPHICS_PIPELINE_STATE_DESC
fn clone(&self) -> D3D12_GRAPHICS_PIPELINE_STATE_DESC
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for D3D12_GRAPHICS_PIPELINE_STATE_DESC
impl Default for D3D12_GRAPHICS_PIPELINE_STATE_DESC
source§fn default() -> D3D12_GRAPHICS_PIPELINE_STATE_DESC
fn default() -> D3D12_GRAPHICS_PIPELINE_STATE_DESC
Returns the “default value” for a type. Read more
impl Copy for D3D12_GRAPHICS_PIPELINE_STATE_DESC
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_GRAPHICS_PIPELINE_STATE_DESC
impl !Send for D3D12_GRAPHICS_PIPELINE_STATE_DESC
impl !Sync for D3D12_GRAPHICS_PIPELINE_STATE_DESC
impl Unpin for D3D12_GRAPHICS_PIPELINE_STATE_DESC
impl UnwindSafe for D3D12_GRAPHICS_PIPELINE_STATE_DESC
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more